[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
" WaffleT preferred not to go with aggressive golems because it can cause them to go out of your aura range and die quickly. |
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" Does it really? Large with Renewal only And medium with replenishing Presence on all 4 of them and First among equal on 2-3 of them? |
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" I played golem elementalist for the pass 2 leagues (Delirium and Harvest) and i can say : Actually, early on, necro has better damage, but once elementalist start to get her gear, elementalist has more damage then necro. A good necro would be between 20-25m dps (maybe up to 30m), while elementalist easily go over 40m and with a top end damage of ~100m (with Harvest crafting i got mine at 120m). So the damage of elementalist is just in another tier lol. The regen of a good elementalist build would be between 1k-1.5k (but it's expensive to get to 1.5k or more), which is equivalent or less then what necro can achieve for way way cheaper. Elemental mitigation is way less effective with elementalist, and it's even worst now, because of the nerf to Divine Flesh. I would say that the 3 things that elementalist does better then necro are : - Damage (when both builds are setup correctly) - Minions survivability (insane regen for golems and cluster jewels stacking for other minions) - Physical damage reduction (necro have like none, compared to elementalist lol) What necro does better ? Everything else basically lol. Including being way WAY cheaper :) Last edited by bigtoaster64#0429 on Oct 3, 2020, 4:29:36 PM
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I’m new to this build and just started purchasing the cluster jewels, so I bought 2 large one with renewal and rotten claw on both, and 4 identical medium ones with one amount equals and replenish presence. Will be be able to hit that 200% magical number? Or I wasted some of my hard earn ex? :(
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currently havingat 90 % all res and chaos 55% resistance. Damage is 4.3 million per golem. Any way to improve physical damage reduction? Maybe im wrong but is Bone Barrier bugged? Not granting increased energy shield recovery??It is granting recharge rate? ingame i have 1565 energy shield regen. in Pob i have 1871 energy shield regen. I Would like to hear a second opinion about this. POB: https://pastebin.com/kEGe7dm7 |
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maybe you have inreased energy shield recovery rate? the overview ingame doesnt calculate that
had the same problem with my watchers eye, ingame it said +5 es regen / second, in pob it said an additional 200 es/s Last edited by zweckform#4591 on Oct 3, 2020, 6:28:41 PM
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" i dont have any increased recovery rate for my energy shield. (only modifier should be bone barrior if pob is right) the question is which information is right. pob or the game in Pob bone barrior affects both recharge rate and regen(20% modifier). ingame it is only the recharge rate which is affected by bone barrior.Regen is not affected. My understanding is that increased recovery rate of life and energy shield should work as a modifier and shoudl therefore increase our energy shield regen per second. Last edited by deadyahaje#0800 on Oct 3, 2020, 7:18:12 PM
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finally made the swap over to AG, and im finding that my zombies are swarming too fast and the AG isnt getting to do much damage-wise, hes just an aurobot most maps lol
anyone else run into this problem? |
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" pob is right. they havent displayed the effect of recovery rate on regen for years now. its kinda pathetic really. |
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Finally managed to hit 90/90/90 on Max Resists had to do some juggling around but got there in the end, have a free gem slot currently undecided what to do there yet.
Cleared all content now deathless no issues, even Sirus 8 no minions die. Just need a few more Str then I will be able to replace the belt with something else also undecided. Still a lot to be done like awakened gems etc but it really isn't needed in my opinion. Just crafted this also so debating whether to use it: Last edited by Boltonsquads#3528 on Oct 3, 2020, 8:50:58 PM
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