Curse Skills in Path of Exile: Heist
I love the videos you guys are making with these reveals. Very helpful and fun to watch!
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Ei GGG, Bane triggers Hexblast?
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" My guess curse rings will exists for hexs, but not marks. |
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Does the rework change change the immunity to curse enemies? I know it is not flavorfull to have a door being cursed (or a totem), but every time I went to try a curse based build, those enemies were a pain to deal with.
I know that every build should have weakeness, but we don't have, for exemple, cold immune mobs. For to impending doom to be any usefull, those immunities have to go. PS: Hexblast got me and I am curious to see if it will be my leaguestart. |
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" hexblast doesnt seem to be a curse, but a skill that works on cursed enemies. Bane is for curses and applying them |
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Great rework
It's so fun to be obligated to perform two or more additional actions instead of just one while monsters have exact same action speed as your character. Problem: impostor syndrome
Solution: nerf everything Result: depressing mess |
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Hasta la vista piercing redemption sentries!
Meh, not like I was gonna play that character in STD anyway... |
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....Hex Blast. . .
...a beam we "shoot" that may apply cold, lightning, fire effects... Chotto matte, isn't this Sirus' Die Beam? Minus the corrupting blood xD ? Are we finally gonna be able to make our own version of Sirus? Considering he was one of the canonical characters that went through Wraeclast; itd be fun to play as him |
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How will Bane work with new curse changes, will the curses be deemed self cast and benefit from doom?
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" Could be the new Ed/Contagion??? |
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