[3.21] Aegis Incinerate Elementalist - Tank with over 10mil Shaper DPS!
" Fortify now is based on attack damage so kind of pointless for us now |
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Err I dont understand, julia
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This may be way too radical a change but coming into the last month of the league I am starting to think about 3.17.
I have been watching other builds and a new archetype is slowly emerging and that is an unkillable Witch. The 5000 foot view is to stack ES and Armor. The two core pieces are: 1) Aegis Aurora 2) Incandescent Heart Armor - https://www.poewiki.net/wiki/Incandescent_Heart The build uses CI to be chaos immune, and then via CI and Incandescent Heart, becomes all but immune to elemental damage (especially if using Soul of Steel). Then once chaos damage and elemental damage are rendered meaningless, the build then stacks as much armor as possible to mitigate physical damage. If our build went CI, we would open up a ton of mods to not have to worry about life and chaos res. Those mods could be channeled all into ES and Armor. The real problem we would have to solve would be damage. Even though Incandescent Heart gives us some damage, it would not come close to losing Skin of the Lords. My thought would be that we would need both the double skill gem bump in the amulet and since we would be CI, we could change out our Scepter and focus on a weapon that maximizes our damage. We would not need the defensive items our scepter gives us in the new build so we could focus completely on damage. In looking at the weapons, there are some SUPER powerful weapons: These weapons would get us stats like the following group: Increased Spell Damage Increase Crit Chance for Spells (these numbers are big enough to keep CD in the build and have EO proc always) +1 to Spell Skill Gems +1 to Fire Skill Gems Added damage to Fire spells Increased Cast Speed Obviously these would be super expensive to get most of these stats on a weapon but getting a real good one might replace Skin of the Lords all by itself. It also allows us to slowly build up and improve our weapon over time. If you guys think this has any merit, let me know and I may tinker with the tree even though I suck at creating base line trees. Last edited by AndyLovesHisBge#5265 on Dec 2, 2021, 11:57:02 AM
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damn, after screwing around a little in POB I don't think this idea above is going to work out.
The tree was relatively easy to configure for CI and we get SERIOUSLY tanky. Since we are going right by Whispers of Doom that can easily be grabbed allowing us to have both Soul of Steel and Inexorable again like the old days. What I did not realize is that our cheap little weapon does a crap ton of damage. Even the UBER expensive rare weapons can't make up for losing both Skin of the Lords and our current weapon. From what little I have seen the build not only gets too expensive, but the damage drop would not make up for the tankyness increase IMO. Oh well, it was worth a shot :) |
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Thanks for looking into this, interesting experience, but my immediate thought was that not only we lose the +2 to all gems, we also lose 100% more defenses, from skin of the lord.
Edit: Our weapon also gives life leech, so that would be yet another thing to add back to the build Last edited by Chubbypuppy#3011 on Dec 2, 2021, 1:18:23 PM
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Has anyone looked at the feasibility of going CI with the standard build gear?
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I asked this question quite a few leagues back and the answer is basically you can get much more eHP with a hybrid, since a lot of our pieces are uniques. Also our defense is armour based, so harder to get high armour and high ES in same piece of gear.
Edit: The current iteration of the tree is mostly left side so CI is really far away. I suppose you can get it in a skin of lords notable, but can't do a build with that specific requirement. Last edited by Chubbypuppy#3011 on Dec 2, 2021, 4:41:55 PM
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" The build theory was CI so life leech was not needed. The trade off between the two armors was relatively equal on base defenses and then the Incandescent Heart has the amazing mod of 25% of Elemental Damage from Hits taken as Chaos Damage, which translates to a massive 25% less Ele damage for CI characters. The build was significantly more tanky even with no tweaking but the damage loss from Skin of the Lords is likely too much to over come with out 100+ exalts. Last edited by AndyLovesHisBge#5265 on Dec 2, 2021, 7:56:32 PM
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" It was actually easier than I thought to path to even if in the end the damage is not worth it. We simply move the cluster jewels over to the right and then we save a bunch of points from not needing life any more and can use all the free points to get CI and Whispers of Doom, which frees up a powerful anointment of either Inexorable or one of the offensive nodes. It would still need extra tweaking but if the damage was there it would be doable from a tree perspective. Sadly the damage is not really there in any realistic budget. " Our shield, the Incandescent Armor, and our helmet, are all ES/Armor bases. Our Boots have an ES base. We actually go out of our way to get life since it is not resident on any of our core Unique gear. I think ES would synergize much better than Hybrid for a total health pool but it would take some more tree work than I am willing to look at right now since the damage is not there. I would not be shocked if we could get to 8k ES with focused ES gear and jewels. Last edited by AndyLovesHisBge#5265 on Dec 4, 2021, 1:22:56 AM
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Hey! see my build please. this is an inquisitor, how can I improve the damage? if there is no improvement, does it make sense to remove glansing blows by making a full block on clusters?
https://www.pathofexile.com/account/view-profile/cts_Sc1sSorS/characters |
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