i dont think thats better, atleast, ur wands are way worse then the staff for sure, just losing 1 power charge and 1 frenzy charge and going to 8/8 (if u got the amulet) loses u ~6mil dps and i highly doubt 2 gem levels on Herald of ash and 1 lvl on Vaal vortex gonan make up for it.
The bow you linked - That is alot of work for culling strike and unnerve, unnerve is ~10% dmg increase, and Culling i would count it as another 10%, so 20% increase from gloves, but on the other hand ur losing 1 power and frenzy charge (6mil dps streight up just from this) and some more calculations im lazy to make, but frankly speaking, anything that has u stick a 8 charges is not worth it.
Do you have a PoB with everything set up like you suggest? Would love to make a comparison on my own. When importing your current character I either make some mistakes or it is currently not "finished" as the dps numbers I get seem low.
I'm highly interested in any opmizations poeple suggest. Currently I think that for min-maxing a fractured bow (essence spell damage and double damage implicit) + quiver (extra damage implicit) with unnerve and culling (20% more dps) could be the optimal choice (not necessarily efficient since very expensive but at least reagarding dmg).
I also think that it is a higher dps/life increase to use a +2 amulet instead of an BotB. You loose 4 to 5 fenzy charges but this damage can be regained by two additional gem levels and crit multiplier. Furthermore it provides life and stats (attributes, chaos resistance) in exchange for some dodge chance.
How did you craft your staff? Or did you buy it? Trying to figure out how to craft that exact staff and I can't figure out how.
I think SoulRus is describing the process for another kind of staff, but not mine. For mine, use this https://www.reddit.com/r/pathofexile/comments/i07sdh/best_staff_for_fire_bv_in_harvest/ as a reference. The author of this thread has the highest DPS on poe.ninja for this build (so not the bow version of this build).
Note that the crafting process is really really really painful and annoying. The step where u remove/add influence costs 2ex per try. I ran out of money then compromised with a t2 roll.
mine is very similar, the only noteable difference is u sacrafice the power charge on critical lvl 10 for a +2 to all fire gems, how do u generate power charges then? do u still use the power charge gem in ur 6l setup?
I did a quick and dirty comparison (so probably not accurate), but ur staff loses me quite some DPS. I am using this guy's staff as a sample of the staff you described: https://poe.ninja/challenge/builds/char/jkznn/jekzen?i=1&search=class%3DAssassin%26item%3DCircle-of-Anguish%26skill%3DBlade-Vortex%26weapon%3DStaff%26sort%3Ddps
It loses so much DPS I suspect I did something wrong. Here is PoB if anyone wants to investigate, I have the weapon and the skill created for both crafting methods: https://pastebin.com/eiFdAq1y
Also, mine is not +level to fire gems, but any spell skills. And a very big difference is my way of crafting aims for "increased damage per power charge", which is a big difference because at the most expensive tier they probably have +1 power charge on circle of anguish. At least the top 2 guys on poe.ninja have that.
BiS is staff IMO. I just switch over today and my DPS went from 22 mil to 47 mil. And my staff does not even have t1 for one of the mod.
I think you have pretty low HP, no? I remember seeing 34 HP on your helm or something LOL. So I would suggest Constitution. But if u r a baller, then do the disciple of slaughter.
Are you sure that Staff is really BiS? I think Fractured Bow + Quiver could be also really good as it enables unnerve on Gloves. See this guy: https://poe.ninja/challenge/builds/char/%EB%8D%94%EA%B8%B0%EB%8D%94%EA%B8%B0%EB%8D%94%EA%B8%B0/%EC%97%AC%EC%84%AF%EA%B7%B8%EB%A6%87%EB%A8%B9%EC%A7%80?i=1&search=skill%3DBlade-Vortex%26allskill%3DHerald-of-Ash%26sort%3Ddps
I myself am running with two crafted wands:
In difference two staff/bow they scale the explosions of chest and herald a lot better if I'm right because gem level mainly skills BV damage itself . Except from bosses our main damage source should come from overlapping explosions, if I understand it correct.
