3.11 - Stress-Free PoE! SLOW-MO ZOMBIES: No Required Items! 1-Button Play! SSF League Start-End!
"I totally agree. Except console players can't use that suggestion. Some of the wording will be specific to console players. Good suggestion though! If you have more, let me know! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Awesome AndyLovesHisBge! Great progress! Good luck with the 6 link! Keep us posted. You're build looks great! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Hey Wrecker and crew, just dropping in to say hi and thanks for the great build (as usual).
Leveling at the moment, going smoothly so far, will let you know if I hit any snags. |
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" Congrats! I too am trying out Queen's Hunger since my garden had a correct item level craft for a 5 link item. I spec'd out of Mistress of Sacrifice and took Commander of Darkness which let me swap out some heavy resist rings for delved dropped minion damage ring. A Quickening Covenant dropped for me so I socketed it to the left of the witch starting point. This meant I had to spec out of Quick Recovery since it becomes transformed (slower minions = boo). Traded the Quick Recovery wheel entirely for the jewel socket and finished off the Written in Blood wheel instead. The percent life and energy shield paired nicely with high energy shield of Queen's Hunger. When I level some more I'll probably take the 2 small nodes of Quick Recovery back. I traded small minion life & life regen node to right of Death Attunement and minion life & ele resist node from Indomitable Army for a medium cluster jewel which I socketed next to Hex Master that has the following: Added Small Passive Skills grant: Minions have 12% increased maximum Life Added Small Passive Skills also grant: +5% to Fire Resistance 1 Added Passive Skill is Dread March
Spoiler
Minions have 10% increased maximum Life
Minions have 10% increased Movement Speed Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance 1 Added Passive Skill is Feasting Fiends
Spoiler
Feasting Fiends
Minions have 10% increased maximum Life Minions deal 10% increased Damage Minions Leech 0.4% of Damage as Life 1 Added Passive Skill is a Jewel Socket Filled the jewel socket w/ an abyss eye that was life, attributes, and some regen while moving for me. I might try rolling something else on the cluster jewel once the changes to jewel sockets for cluster jewels happen. While hunting for a weapon for this build I ended up picking up a rune dagger w/ +1 to spell skills and crafted added minion damage for half the cost of a corresponding convoking wand with the same type of stats. Been crafting convoking wands and it has not been going super great - though I have now learned a lot more about crafting. I'm having fun with it so there's that even if the crafts don't come out how I'd like em. Oh and since I now have a dagger instead of a wand I swapped shield charge for whirling blades and now I'm getting less stuck in the environment. It's just a few chromatic orbs to switch between the 2 gems if I want to swap back. Currently doing tier 12-14 to get the 5th round of watchstones and it's going fine at a moderate pace. <3
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" this is fantastic info! Thank you for posting. I also wanted to mention to people who are thinking of using The Queen's Hunger that I found another large benefit from it that I did not realize at first. The armor comes with 2 veiled mods. These mods can include the +1 to zombies and +1 to skeletons and looking at the prices on the trading site, these mods are not coming at a premium so definitely keep a look out for these mods if you decide to grab a 6 link. |
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Yup - the 2 veiled mods can be a big boom if you go this route - pick whatever works for you.
Effective life here is little bit over 7200 - which feels great. I too anointed Gravepact as the cheaper option. I'm toying with using Melee Physical Damage instead of Brutality to take advantage of extra damage when spirit offering procs and also the high chance to poison on my dagger with does translate to my minions. <3 Last edited by Jancela#6296 on Jun 29, 2020, 4:44:18 PM
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" That is incorrect. Chest Armor can't roll +1 zombies/skeletons since 3.10 Only helms can. |
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" damn, my mistake. I must have been mistakenly looking on standard when perusing the trade site. Thank you for the correction. The good news is that the Harvest 6 links look cheaper than standard so I don't have to save quite as much as I first thought :) Last edited by AndyLovesHisBge#5265 on Jun 29, 2020, 5:14:47 PM
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Like Jancela mentioned earlier, I have traded the notable Quick Recovery for the Quickening Covenant jewel, 1 for 1.
I am not missing the mana recovery from Quick Recovery and I picked up 16% attack speed for minions and some defense for my minions. Considering how cheap the jewel is, this trade off is a good one imo. |
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After a particularly bad Courthouse boss fight, I swapped out Meat Shield for Melee Physical Damage and the results so far look great. Bosses are just flat-out being annihilated.
I would also highly recommend switching your helmet links from Spectres/Animated Guardian to Skeletons. I have Skellybros bound to right click, so they are constantly fighting and the +2 levels help a great load with doing damage. It also makes Vaal Skellys incredibly powerful. I also swapped out Elemental Army for Minion Damage on my Spectres/Animated Guardian and I don't see a downside. My Guardian has 74k health...he's not being threatened by losing some elemental resistances. Also if you're like me and you go Carnage Chieftains, Elemental Army works against you because they don't deal elemental damage. |
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