Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide
" Have Indomitable Army, minion leech on almost every jewel, max life on a few passives... Last resort is honestly going for the leech cluster jewel notable. Again, bosses are easy but deep into red deliriums my weapons just get killed. I've noticed that in open maps it's actually fine but in narrow, close-quarters maps they die nonstop when encountering a large pack deep into it. Also when I swapped out melee splash for ruthless it got better too for clear(only when deep). Last edited by TwitchTVSpicysushi#7614 on Mar 16, 2020, 6:06:05 PM
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I have to say, my complaints about AW being clunky and slow have completely disappeared since I followed the tips posted a few pages ago.
i.e. summoning a few AWs (5-10) at the beginning of the map with Bladefall, then summoning the rest from the 2-3 first packs of mobs (thanks to the AW custom filter). Also I resummon preventively a few AWs after each pack of mobs, so the AWs never expired in the middle of a fight. To be honest, I thought the custom filter was optional, like a quality of life. And I used Bladefall to summon all the AWs. And waited for them to expire to resummon everything with Bladefall again. The custom filter is actually MANDATORY to enjoy playing AW, and Bladefall is just there to start a map or start a boss. This was very not clear to me. I remember there was a lot of these complaints a few pages ago. I feel like AW is not as popular as it should be only because most people play it wrongly like I was and get frustrated. Maybe it's a good thing for us tho, gear is pretty cheap. :D Last edited by Raizindesbois#1934 on Mar 16, 2020, 6:33:00 PM
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" how much hp do your aw have in pob? mine have 17.7 k, almost 21k if i went indom army, but i'm not in red maps yet. just looking for a point of comparison. also 766 leech, 427 regen (if indom army is specced) e: just looked myself, yours have almost 22k, welp. Last edited by Snibe#1151 on Mar 16, 2020, 6:42:51 PM
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Great guide and loving the build, the one and only thing KILLING me is having to cast bladefall 3 or 4 times, then recast 15 of these animated weapons, multiple times in a map. I get to about 10 or so and have to wait for my mana to regenerate for the remaining 5.
Is there anything that can be done about this? It just sucks so bad when entering a map, or in a delve and you click to move to a new area and it reloads the instance so you have to resummon again, etc. That is the only thing I'm not loving about this and am truly hoping there is a way around it. :( |
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" Customize your filter to show weapons for AW (or use the one linked in OP) At the start of a map bladefall and summon a couple AWs just to be able to kill mobs, then start running and summoning from the filter-highlighted drops |
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" Check my message 2 posts before yours. |
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" Yea, mine sometimes die too deep into T16 Deliriums too, and I am phys based, so they have a ton more base life from gem levels. I am pretty sure Delirium will get toned down, right now its just a clusterfuck of one shots and invisible things killing players and their minions. So I think the build should be more than fine after that. And at least in my case, leech wouldn't help either btw. I noticed my AWs getting oneshot by delirium explosions. Maybe see if thats the case for you too. Then you could get rid of some leech for maybe some minion life or resistances on the jewels. Last edited by Mecielle#3021 on Mar 16, 2020, 6:53:15 PM
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so question i bought a convo wand but it has fire damage to spells did i screw up the ee getting a fire one instead of lightning? for some reason feels like im killing alot slower now
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" As long as it isn't cold you are fine. |
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Forget me if I missed it but how do we regen HP with this build?
Thanks |
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