Any opionions regarding this? My boss dps seems great for T18 100% delirium bosses with around 20 million sirus aw8 dps and the explosions make these maps really smooth!
Here is my current dual wand PoB if anyone interested: https://pastebin.com/idNARFvG
Your wands look pretty beefy so they probably can hit harder, but i am too lazy to compare with pob. Bows probably have the highest DPS I agree but I don't like using bows when I am not shooting arrows LOL so I never considered that route.
However, IMO both ur build and the bow build are basically different builds from this one cause badge of brotherhood is dropped. But that's just my opinion and it will probably be cheaper to drop BOB, too.
i dont think thats better, atleast, ur wands are way worse then the staff for sure, just losing 1 power charge and 1 frenzy charge and going to 8/8 (if u got the amulet) loses u ~6mil dps and i highly doubt 2 gem levels on Herald of ash and 1 lvl on Vaal vortex gonan make up for it.
The bow you linked - That is alot of work for culling strike and unnerve, unnerve is ~10% dmg increase, and Culling i would count it as another 10%, so 20% increase from gloves, but on the other hand ur losing 1 power and frenzy charge (6mil dps streight up just from this) and some more calculations im lazy to make, but frankly speaking, anything that has u stick a 8 charges is not worth it.
Do you have a PoB with everything set up like you suggest? Would love to make a comparison on my own. When importing your current character I either make some mistakes or it is currently not "finished" as the dps numbers I get seem low.
I'm highly interested in any opmizations poeple suggest. Currently I think that for min-maxing a fractured bow (essence spell damage and double damage implicit) + quiver (extra damage implicit) with unnerve and culling (20% more dps) could be the optimal choice (not necessarily efficient since very expensive but at least reagarding dmg).
I also think that it is a higher dps/life increase to use a +2 amulet instead of an BotB. You loose 4 to 5 fenzy charges but this damage can be regained by two additional gem levels and crit multiplier. Furthermore it provides life and stats (attributes, chaos resistance) in exchange for some dodge chance.
Oh I was able to find your character on poe.ninja (only 2 guys using dual wands but not void battery, respect for u for not following meta). But it seems ur version has lower DPS than my build when I was on dual void battery. And the staff version definitely has higher DPS for me. So ur dual wand probably does less damage.
My dual void battery pob: https://pastebin.com/y7HeK1SF
Ur dual wand pob: https://pastebin.com/7TyX9E0V
Note that to compare apple to apple I changed ur timeless jewel with mine because I manually typed the mods for mine so the numbers are accurate.
Let me know if I did something wrong in the comparison, cause I did it super quick and dirty
Oh I was able to find your character on poe.ninja (only 2 guys using dual wands but not void battery, respect for u for not following meta). But it seems ur version has lower DPS than my build when I was on dual void battery. And the staff version definitely has higher DPS for me. So ur dual wand probably does less damage.
My dual void battery pob: https://pastebin.com/y7HeK1SF
Ur dual wand pob: https://pastebin.com/7TyX9E0V
Note that to compare apple to apple I changed ur timeless jewel with mine because I manually typed the mods for mine so the numbers are accurate.
Let me know if I did something wrong in the comparison, cause I did it super quick and dirty
I think your comparison is close. This is my setup only different regarding my Jewel not giving fire pen: https://pastebin.com/sdDSSKgv (assasin one nearby not enabled). Reminds me to upgrade my Jewel as I have leech from another node.
It is probably a little unfair to compare your DPS with vval Righteous Fire against mine without. I don't like to play with it and use a Portal gem currently :D
Also you enabled the Assasin ascendancy (one nearby) in your setup but not in mine. If I enable it also I get around 25 million and your void battery setup has 17 millinen without vaal RF.
In Addition I probably went a little more tanky route and use an Inspired learning for additional buff stealing. Therefore I have close to 5.5k life, 3.3 es, 4 endurance charges and additional buffs from the inspired learning. If I would redistribute these points as well as using a transcendent flesh (assasin one nearby enabled) I can get easily to 33 million with 5.2k life and 3k es: https://pastebin.com/neuAtHnL
I think there are often a lot of aspects which make the comparison hard. I try to keep my area of effect as high as possible and scale not only spell damage but the damage from herald of ash and the chest explosion (both not scaling from spell damage if I'm right). I see some people running with conc effect and I personally don't like it to have such a small area of effect.
basically different builds from this one cause badge of brotherhood is dropped.
