[3.21] Aegis Incinerate Elementalist - Tank with over 10mil Shaper DPS!

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Chubbypuppy wrote:
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AndyLovesHisBge wrote:

*As for life leech, I was just going by what POB said. It says Life Leech cap is 787.4 and our Life Leech rate is 708.7 in that latest POB I posted.


POE makes the whole leeching thing very complicated, with instances of leeching, how much max hp recoverable per instance, etc. This video is 3 years old but I think most of it is still correct:

https://www.youtube.com/watch?v=R_x2zZmKjTw

For me I simplify it in my mind thusly:

We have a natural cap of being able to leech 20% of our max life a second. If your leech cap is 787, then I assume that's 20% of your max life.

Life leech rate of 708.7 is about 90% of 787, which would account for the 10% less life recovery we get with 10% max life.

As for keeping up with elemental overload, maybe don't use controlled destruction for now?


Controlled Destruction seems to still give the biggest dps boost though (especially the Awakened version now), and I feel I have no problem keeping up EO (because Incinerate hits so many times)
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AndyLovesHisBge wrote:
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Chubbypuppy wrote:
You forgot divine shield recovery for ES

Aren't we life leech capped? You can only recover 20% per second and I'm sure we do enough damage to max that

Btw do you guys charge incinerate to max then release? I'm always confused if I should release. By the wording the released wave does 250% more but is that 250% more on top of the 250% we already stacked via 10 stages? Is it worth releasing then having to build back up (admittedly only takes us 1 second)


*I put divine shield in under General Recovery, the second line. But while rereading this I realized I forgot Bastion of Elements and the Primal Aegis. I will go back and add that in the elemental section.

*As for life leech, I was just going by what POB said. It says Life Leech cap is 787.4 and our Life Leech rate is 708.7 in that latest POB I posted.

I won't pretend I understand this because when I raise our damage, the Life Leech rate remains constant so I am probably misunderstanding what Life Leech Cap and Life Leech Rate is.

* We have this discussion every league about releasing and I always forget too. From my research, it appears that if you time it absolutely perfectly, that it is mathematically better to charge and release, when looking at only incinerate. But I tend to just hold until I have to move myself though because I am more concerned with keeping EO up which requires constant hitting. Releasing will lower our ability to keep EO up I think for single target. When mapping, I tend to look for only 1/4 health left and the I release on mobs which seems to wipe them out most times.


I think you forgot our best defence:
MAX BLOCK ^^
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Claeysken wrote:

Controlled Destruction seems to still give the biggest dps boost though (especially the Awakened version now), and I feel I have no problem keeping up EO (because Incinerate hits so many times)


I think Bottled Faith may be the key here.

Don't forget it looks like you are still using a legacy Bottled Faith. We can't get those any more in league. The old Bottled Faith was fabulous for crit chance, the new one, not so much

This probably seems crazy but if I am not seeing EO proc a lot, would a diamond flask make any sense until we get Bottled Faith or should I just stick with the steady damage (and defense) that Atziri's Promise gives?

I don't recall seeing any masteries near us that could help with crit chance.
Last edited by AndyLovesHisBge#5265 on Oct 26, 2021, 9:43:49 AM
One option is getting a boot enchant that +crit chance if you haven't critted recently, but our enchants are precious to us...

Another option is to use concentrated effect instead of controlled destruction.
It wouldn't feel as good mapping but our +60% AOE makes it bearable.
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Chubbypuppy wrote:
One option is getting a boot enchant that +crit chance if you haven't critted recently, but our enchants are precious to us...

Another option is to use concentrated effect instead of controlled destruction.
It wouldn't feel as good mapping but our +60% AOE makes it bearable.


I already have that boot enchant and sadly the difference is nominal in how often I see EO proc.

And even if it did work for me, I would not be able to use it when I move to the Stampede boots as those can't be enchanted after they are anointed.

Concentrated Effect is kind of interesting. This league we are also bringing back Blast Radius too with the Thread of Hope. It is a simple thing to test since it is a 1 for 1 swap with Controlled Destruction in the set up. We do lose some base damage with CE but it is worth a quick test.

