[3.18] Knaekbroed's Elemental Hit Elementalist | Fast, tanky and high dps | Uber boss viable
Best way to level this?
|
|
" The above is the more correct answer, the one i gave you ingame was the quick one :) TLDR: it is not worth going for it because of anti synergy |
|
" Golems (Carrion or Stone golems) is the best way to level the build for a few reasons. 1. The gear needed to make those builds strong resembles the gear you need to make the Elemancer build strong (e.g anima stone) 2. The skill trees are similar, so you dont have to heavily respec. 3. Golemancers are pretty strong and tanky. Check out my current character (KnaekbroedRitualEt) for what a levelling build can look like. |
|
Thanks for the answers and one more question -
Why do you use multiple of the same golems? They do not seem to stack according to the ingame character sheet (double chaos does not give more DR, double flame does not give more DPS). Edit: probably due to the increase damage per golem you have as its hard to increase our damage better in other ways. And @Lobbert why do you use wurms molt? It leeches phys damage which does not work for us? Lastly, I am using greater volley instead of GMP, it has a lower less damage multiplier. Last edited by foojin#2576 on Jan 19, 2021, 3:21:19 AM
|
|
@foojin was using that belt just for the stats (mainly strength) didn't care about the leech, it is in my list to replace asap.
GMP will give you more coverage, this skill is mainly for clear. I still need to think about single target as bow user, maybe swap GMP for barrage support for single target. |
|
" It is just to minimize the risk of having 0 of any of the golems. |
|
Which support do we drop for mapping to use ancestral call?
|
|
" Judging by POB it looks like Multistrike is the one to go. You could also cut Fortify if you are playing soft core and are still getting together good gear. But i would need to experiment a bit to see if it sucks to play without multistrike, in which case it would be Trinity or Fortify to cut. Alternatively you can get +1 strike on gloves and anoint +1 strike on amulet, which would be good enough for mapping, and not require cutting a gem |
|
3.5K life and 40K DPS (when hitting things). At first I bought a claw with similar stats to the sword but then I realized you cannot use close combat. I also like getting an talisman with soul raker so you have leech. And I like my choice of going for the elusive nodes. Just got to maps, build feels decently tanky but clearspeed and especially single target damage is not yet great. Got a few cluster jewels with ele dmg + ele nodes (not yet the corrosive one). Any advice on thirds + fourth ascendencies? Seems pointless to go for mastermind without the cluster node to give exposure on hit. And which pantheons? Last edited by foojin#2576 on Jan 19, 2021, 3:04:17 PM
|
|
Good evening everyone!
Thanks for your build, i've always wanted to try an elementalist build and i was delighted to find a good scaling melee build! I've been following your build quite nicely, but i've find myself lacking dps on bosses and i feel like the clearspeed in maps is pretty underwhelming atm despite the fact that i have assassin's mark, paradoxica, primordial chain, 2 primordial bound and corrosive elements! I know i'm a bit low on health (4.5k life and i'm working on that) so i expect a couple one shot every now and then but could you please have a look at my character and tell me a few thing i need to change! Edit: link to my page https://www.pathofexile.com/account/view-profile/Diopthepk/characters I feel like i dont have any aoe dammage like i saw in your video and i might need an explody chest! Thanks a lot anyway! Regards Last edited by Diopthepk#6740 on Jan 19, 2021, 6:17:01 PM
|
|