Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

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Mecielle wrote:
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AndyLovesHisBge wrote:
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MoLoK13 wrote:

For the people having a clunky experience with summoning weapons - I have to ask, are you casting Bladefall for each AW you summon? Because it is much, much smoother if you have the lootfilter set so you can just raise whatever stuff drops.


Are the weapons that are in red always better than Lingering Blades or is it just really any weapon that drops that is highlighted?


I am not using OPs filter, but I guess just any weapon. Which really doesn't matter for mapping. Sure, if your AW is really high level, you lose a lot of damage. I mean, even at AW 25 my Lingering Weapons have 24-114 phys damage.

But for mapping, where this comes into play, I don't think you will notice the difference. And for single target you will still be using Lingering Weapons because thats just all you have then.

I am only using Lingering Weapons so far and am really baffled how many people complain that it is clunky. Do you guys summon all Weapons at the start of a map and then wait until they all disappear only to then resummon them?

I just summon like 5 AWs, which takes like 2 seconds, and then start running the maps, whenever i get to a pack where I gotta wait for a second or so anyways, I Bladefall and summon 2 AWs. I keep doing that and soon I am at 17 AWs and I never drop below that until I finish the map.

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AndyLovesHisBge wrote:
I am a little confused with Feeding Frenzy.

If people use it only on the Golem, does it make the AW's aggressive as well? I know it gives the AW's a buff but I wasn't sure if it changed their AI at all.


No, you have to link it to AW. I use it instead of Minion Damage Support for clearing and switch when I go for single target. At least when I remember to do that, because even with Melee Splash and Feeding Frenzy, so basically only with a 4-link I am melting Conquerors in T6 maps in under a second :D


Ok thank you for the info.

If I am using Feeding Frenzy on Aw's, is it better to use something like Blind or Maim for supporting the Golem?
This is a difference of opinion for me as I don't have Feeding Frenzy linked to AW, and just cast Convocation all the time instead (keyed it to side button on mouse). I could barely tell the difference with aggressive AI when leveling. But whatever works!
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MoLoK13 wrote:
This is a difference of opinion for me as I don't have Feeding Frenzy linked to AW, and just cast Convocation all the time instead (keyed it to side button on mouse). I could barely tell the difference with aggressive AI when leveling. But whatever works!


I do notice a big difference in behaviour. They run (or fly) in front of me to engage the enemies before they get to me, which they never do without FF.

And most importantly, they don't follow me around like lost puppies when I need to get distance from the enemies. Them doing that has resulted in some very annoying deaths... I run away to wait out until the AWs killed the Delirium stuff and then instead they stop fighting them and follow me, pulling the enemies behind them, to me. Yea, their default AI is just too bad imo to not set them to aggressive.


On a different topic: I was dying quite a bit from Delirium, which I think is even more overtuned than Metamorphs were at the start of last league. I got myself two ghastly jewels, one with T1 minion taunt and one with T1 minion blind. Absolutely insane defensive boost. With how fast my AWs attack with Multistrike, pretty much everything is perma taunted, which is a straight 10% less damage dealt on all enemies. And on top of that the enemies never target me. Just gotta make sure that I don't run into the exploding or AOE stuff from Delirium.
Last edited by Mecielle#3021 on Mar 14, 2020, 8:34:51 PM
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Mecielle wrote:
I got myself two ghastly jewels, one with T1 minion taunt and one with T1 minion blind. Absolutely insane defensive boost. With how fast my AWs attack with Multistrike, pretty much everything is perma taunted, which is a straight 10% less damage dealt on all enemies. And on top of that the enemies never target me. Just gotta make sure that I don't run into the exploding or AOE stuff from Delirium.


I agree - I have the same setup for taunt/blind, and it's massive. Also the same issue of random RIPs from Delirium. It's just hard to see the visual triggers with all the stuff going on...
Last edited by ThanatoZGaming#6817 on Mar 14, 2020, 8:36:35 PM
Great guide; but I feel like Animate Weapons is janky AF :/

Gonna switch for now to something else...thanks for the guide nonetheless!
I have to be missing something but how are you converting 100% to cold i only see 25 with gloves
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Drizzle1369 wrote:
I have to be missing something but how are you converting 100% to cold i only see 25 with gloves


the gloves do 25% per socket. So a 4 socket green Triad gets you 100%.
Last edited by AndyLovesHisBge#5265 on Mar 14, 2020, 8:52:53 PM
Thanks guys for mentioning that you are dying more often in Delerium.

I have only died maybe once or twice in regular mode but I am dying more than I expected in Delerium.

I have now picked up one of those Taunt/Blind minion jewels. I will use it at the next level up.
What passive skill should we be annointing? i looked everywhere but couldn't find any info on this
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xirik wrote:
What passive skill should we be annointing? i looked everywhere but couldn't find any info on this


amulets section
Last edited by ThanatoZGaming#6817 on Mar 14, 2020, 9:29:36 PM

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