Content Update 3.11.0 -- Path of Exile: Harvest

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Kalt13008 wrote:
Path of nerfs.

Please blizzard , release diablo 4 as soon as you can. Poe has no clue about balance.

And blizzard does ? LMFAO
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Kalt13008 wrote:
Path of nerfs.

Please blizzard , release diablo 4 as soon as you can. Poe has no clue about balance.


LOL at Blizzard and balance...
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
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Deredeo wrote:
Ok, I'm going to be positive ...
Earthquake will be able to be used with Hollow Palm and now Crown of the Tyrant will have 75 more max life ...
The Impale passive with slow blows doesn't look bad either, and the blood and sand passives seem interesting.


Except your attacks are going to be insanely slow and the shockwave is going to take forever.

They ruined Earthquake by removing the helmet enchant.


Thanks GGG for buffing 2 handed this patch! And then also nerfing every 2 handed skill, and 2 handed unique weapon.

I see you already commented on the reddit thread showing the math that proves most of these changes are net NERFS. Appreciate your hard work in making sure that everyone plays dual wield this league.
Last edited by CefkaPalazzo#2026 on Jun 17, 2020, 12:50:52 PM
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CefkaPalazzo wrote:
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Deredeo wrote:
Ok, I'm going to be positive ...
Earthquake will be able to be used with Hollow Palm and now Crown of the Tyrant will have 75 more max life ...
The Impale passive with slow blows doesn't look bad either, and the blood and sand passives seem interesting.


Except your attacks are going to be insanely slow and the shockwave is going to take forever.

They ruined Earthquake by removing the helmet enchant.


Thanks GGG for buffing 2 handed this patch! And then also nerfing every 2 handed skill, and 2 handed unique weapon.

I see you already commented on the reddit thread showing the math that proves most of these changes are net NERFS. Appreciate your hard work in making sure that everyone plays dual wield this league.


its added less duration in the tree now.
its a cost associated with it now.

Ruined?

:)
Adding it to the tree isn't the same as having it all the time no matter your skill path location. They're starting down the path of pigeon holing us down to specific builds again. That worked out great last time they did it, least played league in PoE history.
cycT.T
My starter trapper got a buff. My second build lost maybe 6-8% damage (circle ring nerf, but it's not as huge (in PoB)as I tought first), third build is unaffected. Cyclone stun immunity nerf: i have ideas to mitigate it. I think, on the second week we will find alternatives, to build even sicker an OP builds. As always in the past.
Dont worry. In some funny way, 2H builds will be stronger then before "nerf". Some streamer will find a way to abuse new passives or crafted mods.
Chill and have fun in new league.
Cyclone
No longer makes you immune to Stun while channelling.


Really ?
WTF ! Time to quit.

Won't this actually kill every Cyclone build ?
No my PC does not require an update, no I am not going to buy a new graphic card, no this problem is not solved by buying just new hardware.
Last edited by Tamo_Tua#0926 on Jun 17, 2020, 1:52:29 PM
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frostzor27 wrote:
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Kalt13008 wrote:
Path of nerfs.

Please blizzard , release diablo 4 as soon as you can. Poe has no clue about balance.


LOL at Blizzard and balance...


Right headed into S21 and zdps builds can solo gr150 and they all did was remove AD in PTR which wasn't the issue and every class still can zdps solo 150gr...

"balance". I play D3 when I want smooth gameplay and to not have to think. I play POE to flex my mental strength and throw things!
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Tamo_Tua wrote:
Cyclone
No longer makes you immune to Stun while channelling.


Really ?
WTF ! Time to quit.

Won't this actually kill every Cyclone build ?


No, it won't. You can have lucidtiy, and another ways to mitigate this nerf. :)

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