[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

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Nothigface wrote:
So i'm loving the build. Ive managed to scale it pretty insanely and am currently at about 15 million dps, 9000es, 90% ele res, and converting about 50% of all phys damage to ele damage on top of about 20% phys mitigation. Ive reached a stage where I'm experimenting with new things to improve and push it further.

However I've come across something curious that's rather hard to test. Anomalous dread banner.. it grants the gem 2% less damage taken so long as the enemies hitting you are in your Area of effect. My question is... Combined with the accuracy reduction does this scale with our aura strength? If so, I would be getting about 7% pure damage reduction from it and combined with the accuracy reduction it would effectively make Dread banner like a mini Enfeeble aura that doesn't get reduced on bosses.

Has anyone tested how this works?


That sounds awesome, Dread banner has too many choices. The Divergent version gives more impale chance. Without that, (and only using 1 rotten claws) you'll only be at a max of 90% chance to impale. That being said, giving up a bit of dps for 7% less damage sounds like a fair trade. Quality effects of auras DO scale based on aura effect. Good catch!
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Xanthochroid wrote:
Absolutely loving this build.

I swapped around jewels, gear, gems, and the tree slightly to boost a lot more dps. I'm hitting around 45M total DPS right now (Even without Awakened Multistrike) with 7.2k ES. Biggest change I made was swapping Clayshaper for Cold Iron Point as it's solidly more overall DPS. Also wormed in Divergent Flesh Offering and a Fortress covenant over a Watcher's eye. When placed in a Cluster jewel socket you get all of the upsides of the jewel with none of the downsides.

Having an absolute blast with this.

Here's my adjusted PoB for anyone who truly wants to pump their DPS through the ceiling:
https://pastebin.com/F06EuMA6


This is interessing.
Ripped 50% of my exp and sanity vs a Distant Memory map from Zana, the boss absolutely wrecked every single minion of mine. I haven't had much luck with drops, but I don't think it should be this bad with my current gear.
IGN: Obsii

Twitch.tv/Obsolithion
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Youhaveavirus wrote:
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Otsai wrote:
What about using 2xVoideye in place of 2xVivinsect?
I know we are losing +(15-25) to all Attributes and some -2 to mana cost/+15 Life/s, but is it so bad?


Obviously you can use voideye, but why stick with the worse of both, if you can just use a vivinsect for endgame.
Well... Can't afford them ATM.
I've played with voideye to 92. 10kk dps and 7.3k es, tanky as well. so you absolutely can play with it. (just remember that you can't achieve 90 res with it, I mean fire res, cold will be 90 as it placed in shield)
Last edited by RawDamage#1722 on Oct 2, 2020, 12:23:34 PM
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Xanthochroid wrote:
Absolutely loving this build.

I swapped around jewels, gear, gems, and the tree slightly to boost a lot more dps. I'm hitting around 45M total DPS right now (Even without Awakened Multistrike) with 7.2k ES. Biggest change I made was swapping Clayshaper for Cold Iron Point as it's solidly more overall DPS. Also wormed in Divergent Flesh Offering and a Fortress covenant over a Watcher's eye. When placed in a Cluster jewel socket you get all of the upsides of the jewel with none of the downsides.

Having an absolute blast with this.

Here's my adjusted PoB for anyone who truly wants to pump their DPS through the ceiling:
https://pastebin.com/F06EuMA6


i picked up a 30% quality dagger for 30C and this absolutely smashes! i didnt move around any jewels, and had to drop stone golem from the clayshaper, but it rocketed my carrion damage from 2.8M to 5.9M! WHAT!?
Last edited by Soulstrike628#5602 on Oct 2, 2020, 12:34:54 PM
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sumfight wrote:
Hoping someone can help me figure out how to get to 3 times aura effect. I've take all the nodes on the tree and I've got 4 6 node cluster jewels as well. The only thing I can think is maybe I need the passive 25% increased effect of small passive nodes? But that would mean no first among equals, which is 10% on it's own.


