[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

did someone tried uber atziri? Due to reflect?
So I earlier said that Divergent Precision wasn't working. I was wrong. I had it linked of course to Generosity. It does give you around 30% increased damage (effect times aura buffs, but it decrease AOE for your army by about 30% as well.

Is that a decent tradeoff? Do the golems have any impactful aoe attacks? Is it worth 40% damage to decrease the area of effect of your AG, and support specters? I'm not sure.

It will also troll the hell out of anyone you party with.
Last edited by Breken#4127 on Oct 5, 2020, 3:05:33 PM
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DunklerKoenig wrote:
did someone tried uber atziri? Due to reflect?


You can do it with clever positioning, and use of Convocation to make sure no-one attacks the reflect split. The other option is to swich out one of your rings for Sibyl's Lament, and your minor god choice to Yugul. This will protect you from reflect.
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Breken wrote:
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xecutable1 wrote:
Has anyone seen if the golem's HP goes below full hp? Seems like impale even at a 100% chance to impale is less damage than damage on full life, if the golems never go below the threshold.


I'm sure they do drop below full life often, but with the massive regen they have as well as leech (if you spec some alt quality gems) they pop right back up super quickly. So damage on full life should have at least a 80% uptime.


Gotcha. I wonder why the guide said impale pulls ahead then. I don't think there was any nerf recently.
So for A8 is there any good way to prevent golems from dying its getting annoying. Does having the purity gems 21/20 really fix their survivability. Had 3 die even when im using 21/20 carrion golem.

Thanks for help in advance!
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Solomyaids wrote:
So for A8 is there any good way to prevent golems from dying its getting annoying. Does having the purity gems 21/20 really fix their survivability. Had 3 die even when im using 21/20 carrion golem.

Thanks for help in advance!


With good use of convocation, no minion is gonna die on that fight. Heck you can even save zombies.
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Valk_d wrote:
I am just gonna throw it out there: you can buy 2 unset rings with elder mod: reduced physical reflect whenever you need to run that zana juicy map or uber atziri. Just buy unset ring with either 30+ strength or dex and empty suffix to add another stat. Now you can painlessly swap your vivisects and loose 2% max res but who cares? You just need to run this map with reflect. Make sure that you get 100% reduced from both rings though :).


is this right? have these two rings but my carrions keep dying
Are there any gem swaps or small changes that can increase aoe in exchange for damage? Mapping and bossing are going great but for some reason I struggle with legion monoliths because all my minions spread out because the legion guys are spread out more than normal packs
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linelite wrote:
Are there any gem swaps or small changes that can increase aoe in exchange for damage? Mapping and bossing are going great but for some reason I struggle with legion monoliths because all my minions spread out because the legion guys are spread out more than normal packs

Legions are pretty hard to full open with this build. Vaal haste and convocation positioning helps a bit.
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Solomyaids wrote:
So for A8 is there any good way to prevent golems from dying its getting annoying. Does having the purity gems 21/20 really fix their survivability. Had 3 die even when im using 21/20 carrion golem.

Thanks for help in advance!


Take out Primordial Might and replace with Eminence for the Sirus fight if you have minion survivability issues. Your golems getting fixated on Sirus and going out of range of your auras is what's killing them.

I've had golems die during Sirus when I was using Might. Did not have a single golem death after I switched to using Eminence.

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