Stress-Free PoE! RIGHTEOUS GOLEMS (RF): No Required Items! 1-Button Play! SSF League Start-End! 3.13

Should've thought about that myself, heh. Gonna use the free slot to level some gems like enlighten. I'm not sure if I want to level empower in there though, probably not.

So I've played a T11 delirium map today. Went relatively good, I died some times to the precinct bosses in combination with the fact that I always go in blind, but I managed to clear the map (and forget to do the Zana mission in the process) and the 4 ritual sites (Which were very difficult because there was some mob that created cold dot ice lines that were very hard to avoid in certain places - I died on number 3) with 3 portals left. That's pretty good and I think I can run higher maps now. Thank god I got level 90 yesterday night, otherwise I'd be sad about the lost exp, heh.
Want to play a beginner friendly, highly expandable and reliable build? Try WreckerOfDays' ! https://www.pathofexile.com/forum/view-thread/2606288 -- My Hideout -> https://hideoutshowcase.com/hideout/show/2881
Spoiler
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LibraExAnima wrote:
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AndyLovesHisBge wrote:
Thanks Wrecker for all the great info! I understood everything except for this:

"With that in mind, with your examples, We don't leech."

What in the build prevents us from leeching?


Leech requires a hit. I don't know if specific item implicits could work around that though, but probably not. RF doesn't hit. That's how I understood it and what you'll find on google.
Right LibraExAnima. Only Hits leech AndyLovesHisBge. It was a comment in reference to one of the jewels or something we were talking about. RF doesn't hit therefore RF cannot leech. Other parts of our build hit, but they won't do enough damage for it to matter in terms of investing in leech. So "leech-y things" can be ignored with this build.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Feb 26, 2021, 2:17:19 PM
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LibraExAnima wrote:
Spoiler
Is my current scepter better than a doryani's? Let me rephrase. Is my scepter better than 130% elemental damage?
I think it would be better as the DOT Multiplier is nice and high and you still have 60/70 INcreased damage. BUT it adds fire to spells...so it works against Elemental Equilibrium, unfortunately.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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AndyLovesHisBge wrote:
Spoiler
I was lurking around the trade site looking at gear and I found this item which was very cheap which looks like it would fit the build very well so I grabbed it just in case I was right.



Extra movement speed (6%)
Solid life (120)
Excellent chaos resist (33%)
Solid cold resist (36%)

none of that is great by itself but what really caught my eye was + 2 to Max Fire Res.

Am I crazy or is that wonderful? I think it means I would need to worry about life regen much less since I will be at 83% Fire res in end game. We invest a ton in the tree in life regen and I was thinking this might save a couple of tree points.

Let me know your thoughts.........
That is a glorious shield.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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AndyLovesHisBge wrote:
Spoiler
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LibraExAnima wrote:


As far as I see we're not using a guard skill. And yes, you should


I was looking through the guard skills and the choices are very limited.

Molten Shell - Breaks EE
Arcane Cloak - not enough mana to make it useful
Immortal Call - no endurance charges in build

I think that leaves only Steelskin. I have no experience with this gem.

Guard skills don't have to be maximized to be useful. Immortal Call or Steelskin would be best for us.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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LibraExAnima wrote:
...My right ring adds lightning damage to my attacks, so cyclone always triggers Equiilibrium, right?
Correct. Just as long as you're not adding Fire Damage anywhere else in the build.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Made some progress today leveling and was able to switch over to RF at level 45. I really like having 100% up time on Fortify.

RF is a little slow now damage wise because it is at such a low level and very little DOT is happening yet. I am sure that will all scale as I level.

RF will never be more than "Just about right" damage-wise. Currently I'm facing a problem. While I am able to run everything under T15 just fine, I'm currently farming the Terrace Map (The ones I bought anyways) because I really want that HO, I'm facing problems here.

No matter if in combination with conqueror influence or not (Most mods don't matter, I scour if they get very dangerous ones, I'm eating a ton of damage from regular mob groups up to the point where many groups (Especially at ritual sites and in combination with bosses) almost oneshot me. While that itself is not a problem since most of the time it's just "almost" a oneshot (Thanks Forbidden Taste!), I am unable to complete most of the 3rd or 4th rituals.

I am also, at this point, completely unable to finish Blight encounters or 95% of Harvests. Am I doing something wrong? I don't know. I'm at a loss here >.< I'm starting to think that maybe the extra damage from the Elementalist ascendancy isn't worth the tankiness and mitigation of the Jugg.

Edit: Phoenix is impossible for me, lasted less than 5 seconds even when avoiding his explosion x)
Edit2: Didn't notice the Maven button was on. That was likely the cause lol
Want to play a beginner friendly, highly expandable and reliable build? Try WreckerOfDays' ! https://www.pathofexile.com/forum/view-thread/2606288 -- My Hideout -> https://hideoutshowcase.com/hideout/show/2881
Last edited by LibraExAnima#1943 on Feb 27, 2021, 7:13:17 AM
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LibraExAnima wrote:
RF will never be more than "Just about right" damage-wise. Currently I'm facing a problem. While I am able to run everything under T15 just fine, I'm currently farming the Terrace Map (The ones I bought anyways) because I really want that HO, I'm facing problems here.

No matter if in combination with conqueror influence or not (Most mods don't matter, I scour if they get very dangerous ones, I'm eating a ton of damage from regular mob groups up to the point where many groups (Especially at ritual sites and in combination with bosses) almost oneshot me. While that itself is not a problem since most of the time it's just "almost" a oneshot (Thanks Forbidden Taste!), I am unable to complete most of the 3rd or 4th rituals.

I am also, at this point, completely unable to finish Blight encounters or 95% of Harvests. Am I doing something wrong? I don't know. I'm at a loss here >.< I'm starting to think that maybe the extra damage from the Elementalist ascendancy isn't worth the tankiness and mitigation of the Jugg.

Edit: Phoenix is impossible for me, lasted less than 5 seconds even when avoiding his explosion x)
Edit2: Didn't notice the Maven button was on. That was likely the cause lol


I took a quick peak and this may have just been a temporary change for you but I wanted to double check.

When I just looked now, I saw you were using Inspiration in RF but not in Cyclone. RF can not gain any benefit from Inspiration unless it is also socketed in the cyclone set up.

Inspiration is a massive DPS boost when used in both Cyclone and RF.

Double check that you have this setup correct in case you made some recent changes and forgot to change back.

Last edited by AndyLovesHisBge#5265 on Feb 27, 2021, 11:05:29 AM
Nah, that's intended because of survivability. Just didn't bother to change the socket colour for inc. area effect back.
Want to play a beginner friendly, highly expandable and reliable build? Try WreckerOfDays' ! https://www.pathofexile.com/forum/view-thread/2606288 -- My Hideout -> https://hideoutshowcase.com/hideout/show/2881

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