Your first jewel "Honor Prism" has Self control instead of first among equals. Once you have that changed you will reach enough aura effect to hit the breakpoint this guide recommends. If this change lowers your unreserved mana too low then you have make an error in gem placement or leveled up precision above level 10

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Soulstrike628 wrote:


i picked up a 30% quality dagger for 30C and this absolutely smashes! i didnt move around any jewels, and had to drop stone golem from the clayshaper, but it rocketed my carrion damage from 2.8M to 5.9M! WHAT!?


I list Cold Iron point as an option in the gear breakdown section of the build as its slightly better damage at the exchange for slightly worse clearspeed and less life for spectres + zombies but I think you were misunderstanding. The golem version of the build uses 5x carrion golems and 0 stone golems. Only the dominating blow version of the build uses a stone golem.
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WaffleT wrote:
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sumfight wrote:
Hoping someone can help me figure out how to get to 3 times aura effect. I've take all the nodes on the tree and I've got 4 6 node cluster jewels as well. The only thing I can think is maybe I need the passive 25% increased effect of small passive nodes? But that would mean no first among equals, which is 10% on it's own.


Your first jewel "Honor Prism" has Self control instead of first among equals. Once you have that changed you will reach enough aura effect to hit the breakpoint this guide recommends. If this change lowers your unreserved mana too low then you have make an error in gem placement or leveled up precision above level 10

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Soulstrike628 wrote:


i picked up a 30% quality dagger for 30C and this absolutely smashes! i didnt move around any jewels, and had to drop stone golem from the clayshaper, but it rocketed my carrion damage from 2.8M to 5.9M! WHAT!?


I list Cold Iron point as an option in the gear breakdown section of the build as its slightly better damage at the exchange for slightly worse clearspeed and less life for spectres + zombies but I think you were misunderstanding. The golem version of the build uses 5x carrion golems and 0 stone golems. Only the dominating blow version of the build uses a stone golem.


thanks for the clarification. i somewhat felt obligated to take the stone golem because it was a "free skill". i now see the error in my ways lol
Could someone check what am I doing wrong? https://pastebin.com/AKvsSpzG

The dps seems a bit low.
Couple endgame refinement ideas for people who are min/maxing

Doryani's Delusion Boots:



These boots are a drop from a delve only map, and have many version. If buying them, you'll want to make sure you are getting a ES base, with the Purity you want since the base and the Purity are both Variable.

Pros:
These boots allow you to easily max out all your resistances since they provide a lvl 25 purity. This also frees up a gem slot so you can toss in Clarity, Convocation, or a blink skill.

Cons:
You do lose a tiny bit of ES (depending on your rolls), some evasion rating, and most importantly, a decent amount of dex. Don't switch to these boots unless you can hit the dex breakpoint for your Haste jewel (159 for a lvl 21 version in Prism Guardian) without it.

The Torrent's Reclamation, Cloth belt.



This belt is a upgraded version of a Harbinger belt "The Flow Untethered" and is not a cheap purchase, but it offers some amazing benefits.

Pros:
This belt gives you energy shield recovery rate, this can mean several hundred extra ES/Sec. In my build it gives me 400 es/sec regen. It also has cooldown recovery, so it makes your travel skill faster (if you are using one with a cooldown) in addition to lowering cooldowns on any other skill that has them.
This all pales when compared to the Summon greater Harbinger skill. This allows you to summon a immortal minion that casts a buff on you that increases action speed by 20%. What that means in practical terms, is that you and all your minions get 20% MORE movement speed, and 20% MORE attack speed. This is a huge quality of life and decent damage buff. This buff is up 80% of the time.

Cons:
You lose access to buffed up abyss jewels. With great abyss jewels, you will lose some ES, minion taunt, and minion blind when switching to this belt, Obviously exactly what you lose will depend on your jewels.


Bottled Faith


Another expensive upgrade, only found as a rare drop in the Cortex map. This flask is puts a very large area on Consecrated Ground around you. This alone gives you around 600-700 ES regen/sec. But this flask also makes all enemies on the ground take increased damage, AND makes your minions MUCH more likely to crit on them. It's a very solid bossing flask with both decent offense and defense.

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