[3.10] The highest DPS miner - 1.5 shapers per second

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BigJobless wrote:

Can you share your tree please? having hard time to optimize tree

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iSammax wrote:

could you post a PoB with your tree please


for people who's asking https://pastebin.com/YFqrtAgE

btw if you "lacking" of damage check out level of your gems, first of all buy lvl 21 ball lightning, it's like 400+ dps on tooltip, idk how much in % more/increase is, but that's huge upgrade
Last edited by Ank777#2924 on Mar 17, 2020, 3:57:53 PM
hay guys a question how is this build ?
i startet delirium with cyclone and i ahve a big lack of dmg, has this build good single target becuase of the pob only have 13k dps,
i palyed last league BL mines to and had way more dps then this around 50k avg dmg.

and would you consider to use lmp/gmp for clear ? i just hate it that the balls flying slow af
Last edited by Kloner89#6937 on Mar 17, 2020, 5:31:39 PM
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Kloner89 wrote:
hay guys a question how is this build ?
i startet delirium with cyclone and i ahve a big lack of dmg, has this build good single target becuase of the pob only have 13k dps,
i palyed last league BL mines to and had way more dps then this around 50k avg dmg.

and would you consider to use lmp/gmp for clear ? i just hate it that the balls flying slow af


This build is absolutely insane, even on a budget. You can literally just run a a 5L tremor, 2 auras and flame dash and it will get you into red maps and killing conquerors before they have a chance to attack. I only switched up my skill gems this morning to include CWDT, curse and a proper movement setup, and..the right auras.

Minefield Support (or charged, haven't tried this tho) makes this build great for Delirium because you can throw mines down in an instant and keep moving. The damage is absurd with minimal investment and the clear is solid without GMP/LMP. I haven't tested it, but I would be concerned that it might lose you too much damage (i.e. replacing another skill gem), which could present an issue for Delirium at stacks 5-6+.
Are you guys running Demolitions Specialist or Explosives Experd ascendancy and why? Thanks in advance :)
First of all I am a huge fan of miners and I'm back to poe after 2 years, so I have to say I'm having a huge *blast* playing this build, thank you for making a tutorial about it.

And now for the question, besides Surprise Sabotage, what in your opinion is a better notable on a cluster jewel, Expert Sabotage or Guerilla Tactics?
When I check PoE Ninja, almost everyone running this build is also running inspiration instead of mine field. Is there something I'm missing? They also are not running Demolitionist, and running Explosive Expert instead.

I imagine 4 more mines + demolitions expert vs not having either is 56% more damage (normal cap is 20 mines at 2% more damage per or 40% chance for double damage. Demolitions expert with 24 mines means 4% more damage per or 96% for double damage). Since % double damage is effectively *more* damage, than that pans out pretty easily.

For Explosive expert we have skitter bots making enemies are almost shocked/chilled, and with our crit rate basically any added fire will cause an ignite (even if its pretty pathetic damage wise). That means for explosive expert we should be getting 10% damage pen, 80% increased crit chance and 30% crit multi--which is a lot of damage, but hardly seems like its 56% more damage.

That being said, inspiration itself is 35% more damage and 40% increased crit. Still seems unlikely that 30% multi and 10% pen would account for the delta of 21% more damage though.



What's your take on Thread of Hope in 3.10 - is it still worth using to get Phase Acrobatics + Blast Waves + Silent Steps? We're effectively losing the best spot to put in our Cluster Jewels if we're going to use it.
Last edited by rainmeadow#3553 on Mar 18, 2020, 5:30:42 AM
Why we take Demolutions specialist over explosives expert since our bots shock/chill and we get bonuses from explosives expert?
Last edited by Desperation#2593 on Mar 18, 2020, 6:37:25 AM
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Desperation wrote:
Why we take Demolutions specialist over explosives expert since our bots shock/chill and we get bonuses from explosives expert?
I chose both instead of Born in the Shadows - the double damage effect from Demolitions Specialist (due to 100% increase in mine auras) is really strong. Born in the Shadows seems to be only for defensive reasons and I die quite rarely, so no need there.


Just dropped this bad boy, would u spec out of the +1 power charge in passive tree or keep it and run with 5 power charges?

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