Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

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Provin915 wrote:
Nice write up for the build man. My friend is gonna run this build. I want to run it as well but as a Guardian for a little bit of support. Is it somewhat viable?


Is viable but as you can expect will lose quite a big amount of dmg compared to necro but in the other hand you have more defenses if you build it correctly.
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Osgili4th wrote:
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Provin915 wrote:
Nice write up for the build man. My friend is gonna run this build. I want to run it as well but as a Guardian for a little bit of support. Is it somewhat viable?


Is viable but as you can expect will lose quite a big amount of dmg compared to necro but in the other hand you have more defenses if you build it correctly.


Thanks man. Yea I checked the PoB and I miss approximately 40k DPS but that doesn't matter. My friend is new to PoE just wanted to make a new character and play a little bit of support & damage dealing character :P

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ramachandranms wrote:
how are you all running without a mana flask. I can't summon more than 5 weapons before running out of mana. how are you spawning 16-17 minions without running out of mana ? I even had additional 8% less mana reserved nodes taken


don't cast all at once

summon a few at the start of a map, start killing mobs and summon more from weapons that drop - having the lootfilter set up to show weapons for AW is very helpful here
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Warrewal wrote:
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ramachandranms wrote:
how are you all running without a mana flask. I can't summon more than 5 weapons before running out of mana. how are you spawning 16-17 minions without running out of mana ? I even had additional 8% less mana reserved nodes taken


don't cast all at once

summon a few at the start of a map, start killing mobs and summon more from weapons that drop - having the lootfilter set up to show weapons for AW is very helpful here


isn't that what we wanted to avoid in the first place with bladefall ? it's awfully inefficient to summon from dropped weapons. don't have that kind of time during delirium monster one shotting if you stand for even a second
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ramachandranms wrote:


isn't that what we wanted to avoid in the first place with bladefall ? it's awfully inefficient to summon from dropped weapons. don't have that kind of time during delirium monster one shotting if you stand for even a second


not really.

Bladefall is only for beginning of fight and only when you have no adds in a boss fight.

Bladefall is much too slow to regenerate blades while mapping. When fighting there are hundreds of weapons that drop that are significantly faster to pick up when compared to having to cast bladefall and then wait for the blades and then animate.

And not only are they faster to pick up, they are, on average, much better weapons than the lingering blades are in terms of damage.

Just set your filter correctly as described in the build guide and pick one or two up every pack and you will almost never run out and and when you do there will be 20 sitting at your feet to reanimate when the coast is clear.

Last edited by AndyLovesHisBge#5265 on Mar 25, 2020, 1:57:23 AM
Hey Molok.

Im really enjoying the build and the playstyle. But Im struggling on figuring out what to upgrade for damage/defensive upgrades. Any way you can check it out and suggest something?

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Semuy wrote:
Hey Molok.

Im really enjoying the build and the playstyle. But Im struggling on figuring out what to upgrade for damage/defensive upgrades. Any way you can check it out and suggest something?



Your tree is way deeper into the Soul of Steel area which IMO isn't worth it - not like there's a lot of armor to be scaling in the first place. I'd drop that stuff, get a better cluster jewel, and go deeper there.

Gear-wise I'd be looking to upgrade the helmet to a relevant enchant (easiest way: get a Bone Helmet with desired enchant for 2-3ex, then fossil craft it), and getting rings that can have minion move speed crafted on.

Also you seem to have Second Wind in your links but no move skill, what's going on there?
Yeah, not sure why I went for the armor nodes. Will come back up to health.

I forgot to swap flamedash to dash :(. Will fix that asap as well.

Will also look at the other suggestions, have a few exalts ready.

Thank you!

FYI: Im going to farm lab myself for the 40% AW damage enchant, as the cheapest one on a decent ilvl bone helmet is 6 exalts currently. Seems wasteful.
Last edited by Semuy#5772 on Mar 25, 2020, 2:41:51 AM
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Semuy wrote:
Yeah, not sure why I went for the armor nodes. Will come back up to health.

I forgot to swap flamedash to dash :(. Will fix that asap as well.

Will also look at the other suggestions, have a few exalts ready.

Thank you!

FYI: Im going to farm lab myself for the 40% AW damage enchant, as the cheapest one on a decent ilvl bone helmet is 6 exalts currently. Seems wasteful.


BTW the "24% chance to create an extra animate weapon copy" enchant is also really good. It makes it much faster to sustain your army, and people tend to underrate it so quite a bit cheaper. Could take you a very, very long time to farm a good enchant through lab...
Theres only one of those on sale. :(

Will check the market maybe something pops up, might as well keep running labs mysef until then

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