Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide
" You didn't quote anybody, but in case you are talking about me, ignore my gear. I didn't go the cold route. I just wanted to share my experiences with changing to the Spirit Guards setup, which should have the same effect on people following this build. Slightly lower single target, much better clear speed. And about Hatred vs Skitterbots: If you can't run both, just use Hatred for everything. At least that is the way I would go. |
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So I revamped my build to be as tanky as possible while being able to still clear content reasonably. Haven't died once since hitting T10 maps - T14 so far and I've tanked so many after-death explosions. Bosses are a joke but the only problem I'm having is my animate weapons are getting decimated in deliriums. Like in large packs they get insta killed and can only attack once. I've invested so much into minion defensive layers yet still have this problem. Here's my build. Haven't put animate guardian in yet as I'm waiting for it to hit 20 to hopeully guarantee survival.
Last edited by TwitchTVSpicysushi#7614 on Mar 16, 2020, 4:10:04 PM
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How do spirit guards work? I didn't even know that Jewel was in the game!
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Hello, can I get some tips for my build?
Here is my PoB link : https://pastebin.com/QKp63apB |
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" What do you think about Guardian version of this build and focus on block % instead? AW can only take so much hits, make them block instead? Also will dedicating a 4 link to Zombie - Carrion - Meatshield - Minion Life help us survive better? |
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I only have the carrion golem in for now since I'm still levelling up animate guardian. Zombies are in for the taunting which works really well. Like I said, haven't died yet in ~13 hours of gametime. I'll have to look into Guardian but seeing how people are doing good with minion survivability I think somethings up with mine.
Last edited by TwitchTVSpicysushi#7614 on Mar 16, 2020, 5:18:49 PM
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Minion survival is definitely an issue for red map delirium. I'm trying to improve gear around it and get more leech but with only moderate improvements.
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" What about bone offering instead of flesh offering? |
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" Movement speed, for minions and yourself, is a huge defensive property. And Flesh Offering gives a lot of it. Not to mention the damage loss itself causing your minions to take longer to kill stuff. Imo not worth it one bit. I don't really get why you guys don't use 3 passives for Indomitable Army. Those three points will be insane survivability for your AWs and other minions. I would take it 100% if I was using EE as its right beside it. Alas, I am too far away from it sadly. But I also don't have any big problems with AWs dying. Higher gem levels really add a lot of life to them. Last edited by Mecielle#3021 on Mar 16, 2020, 5:49:09 PM
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" Fair point, I just respec'd a few points to try that node out. |
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