3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner

I have tried this build with bit of changes. Like i used double curse with double profane proxy rings and dual CIP all together.

I'm using carrion golems only as main damage dealer. I have around 3700 life, full resist, but its doing shit loads of damage. clear is awesome all along with single target is to good too. I have almost AFK Elder. I'm still working on this build. I think i will go with double curse and reach out life around 4000-4200 soon (i think it would be enough for this build). you can easily afk t16 blight map with this build.

It curses and destroys everything in map with blink of an eye like on auto mode.

Here is the short video where i tried to afk elder

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Video---> https://youtu.be/n5ctan4FMpQ


i'll also record t16 afk map and soon I'm gonna try A8 sirus with this when i get bit of more life to be in safe and secure side against DIE of Sirus :D
I just want to thank you for this awesome build. Just took down my first solo Awakener ever (at awakening level 7 no less!!) with Stone Golems and 4500 life (no glorious vanity used, just a jewel with "corrupted blood cannot be inflicted on you").

I'll most certainly play this again next league!
My fanworks thread: https://www.pathofexile.com/forum/view-thread/2868617
My hideout showcase thread: https://www.pathofexile.com/forum/view-thread/3077898

AI "art" isn't art, it's theft.
i still get spiked pretty hard every now and then in t15/16 maps (i dont die ofc), but its funny that i can be dealt so much damage when enemies are enfeebled and my defenses are crazy high.

Zombies with lvl 20 minion life still die occasionally but easily recast during maps. I really need to get myself a minion life helm and move my animate guardian in there, im really worried when i do a 100% delirium t16 hes gonna die without the minion life. I've actually seen him get hurt every now and then, but as long he doesnt die he regenerates to full immediately. Mask of the Stitched Demon FTW
I wonder how this build would work out if you dropped brutality and subbed in hatred/elemental weakness into it.

You could run vuln/ele/enfeeble triple curse gloves, hatred+generosity instead of pride, cold penetration or ele damage support. I feel like with conversion mechanics that might out-dps the pure physical version, idk.
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jsuslak313 wrote:
I wonder how this build would work out if you dropped brutality and subbed in hatred/elemental weakness into it.

You could run vuln/ele/enfeeble triple curse gloves, hatred+generosity instead of pride, cold penetration or ele damage support. I feel like with conversion mechanics that might out-dps the pure physical version, idk.


Going conversion would require dumping Rotten Claws on large clusters since impale won't really do as much due to said conversion.
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jsuslak313 wrote:
i still get spiked pretty hard every now and then in t15/16 maps (i dont die ofc), but its funny that i can be dealt so much damage when enemies are enfeebled and my defenses are crazy high.

Zombies with lvl 20 minion life still die occasionally but easily recast during maps. I really need to get myself a minion life helm and move my animate guardian in there, im really worried when i do a 100% delirium t16 hes gonna die without the minion life. I've actually seen him get hurt every now and then, but as long he doesnt die he regenerates to full immediately. Mask of the Stitched Demon FTW
Whenever you do something really dangerous, just un-summon your AG. I've run without him quite a bit, still works decent. Spectres, zombies, and golems are all easily replaceable.

For instance, I ran hall of the grandmasters. My AG got murdered on the first wing, so I ran the rest of the map without one, and still finished it.

The first time I try a simalucrum, I'll run without it too. I'd rather lose a few minions due to lack of him, than have to re-buy all the gear for him again.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
ive done a few simulacrums already with my AG, and yea I will unsummon him on really tough stuff (i dont really need him for anything anyway)

I'm happy that this might be the first build I've ever made that can take down grandmasters
Last edited by jsuslak313#7615 on Aug 14, 2020, 9:23:40 PM
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jsuslak313 wrote:
I wonder how this build would work out if you dropped brutality and subbed in hatred/elemental weakness into it.

You could run vuln/ele/enfeeble triple curse gloves, hatred+generosity instead of pride, cold penetration or ele damage support. I feel like with conversion mechanics that might out-dps the pure physical version, idk.


You probably want to go full cold conversion with Triad Grip to take full advantage of scaling Generosity + Hatred effect. The top-end ceiling of going full cold is a lot higher than phys impale since there are a lot more scaling options such as aforementioned hatred effect, EE, Frost Bomb, better curses, Bonechill, much better synergy with Beacon of Ruin, etc.

The entry cost is a lot higher though since you can't rely on any of the budget uniques to make it work. You need to go full on well-crafted rares for this variant to outperform the phys impale build. And those can get rather expensive if you don't have Harvest crafting.
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jsuslak313 wrote:
ive done a few simulacrums already with my AG, and yea I will unsummon him on really tough stuff (i dont really need him for anything anyway)

I'm happy that this might be the first build I've ever made that can take down grandmasters
Don't risk your AG in there. And bring a blood magic, you'll have to resummon your stuff.

Maybe try it with minion life or resistance or both, maybe they'll live through the guys at the very ends of the wings. Actually, I'd probably bring along both of those and keep the damage gems in reserve, there was one guy, casts a flame totem thing, that even with all the damage gems in took several minutes to kill. I had to get him on consecrated ground, cursed, then he'd finally start taking damage... slowly.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
if we only have a 5 link brass dome which gem do we leave out for the carrion golems?

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