Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

"
Lejvingdude wrote:

I have no doubts I'll be any less effective than a similar skellies build pre 3.10, in fact it might even be better. Tomorrow I'll probably switch to shield charge and figure out a way to add spectres for p/f charges generation.

GG!


Awesome! Great that it is working well for you. Herald of Purity is an interesting touch.

As a small thing, you have Hatred in Essence Worm so no Generosity, and it's probably messing up your EE. Just to note.

"

the guide says
his setup will manually cast:
- Bladefall
- Animate Weapon
- Desecrate
- Deathmark, if we're using that suppor

what part allows deathmark amd AW to be autocast? i understand the others but not how those get auto cast


Manually cast meaning you cast that stuff yourself.

About to post some gameplay footage for anyone interested.
"
MoLoK13 wrote:
"
Lejvingdude wrote:

I have no doubts I'll be any less effective than a similar skellies build pre 3.10, in fact it might even be better. Tomorrow I'll probably switch to shield charge and figure out a way to add spectres for p/f charges generation.

GG!


Awesome! Great that it is working well for you. Herald of Purity is an interesting touch.

As a small thing, you have Hatred in Essence Worm so no Generosity, and it's probably messing up your EE. Just to note.


I have a little bit different tree from you, I have avatar of fire. :)
Fair point, I did not pay close enough attention :)

For the people having a clunky experience with summoning weapons - I have to ask, are you casting Bladefall for each AW you summon? Because it is much, much smoother if you have the lootfilter set so you can just raise whatever stuff drops.
Last edited by ThanatoZGaming#6817 on Mar 14, 2020, 6:10:16 PM
"
lootfilter set so you can just raise whatever stuff drops.


This is what made the build feel smooth for me. I'm using the filter linked in the build guide and having those red weapons available for AW summons is just so handy. I summon a few minions when I enter an area and just build up the army from there.
The last 2 hours have gone much better for me. I am trying a different play-style rhythm that may be less efficient but feels much smoother to me.
"
MoLoK13 wrote:

For the people having a clunky experience with summoning weapons - I have to ask, are you casting Bladefall for each AW you summon? Because it is much, much smoother if you have the lootfilter set so you can just raise whatever stuff drops.


Are the weapons that are in red always better than Lingering Blades or is it just really any weapon that drops that is highlighted?
Hi! What do you think of added cold damage instead of hypothermia?

Nice build!
"
Lejvingdude wrote:

End of my first session. Damage is nutty. I kill conquerors in 0.5sec and I don't even swap out melee splash. Clear is fine too. For me getting trigger weapon and going EK instead of bladefall solved a lot of clunkyness issues. Survival is fine and even more to come. I dont find the AI to be bad at all, its just fine.

Some thing you only find out after actually playing the build and for me that was adding in HoP. Just 4 extra boys doing damage. Summoners don't always hit but this one you have to, so no problem at all summoning them with culling linked. Bladefall feels like you have to wait 20 min before you can start animate. EK feels much faster and a faster cast speed too, and less dex needed.

I have no doubts I'll be any less effective than a similar skellies build pre 3.10, in fact it might even be better. Tomorrow I'll probably switch to shield charge and figure out a way to add spectres for p/f charges generation.

GG!


Nice changes you made to the original tree! Very cool idea regarding avatar of fire.
No convocation though? I actually tried to squish it in since I don't have a autocast setup yet and don't really like how it performs on CWDT- and then realised that one can simply set it on left click... sounds weird but gives a funky playstyle - since it has no cast animation it triggers basically while running and gives an additional sent of control.

+though of going MoM? Since you have essenceworm for hatred anyway? Would give some nice viability.

€: Skitterbots. Forgot them.

All of the above just questions since I'm not quite certain what way to go for myself yet.
Last edited by inspiration#3381 on Mar 14, 2020, 7:32:28 PM
I am a little confused with Feeding Frenzy.

If people use it only on the Golem, does it make the AW's aggressive as well? I know it gives the AW's a buff but I wasn't sure if it changed their AI at all.
"
AndyLovesHisBge wrote:
"
MoLoK13 wrote:

For the people having a clunky experience with summoning weapons - I have to ask, are you casting Bladefall for each AW you summon? Because it is much, much smoother if you have the lootfilter set so you can just raise whatever stuff drops.


Are the weapons that are in red always better than Lingering Blades or is it just really any weapon that drops that is highlighted?


I am not using OPs filter, but I guess just any weapon. Which really doesn't matter for mapping. Sure, if your AW is really high level, you lose a lot of damage. I mean, even at AW 25 my Lingering Weapons have 24-114 phys damage.

But for mapping, where this comes into play, I don't think you will notice the difference. And for single target you will still be using Lingering Weapons because thats just all you have then.

I am only using Lingering Weapons so far and am really baffled how many people complain that it is clunky. Do you guys summon all Weapons at the start of a map and then wait until they all disappear only to then resummon them?

I just summon like 5 AWs, which takes like 2 seconds, and then start running the maps, whenever i get to a pack where I gotta wait for a second or so anyways, I Bladefall and summon 2 AWs. I keep doing that and soon I am at 17 AWs and I never drop below that until I finish the map.

"
AndyLovesHisBge wrote:
I am a little confused with Feeding Frenzy.

If people use it only on the Golem, does it make the AW's aggressive as well? I know it gives the AW's a buff but I wasn't sure if it changed their AI at all.


No, you have to link it to AW. I use it instead of Minion Damage Support for clearing and switch when I go for single target. At least when I remember to do that, because even with Melee Splash and Feeding Frenzy, so basically only with a 4-link I am melting Conquerors in T6 maps in under a second :D
Last edited by Mecielle#3021 on Mar 14, 2020, 7:28:46 PM

Report Forum Post

Report Account:

Report Type

Additional Info