[3.12 UPDATED] IMMORTAL Stone Golemancer | Tanking Sirus storm | 100M DPS | All content AFK

sorry just switched builds. new to golem builds

so divergent vitality is unlinked to generosity and hatred?

ive attached feeding frenzy to chaos golem...

wave of conviction looks cooler ;D

how many stone golems and how many chaos golems should there be?

is it not good to also use carrion golem?
I am having issues loading the new paste bin- any suggestions?
RAAAAAAAA!

(╯ಠ益ಠ)╯︵ ┻━┻ ︵ ǝ︵ o︵ d

I'm out.
frost bomb applies cold exposure...wave of conviction does not. The only auras to link with generosity are hatred and possibly precision. Putting a second aura into your ring also is reserving extra mana. Build only puts discipline into a ring.

Carrion Golem is an entirely separate build golem...basically you only use stone and chaos. 1 chaos and all the rest stone.
Last edited by jsuslak313#7615 on Nov 11, 2020, 11:58:48 AM
@orzi: possibly you aren't using PoB Fork?
Question on Frost Bomb: Wouldnt this hurt us a bit cause of elemental equilibirum? Or are we not caring since storm brand probably damaging more often to overwrite the debuff, or do triggered gems not count as 'from us'?
Another question

Moved to this build and loving it. Feels very tanky. Boss damage seems really good. But the clear seems...kind of iffy. Can someone look at what I'm doing and tell me if I've done something wrong? Do we swap gems for map clear? Golems kill whatever they touch but it just seems pretty hit and go with larger packs where they are either killing things one by one or not. I know there is a lot of room to improve with awakened gems and better items but it seems less of a damage done issue and more of a damage spread/speed issue?
"
jsuslak313 wrote:
@orzi: possibly you aren't using PoB Fork?


Thank you very much - that worked.
RAAAAAAAA!

(╯ಠ益ಠ)╯︵ ┻━┻ ︵ ǝ︵ o︵ d

I'm out.
"
faytte wrote:
Another question

Moved to this build and loving it. Feels very tanky. Boss damage seems really good. But the clear seems...kind of iffy. Can someone look at what I'm doing and tell me if I've done something wrong? Do we swap gems for map clear? Golems kill whatever they touch but it just seems pretty hit and go with larger packs where they are either killing things one by one or not. I know there is a lot of room to improve with awakened gems and better items but it seems less of a damage done issue and more of a damage spread/speed issue?


For better clearspeed you can change primodrial jewels a bit - use 1 Eminence and all other Harmony (keep Might and Anima). Also you can use Primodrial chain amulet with double curse combo instead of spectres, this version is better for clearspeed.

yes, frost bomb does interfere with equilibrium. However, only the explosion of frost bomb counts as a hit so its basically no time between getting hit with that cold damage and re-hitting lightning.

Also exposure of frost bomb cancels out the negative effect of equilibrium anyway
Last edited by jsuslak313#7615 on Nov 12, 2020, 5:04:20 PM
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NNNNNNNNNNNNNNN wrote:
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faytte wrote:
Another question

Moved to this build and loving it. Feels very tanky. Boss damage seems really good. But the clear seems...kind of iffy. Can someone look at what I'm doing and tell me if I've done something wrong? Do we swap gems for map clear? Golems kill whatever they touch but it just seems pretty hit and go with larger packs where they are either killing things one by one or not. I know there is a lot of room to improve with awakened gems and better items but it seems less of a damage done issue and more of a damage spread/speed issue?


For better clearspeed you can change primodrial jewels a bit - use 1 Eminence and all other Harmony (keep Might and Anima). Also you can use Primodrial chain amulet with double curse combo instead of spectres, this version is better for clearspeed.



Interesting. Before I invest, is this a significant improvement in clear speed?

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