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"Well the only character I can see is one that has 6-link herald of agony, Atziri's flask, lioneye's glare bow, poison nodes on tree... are you sure you're following this build? Because it looks completely different. Reminds me of Angry Roleplayer's herald of agony build which also uses pathfinder and toxic rain but is completely different build. So you'd have to settle for one and then follow it. Middle ground won't really work. Hopefully Remi can tell you more when he comes by, but this doesn't look like his build atm. |
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" Okay, I looked at your character. You don't follow the tree or the skill setup. Are you sure you're trying to do this build? If so, have you looked at the info in the first post? It's like you're looking at 2 different guides and picking stuff from both. I like playing builds that can do every map mod.
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" In the Toxic Rain Mechanics section (I've also listed it as important) " You have Poison nodes and an Added Chaos Damage support gem on your main link on toxic rain. Now in the QnA Section " Res is not capped, each 1% resistance point off is equal to 4% increased damage taken on that elemental type. Meanwhile You didn't have Wind Dancer nor Hardened Scars, you are basically taking full damage without mitigating any of them. There are a lot of stuff that I didn't mentioned but you did > take mana flask effects and don't take mana flask. > use herald of agony setup > not having full gem setup > take mana leech nodes > take poison nodes > avoid skill effect duration nodes > atziri promise and lioneye's glare (i didn't even put them in my gear section) All of these I've never suggested to do but you did it... which is not my build. I've checked Angry Roleplayer's build and it does seems that build guide is a poison variant which is completely different compared to mine (and he didn't updated it for 3.11). And you seem to tilted towards his build instead of mine. As some others have also mentioned, it seems that you are looking 2 build guides then try to mix everything together without knowing what you are doing. Right now you have to drop off either mine to follow his build or his to follow mine as others have also mentioned middle ground wouldn't work at all. So this is your call to make. I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127 Support me if you want to! ttv/remicaster1 Last edited by Remicaster1#7723 on Jun 28, 2020, 9:19:00 PM
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For some reason the post got doubled so just ignored this comment
I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127 Support me if you want to! ttv/remicaster1 Last edited by Remicaster1#7723 on Jun 28, 2020, 9:12:56 PM
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are those cluster jewels bis ? or pure chaos damage clusters are just as good ?
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" Large cluster is BiS for Tempered Arrowheads + Broadside. But for mediums it depends, as long as you have Wicked Pall you are all good. I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1 |
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Thank you for the nice guide!
One suggestion - what about Fenumus weave? Drop skitterbots and use Aspect of the spider for an huge buff of single target dmg besides the defense bonus the nets offer (due to auto-hinder) Last edited by KalayoGaming#2924 on Jun 29, 2020, 7:45:36 AM
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"Huge buff? 3 spider webs take time to stack and afaik it's 15% damage increase exactly the same as skitterbot shock which is also 15%... Also you can just craft spider on gear no need for sacrificing glove slot. They're only good for poison, "adds chaos damage to attacks" and buffs to "hits and ailments" don't benefit chaos dot pod scaling at all. Last edited by Viktranka#3883 on Jun 29, 2020, 8:14:42 AM
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" You're right, didn't notice the 60% buff works only for the attack damage. What about timbfist? Maim would be pretty cool stacked with the hinder and the movement debuff from toxic rain, but will intimidate only affect the initial hit damage or also the dot as it comes from an attack skill? |
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" Tombfist only maims doesn't hinder. Dropping a DoT multi, attack speed (i think it can be replaced on the abyss jewel) isn't really that great in my opinion. Intimidate only affects attack damage, it has no affect on the DoT component I cast remi - a very beginner friendly guide : https://www.pathofexile.com/forum/view-thread/2866127
Support me if you want to! ttv/remicaster1 |
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