Do you really think that this change makes the builds so different? In my opionen it is a similar switch like going from dual voids to staffes or other weapons.
New staff done and I'm almost min-maxed with this build. Thought I'd share some staff gamer pob. Credits to Ruetoo for helping me with the build.
https://pastebin.com/tUyDfSiL (don't look if you have less than 200ex)
With Vaal RF: 69m BV + 46m Vaal BV + 20m WoC = any boss dead in a second
Without Vaal RF: 53m BV + 36m Vaal BV + 15m WoC = over 100m dps lmao
And no I'm not focusing on boss damage! The staff I made is for 100% delirium maps.
Crusader/shaper staff- 2 mods that scale explosion damage (T1 fire damage + damage per power charge)
Elder/shaper staff- 1 mod that scales explosion damage (fire damage prefix)
Bow- 0 mod that scales explosion damage, fully single target as everything only scales BV (minor +1 to Herald of Ash)
Wands- Go get an explode synth implicit xD
The bow does have better single target damage but it has maybe less than 1/3 of the clearing potential of the staff version, with staff reaching 100m dps burst it can delete any boss in a second so I did not go with the bow option.
This version of the build is optimized for damage, however I do have 7.5k ehp with triple balanced wised oak and max chaos resist as well as 100% stun avoidance from Harvest crafting.
Also my old crusader/shaper staff is for sale, only 3% less damage than my current staff.
Oh I was able to find your character on poe.ninja (only 2 guys using dual wands but not void battery, respect for u for not following meta). But it seems ur version has lower DPS than my build when I was on dual void battery. And the staff version definitely has higher DPS for me. So ur dual wand probably does less damage.
My dual void battery pob: https://pastebin.com/y7HeK1SF
Ur dual wand pob: https://pastebin.com/7TyX9E0V
Note that to compare apple to apple I changed ur timeless jewel with mine because I manually typed the mods for mine so the numbers are accurate.
Let me know if I did something wrong in the comparison, cause I did it super quick and dirty
I think your comparison is close. This is my setup only different regarding my Jewel not giving fire pen: https://pastebin.com/sdDSSKgv (assasin one nearby not enabled). Reminds me to upgrade my Jewel as I have leech from another node.
It is probably a little unfair to compare your DPS with vval Righteous Fire against mine without. I don't like to play with it and use a Portal gem currently :D
Also you enabled the Assasin ascendancy (one nearby) in your setup but not in mine. If I enable it also I get around 25 million and your void battery setup has 17 millinen without vaal RF.
In Addition I probably went a little more tanky route and use an Inspired learning for additional buff stealing. Therefore I have close to 5.5k life, 3.3 es, 4 endurance charges and additional buffs from the inspired learning. If I would redistribute these points as well as using a transcendent flesh (assasin one nearby enabled) I can get easily to 33 million with 5.2k life and 3k es: https://pastebin.com/neuAtHnL
I think there are often a lot of aspects which make the comparison hard. I try to keep my area of effect as high as possible and scale not only spell damage but the damage from herald of ash and the chest explosion (both not scaling from spell damage if I'm right). I see some people running with conc effect and I personally don't like it to have such a small area of effect.
basically different builds from this one cause badge of brotherhood is dropped.
Do you really think that this change makes the builds so different? In my opionen it is a similar switch like going from dual voids to staffes or other weapons.
I was able to fit portal in my build too, so I think enabling vaal RF makes sense. Because for non-boss everything just explodes anyways when u touch them, so for this build we only care about bossing. Multi-phase bosses, tho, your build will do a lot more damage.
I noticed u cared a lot more about defence, which is a good thing. Yesterday I died to a metamorph and will probably never get to lvl 100 LOL.
For the dual VB version I never used conc effect cause it will make the AoE so small it would be annoying. But for the staff version, I am running conc effect and I find the AoE sufficient.
