Development Manifesto: Delirium Improvements
I've still not seen a single person give a good reason to why there needs to be a timer. If the difficulty ramps in a proper way it makes the timer completely obsolete, especially since you can just turn off the delirium if it gets too difficult and you can still complete the map.
I'd even be fine with the delirium ramping even harder than it currently does if the timer is removed. For me to push the delirium to the best of my ability I have to skip looting everything I want and the old league mechanics are left behind. I don't HAVE to backtrack afterwards to loot or do old league mechanics but having to make that choice just plain sucks and it honestly feels like bad design. It also goes against slowing the game down (which seems to be one of your goals). Unless backtracking an entire map for loot is part of that design, I seriously hope this is not the case. Last edited by gunnzi on Mar 16, 2020, 10:56:47 PM
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I see that you are at least aware of these problems but for the delirium part personally i'm just skipping the content for now even though i find it very intersting, the scaling of the monsters is just dumb, without mentioning that we can't see shit, every time i do a dilerium i'm just running because if i stop 1 sec i don't know what shit is killing me add to that the fog, all the monsters, the animations, corpses exploding, dot dmg on the ground and the big occurences that do like 70% of my health i just end up dying and get frustrated because i don't have any clue what's happening.
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I'm so tired of rewards being tied to the speed meta. Speed clearing is a reward in itself by increases loot per min. Why are we double dipping rewards? These leagues are punishing people who prefer slower play styles. My god, excuse me for actually wanting to see an attack pattern from a mob once and awhile, look thru the loot, or appreciate the neat new fog graphics you added. Why is this mechanic timed at all? We have a button to end it whenever anyways, and it isn't like we would be getting more loot then someone who is speed clearing it.
It's hard to enjoy making characters when it's either 1 shot the screen or the build is trash. It's even worse when the Devs reinforce this mentality with zone wide rush league mechanics. | |
" Depends on what you're measuring for. GGG seemingly learned that lesson (on how to design, or rather redesign here, on-death effects that don't infuriate players) a long time ago, so why do they keep adding more of the same shitty kind of on-death bs over and over again? Cos those effects are bad, if what you're concerned about is actually killing the player and thereby making the game feel 'difficult'. The problem with those effects is that they now suck at their original purpose - threatening players. They don't annoy players anymore cos they're now so telegraphed and easy to avoid that they simply don't make a difference anymore. If GGG introduced every new on-death effect using the same philosophy as them, then they might as well not bother since on-death has now been trivialized. And since apparently most other threats have also been trivialized now, that renders the last lever GGG is relying on to get us incapacitated and so, in their view, the game effectively 'conquered'. There is a way around this, but players don't seem to like that option either - living mobs need to be threatening. Then on-death is unnecessary. And for that, fights need to last longer. You know where this is leading... Last edited by Exile009 on Mar 16, 2020, 11:08:46 PM
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" You can zoom zoom just as much as you want even if the timer is removed, you realise that right? | |
" every monster has on-death effect, your random chance is 100%, duh | |
Another fail, I don't even get disappointed anymore, its clear you've just given up and just don't have the talent or intelligence to fix whats broken.
Its clear that you don't play the game, its clear that you don't test the mechanics before launch. You say that you do, but the lie detector test confirmed that was a lie. You have no idea of how to balance which is why in a week, 80% of the player base will have already left... AGAIN, its the same over and over and over and over, each and every league. The same shit. What is it that you don't get??, seriously. LUL Stank Pug Chump Puggers ................... Soooo WEAK, soooo very weak LUL
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" You see they even are taking "longer" to release leagues to """"TEST"""" things " the result? well I think we all know it.. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. Retired since crucible.(Not a free tester anymore for a multi billion dollar company). | |
Still can't wrap my head around this whole "I can't loot" and worse yet "I don't want to backtrack" complaints.
I loot just fine, and sometimes also backtrack a little just in case. Both are fine. Again, larger timer, perhaps is a good option. Get rid of the timer? Naaah... What are most of you looting anyway? I pry myself as the lootwhre of this game, and I still don't have issues looting. And Im even picking up things like flasks and skills to create gems and baubles. No, seriously, if you are looting more than me than yeah, you should back track and play it like a proper arpg which involves backtracking and/or slower overall progression for those that want to loot it all. Even most streamers pick up way less than me even outside of this league and I still run content almost as fast as them with paying more attention to loot. No, seriously, what on earth are you looting? If it aint that important then its your choice to play it that way. You want a good reason to keep the timer? Because it creates a rushed mechanic that has you keep up with the idea of going deeper and being strong enough to do so before you call quits or the fog outpaces you. Its a totally different element to the game. It creates a different playstyle that causes a form of "anxiety/adrenaline" of sort, and its fun. Another good reason is that not all content has to play the same way. And for those that don't like it, skip this league already. Don't know how many times I have to defend this league in fear that you whiners are going to turn it into the same league again of the past. Finally got a league I enjoy and some of you are trying to turn it again into the same old same old. How do you not get bored more with such a mentality? Last edited by HazaRdReborN on Mar 16, 2020, 11:10:05 PM
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GGG would rather keep their loot system from a game that doesn't even exist anymore than update it to match the current game that exists now.
What the fuck. This is a buff™
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