Stress-Free PoE! RIGHTEOUS GOLEMS (RF): No Required Items! 1-Button Play! SSF League Start-End! 3.12

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G7Ghost wrote:
Spoiler
I was able to switch over to fully sustaining RF at like 43, and have been smooth sailing lazily around

I get oneshot but that's because I am legit too lazy to play strategically half the time, when I am actually trying to play this thing clears smooth af
Great G7Ghost!

I'm glad you're having a good time and could switch over to RF so early. Nice job! I play lazy too :).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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TlrbmGame wrote:
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Hey wrecker, I indeed have the filters going now. I just have 2 small questions, so far in ps4 filters Ive held L3 to show all drops a few times and noticed that there are rgb linked items and divination cards not showing up on the filter. Just wondering if by accident or design? Also i noticed that for the starting off filter, well, there just really arent many, if any, rares that show up with both of the ps4 starting off filters. Thanks again, and sorry if the questions are silly.
Hey TlrbmGame!

My filters will show all RBG links until the end of the campaign. After that, only 1x3 RBG links will show.

Which Divination Cards aren't showing? I have a "catch all" that's supposed to catch all Div Cards that I may have missed listing. Do you know which cards they were? All my testing caught all cards, so let me know if you can remember.

In regards to Rares, it depends on the filter you're using. The Everyone filter will accommodate all base types and shows a lot more than the guide specific filters. The guide specific filters will only show base types that make sense for the three guides I have made. While levelling, all 3 link and four links show up to certain points in the campaign no matter their base types.

Let me know the Div Card names if you can remember them.

Thanks for the post! (Your comments/questions aren't silly at all :).)
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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internationalfish wrote:
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TlrbmGame wrote:
Cast when damage taken does link with immortal call, but cwdt can only link up with gems up to 3 times its level i believe. I'd have to research but i think thats the case. So you may be using a higher level IC than your cwdt can support.


Ugh, wow, I really should've thought to check this first... what a n00b mistake. Thank you for pointing this out, the gem level was indeed the problem.
I'm glad you got it sorted out internationalfish!

It's better to ask and overlook something than not. Good job.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Chief_Brody wrote:
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Hello...
first.... ty for this Build :) I love it so far! Fresh in Maps and no stress by playing :)

My question is...



the 36% Fire Damage count for RF or not because is not for spells??? Same on Weapons they are count the "normal" increased Fire Damage or not?

Her my current equipment. Maybe anyone can check for mistakes myself?



Hey Chief_Brody!

The Fire mod displayed on the Unique Helmet is global. Any time you see "increased Fire damage" It'll apply to ALL your fire damage. Sometimes they'll specific Spells or Attacks. But when it's general you're safe. RF is a spell but increases to Spell damage do not increase DOT damage, only Hit damage. So as you go through you items, keep in mind that increasing spell damage doesn't help our build. (Look at the Vortex gem. It has a "mod" that RF doesn't. It says, "Modifiers to spell damage apply to this skills DOT". RF doesn't have that.

So no matter item that has increases to fire, burning, DOTs, etc., it's global. It'll apply to all your skills that use those tags.

If that doesn't make sense, let me know.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Suporex wrote:
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wrecker or anyone. Did you check if Maelovance aura would not be better then Skitterbots? I feel damage would be better but not sure...
Hey Suporex!

Malevolence is a little bit stronger offensively than Skitterbots, yes. If you went with Malevolence you wouldn't be able to run Vitality though.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Chief_Brody wrote:
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I have one question to you guys. What kind of gear we need to run Endgame Content with this Build?
Is it possible without Cluster Jewels or Endgame only include Cluster?
Please give me some advises about a decent Endgame Gear for example to do Sirus 8 with.
I haven't used Cluster Jewels since they've been released. All my content is capable of the game without all the fancy stuff.

In terms of general gear, look at the Dream Mods drop down in the Gear section. It'll give a good idea of some of the mods to look for and what the Tier 1 rolls are. Your gear will be able to do the game without all that. It's just an example. Having T1 rolls on all your gear isn't realistic.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Chief_Brody wrote:
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ah ok i dont know it :) really ty for this tip!!!
so i have another Weapon in stash because Sceptres on Market are not the greatest atm for the prices.



so xx to xx fire damage to spells dont count? Ad whats with the flat fire damage? xx to xx to fire damage (without spells)?
If you go through the gear section of the guide, there's a list of mods that do and don't work with RF.

One unfortunate thing about the power of EE is that you never want to have mods that "add" fire damage.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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frakc wrote:
Spoiler
Really easy and simple build) from lvl 42 to my current 63(starting act 9) I fly like a rocket.
However ball lighting +cwdt does not work well (maybe it will work batter later) basically it trigger pretty rare and mostly on bosses, but bosses almost one-shot (even will 80+ resistances with kite shield)
Hey frakc!

I'm glad you're having such a great time! Thanks for the kind note. Ya, CwDT gems never seem amazing while levelling. But keep in mind, that their thresholds aren't going to change but the enemy damage does as you progress. You'll find that BL gets cast tons. Feel free to change the skill though. Make it whatever tickles your fancy :).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
It's another fun build but I am really struggling with taking down bosses and survivability on higher level maps.

Am I missing something on my skills or gear? Even with minimal map mods it seems a bit tough. I've got 6k life and 700 ES.

I tossed all my cards on the ground and the all of them showed up on ground, but some (like rain of chaos) never popped up on minimap so i passed em up. I checked it in default loot and still didnt pop up so i doubt its your filter. Thanks though!

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