3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner

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Edzilla wrote:

Below is my gear and the chest I'm working on. I was lucky enough to roll tier 1 life and tier 1 flat armor.

IMHO, your craft is a waste because it's non influence armour. if you're looking for suffixes you can slam warlord and reroll for smth useful for you %life on kill,end charges,%str.
Last edited by Loseyourmind#4512 on Jul 20, 2020, 3:25:37 PM
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Loseyourmind wrote:
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Edzilla wrote:

Below is my gear and the chest I'm working on. I was lucky enough to roll tier 1 life and tier 1 flat armor.

IMHO, your craft is a waste because it's non influence armour. if you're looking for suffixes you can slam warlord and reroll for smth useful for you %life on kill,end charges,%str.


I'm not using enduring cry. I am at 90% Phys reduction with granite running plus I have fortify - so I don't need endurance charges.

% life on kill doesn't affect me if pets kill things right?

% str might be useful.
Mess with the best, die like the rest.
Edit: oops no open prefixes.

I'm trying to augment physical (rotting claws) on this Large Cluster Gem and it's telling me that there's no valid mods available.

https://imgur.com/a/vIfGefD



Anyone can tell me what I'm doing wrong?
Last edited by Terra_Vella#1169 on Jul 21, 2020, 3:04:50 PM
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I'm trying to augment physical (rotting claws) on this Large Cluster Gem and it's telling me that there's no valid mods available.

https://imgur.com/a/vIfGefD



Anyone can tell me what I'm doing wrong?


Your pic cut off the lvl of your seed, but it is likely too low compared to the ilvl of the gem.
is awakened multistrike gem good for this build? Using regular multistrike gem, the attack rate in my PoB for slam attack is 2.51. That means the attack time is 1/2.51 x 3 = 1.195, which is larger than 1.03s cooldown. If I use the awakened gem version, then attack time is 1/2.68 X 4 = 1.49s This is still greater than the cooldown time, but does it matter how large the attack time compared to cooldown time for the slam attack to be consistent?
How does this build fare against the "[3.11] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS" version?
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Terra_Vella wrote:
I'm trying to augment physical (rotting claws) on this Large Cluster Gem and it's telling me that there's no valid mods available.

https://imgur.com/a/vIfGefD



Anyone can tell me what I'm doing wrong?


You don't have open prefix for it.
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arabella_ff wrote:
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I'm trying to augment physical (rotting claws) on this Large Cluster Gem and it's telling me that there's no valid mods available.

https://imgur.com/a/vIfGefD



Anyone can tell me what I'm doing wrong?


Your pic cut off the lvl of your seed, but it is likely too low compared to the ilvl of the gem.


The error message for that is "Item level is too high."
Just checked and the seed level is 65. Item level is 62.

It's my understanding that if the Large cluster jewel is item level 50-67, then you augment physical and it will put rotten claws on it, but this isn't working.

for stone golem, will swapping in minion speed improve clear speed a bit?
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Terra_Vella wrote:

The error message for that is "Item level is too high."
Just checked and the seed level is 65. Item level is 62.

It's my understanding that if the Large cluster jewel is item level 50-67, then you augment physical and it will put rotten claws on it, but this isn't working.

rotten claws is a prefix

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