The reason I said not having BoB makes this a different build is because I feel if you just swap out BoB and keep everything else the same as this guide , it will probably feel a lot worse. But if you just swap dual VB for a staff, u just need to change the gems then that's it probably. IDK. It is just my random opinion
Does anyone know what causes the chain reaction when mapping with this build? Using Herald of Ash already but it doesn't seem to cause the same kind of juicy reaction I saw in the video.
Does anyone also know why Enduring Cry sometimes won't heal? I feel like it might have something to do with my Energy Shield?
Last edited by witkop525 on Aug 6, 2020, 2:16:19 PM
New staff done and I'm almost min-maxed with this build. Thought I'd share some staff gamer pob. Credits to Ruetoo for helping me with the build.
https://pastebin.com/tUyDfSiL (don't look if you have less than 200ex)
With Vaal RF: 69m BV + 46m Vaal BV + 20m WoC = any boss dead in a second
Without Vaal RF: 53m BV + 36m Vaal BV + 15m WoC = over 100m dps lmao
And no I'm not focusing on boss damage! The staff I made is for 100% delirium maps.
Crusader/shaper staff- 2 mods that scale explosion damage (T1 fire damage + damage per power charge)
Elder/shaper staff- 1 mod that scales explosion damage (fire damage prefix)
Bow- 0 mod that scales explosion damage, fully single target as everything only scales BV (+1 to Herald of Ash does nothing if you already have a lvl21)
Wands- Go get an explode synth implicit xD
The bow does have better single target damage but it has maybe less than 1/3 of the clearing potential of the staff version, with staff reaching 100m dps burst it can delete any boss in a second so I did not go with the bow option.
This version of the build is optimized for damage, however I do have 7.5k ehp with triple balanced wised oak and max chaos resist as well as 100% stun avoidance from Harvest crafting.
Also my old crusader/shaper staff is for sale, only 3% less damage than my current staff.
The devil himself chimed in hehe. Thanks for your crafting guide on Reddit that helped me craft my staff.
I was only able to get t2 increased damage per power charge unfortunately. Need to save up and craft a perfect one once I have 60ex LOL
New staff done and I'm almost min-maxed with this build. Thought I'd share some staff gamer pob. Credits to Ruetoo for helping me with the build.
https://pastebin.com/tUyDfSiL (don't look if you have less than 200ex)
With Vaal RF: 69m BV + 46m Vaal BV + 20m WoC = any boss dead in a second
Without Vaal RF: 53m BV + 36m Vaal BV + 15m WoC = over 100m dps lmao
And no I'm not focusing on boss damage! The staff I made is for 100% delirium maps.
Crusader/shaper staff- 2 mods that scale explosion damage (T1 fire damage + damage per power charge)
Elder/shaper staff- 1 mod that scales explosion damage (fire damage prefix)
Bow- 0 mod that scales explosion damage, fully single target as everything only scales BV (minor +1 to Herald of Ash)
Wands- Go get an explode synth implicit xD
The bow does have better single target damage but it has maybe less than 1/3 of the clearing potential of the staff version, with staff reaching 100m dps burst it can delete any boss in a second so I did not go with the bow option.
This version of the build is optimized for damage, however I do have 7.5k ehp with triple balanced wised oak and max chaos resist as well as 100% stun avoidance from Harvest crafting.
Also my old crusader/shaper staff is for sale, only 3% less damage than my current staff.
Great work!
I used your PoB to swap in my Wands (redistributing the 4 points from the staff node) and ended up with slightly less dps (68.6 million): https://pastebin.com/ZJriyHHe
On another side you would have to change your gem set up a little as you than would only have one six-link.
Therefore I would say they are more or less equal.
If you want to min/max the wands provide some additional gain: You can use Crimson Jewels with Crit Multi + Crit Multi while Dual Wielding (prefix and 3 more than the spell crit multi) -> Can use a suffix to get chaos resistance more easy.
With this you would increase your dps slightly. But as I said above I would say staff and dual wand seem comparable good and only marginally different.