[3.10] The highest DPS miner - 1.5 shapers per second

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rainmeadow wrote:
I've got a question regarding ascendencies: which one is better for Boss damage, safety and mapping clear (PoB doesn't work atm, getting an error so I can't compare values there):

- Born in the Shadows (10% reduced dmg from blinded monsters, 30% increased damage against blinded monsters)
- Demolition Specialist (100% increased Effect of Auras from Mines, Hinder enemies for 2sec by slowing them 40%)

I guess my main question is exactly what the effect of Mine auras is doing. Since we're not blinding bosses, probably the latter is better for bossing, right?

Update: just switched back to Demolition Specialists, feels a little less safe, but the damage is noticably higher, so I'm sticking with that for now.


I believe the double damage from high impact mines is the reason. Not sure if it doubles its damage or if it doubles its chance, but either way it is very good.
Question: What is the logic for mine field? Is it really worth it over another damage gem like inspiration?
Quality of life? Throwing more mines and being allowed to have more mines deployed, which result in bigger chains.
Is there a place for the new archmage gem in the 6-link setup? I tried plugging it into the pob, but for some reason archmage doesn't seem to be in the database.
Kineticism (Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain)

+
x2 Fettle (+20 to maximum Life
10% increased maximum Life)

+3 spell dps nodes

worth ~16 passive skill points?
Last edited by omgree on Mar 17, 2020, 5:19:50 AM



Killed A6 without any issues, gambled and bought 2 cortex maps and got bottled faith saving probably 10ex.. I noticed my damage went up more than with anything when i got bottled faith. Trying to get +1 Ball Lightning enchant and some other stuff now
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omgree wrote:
Kineticism (Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain)

+
x2 Fettle (+20 to maximum Life
10% increased maximum Life)

+3 spell dps nodes

worth ~16 passive skill points?


Is Kineticism even good for Ball Lightning mines?

As for me, I‘m planning on removing the big Scion life wheel and go for at least 2 Fettle (which should break even in terms of eHP) with either one offensive cluster jewel or another defensive cluster. I think you‘re safe here as long as you have 2 Fettle in there.

Did anyone manage to kill Sirus on a 5L? I‘m having a really hard time linking my Tremor Rod and nothing really valuable has dropped for me since league start (dropped 3 divine orbs, though...). So my 6L is at least another 3-4 days of farming away :/
Last edited by rainmeadow on Mar 17, 2020, 5:51:22 AM
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omgree wrote:
Kineticism (Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain)

+
x2 Fettle (+20 to maximum Life
10% increased maximum Life)

+3 spell dps nodes

worth ~16 passive skill points?


Ball Lightning is no attack projectile, it's a spell projectile. So this will do nothing for this build.
Rip Kineticism since BoL not attack proj. Thanks for reply


I've got Large cluster jewel with:
+2 sockets
Prismatic heart (10 all rez, 30% increased Ele dmg)
Storm drinker (8 light pen, 0.5% Light dmg leech as ES)
Widespread Destruction (10% increased AoE, 20% Increased ele dmg)
+2 small 12% light dmg nodes

Hope this jewel worth it.

Since Kineticism not the option than only Fettle would be the best.
Any ideas about other option?

P.s. interesping. You can unsocket cluster jewel without spending respec points on all skills behind it.
Last edited by omgree on Mar 17, 2020, 6:09:51 AM
a6 sirus dead

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