Last edited by AndyLovesHisBge#5265 on Oct 26, 2021, 11:09:55 AM
I tested out switching Concentrated Effect for Controlled Destruction.

The lower AOE is noticeable but seems to be manageable.

The damage level with CE was SO MUCH higher because EO was up almost constantly.

I am a long long way aways from awakened level 5 of Controlled Destruction (where we will get Unnerve) so I may stick with CE for the time being unless there are other ideas on how to proc EO more often with Controlled Destruction.

I am willing to experiment so if you guys have any ideas let me know.

@Aiviator, you seem the furthest along in your build, how you are finding the uptime of EO with your set up?
Last edited by AndyLovesHisBge#5265 on Oct 26, 2021, 11:37:19 AM
Our shield continues to drop in price. Yesterday a starter shield (low roll) was 40c. Today you can get a starter shield for about half that.

The Thread of Hope is also dropping in price. You can get this in the low 40 chaos now. Yesterday I think it was in the low 60's.

I picked up a pretty decent rolled weapon today for only 5c. This is so cheap it may be our easiest item to attempt to krangle later in the game.



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AndyLovesHisBge wrote:
I tested out switching Concentrated Effect for Controlled Destruction.

The lower AOE is noticeable but seems to be manageable.

The damage level with CE was SO MUCH higher because EO was up almost constantly.

I am a long long way aways from awakened level 5 of Controlled Destruction (where we will get Unnerve) so I may stick with CE for the time being unless there are other ideas on how to proc EO more often with Controlled Destruction.

I am willing to experiment so if you guys have any ideas let me know.

@Aiviator, you seem the furthest along in your build, how you are finding the uptime of EO with your set up?


I'm testing an ice golem+precision+diamond flask combo. maybe arcane potency and the mastery with 150% increased chance against enemies on full life.
or a glove with increased Critical Strike Chance against Shocked Enemies
Last edited by Brigetiol#7832 on Oct 26, 2021, 12:48:56 PM
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Brigetiol wrote:
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AndyLovesHisBge wrote:
I tested out switching Concentrated Effect for Controlled Destruction.

The lower AOE is noticeable but seems to be manageable.

The damage level with CE was SO MUCH higher because EO was up almost constantly.

I am a long long way aways from awakened level 5 of Controlled Destruction (where we will get Unnerve) so I may stick with CE for the time being unless there are other ideas on how to proc EO more often with Controlled Destruction.

I am willing to experiment so if you guys have any ideas let me know.

@Aiviator, you seem the furthest along in your build, how you are finding the uptime of EO with your set up?


I'm testing an ice golem+precision+diamond flask combo. maybe arcane potency and the mastery with 150% increased chance against enemies on full life.
or a glove with increased Critical Strike Chance against Shocked Enemies


nice! Thanks for the tips. I like the idea of more crit strike chance on our gloves since that is a spot we have open for a mod if we want it.

Is crit strike chance on gloves an unveiled mod or a regular mod?
Last edited by AndyLovesHisBge#5265 on Oct 26, 2021, 12:56:28 PM
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AndyLovesHisBge wrote:
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Brigetiol wrote:
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AndyLovesHisBge wrote:
I tested out switching Concentrated Effect for Controlled Destruction.

The lower AOE is noticeable but seems to be manageable.

The damage level with CE was SO MUCH higher because EO was up almost constantly.

I am a long long way aways from awakened level 5 of Controlled Destruction (where we will get Unnerve) so I may stick with CE for the time being unless there are other ideas on how to proc EO more often with Controlled Destruction.

I am willing to experiment so if you guys have any ideas let me know.

@Aiviator, you seem the furthest along in your build, how you are finding the uptime of EO with your set up?


I'm testing an ice golem+precision+diamond flask combo. maybe arcane potency and the mastery with 150% increased chance against enemies on full life.
or a glove with increased Critical Strike Chance against Shocked Enemies


nice! Thanks for the tips. I like the idea of more crit strike chance on our gloves since that is a spot we have open for a mod if we want it.

Is crit strike chance on gloves an unveiled mod or a regular mod?


good question:) i just know, it is a suffix of puhuarte, and there are lots of gloves in standard with this mod, starting from 3chaos

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