[Archived] Moosseolini's Holy Relics Guardian
My league start in this league is this build and so far I don't regret it. The leveling process is fun. By looking at your skill tree, I have a suggestion. Call to Arms keystone is close (3 passive points away). I think we can take that keystone and equip enduring cry skill, which give us almost 2000 life regeneration over one second at gem level 20 (cooldown is 6 sec). That way we will have two sources of big life regeneration: Time of Need every five second, and enduring cry every six seconds. I think this will make the character even more tanky. What do you think?
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" In theory, any skill that hits constantly while allowing you to move will be fine. I've only found success with cyclone and static strike so far. |
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" I have no idea about supporting setups to be honest. On paper, 6-link herald of purity performs well in terms of damage, but you'd need to swap auras around. Just try things out and tell us what worked best. |
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" Mind over matter is allocated while Glorious Vanity is in its radius, transforming it into Divine Flesh. This doesn't show up properly in PoB. It is also completely optional, so you can skip it. |
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" This is certainly a viable option after the changes to Enduring Cry. We might as well try to pick up the Bloodless life cluster too while we're at it. For gems, I think I would swap out Faster Casting for Enduring Cry. |
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I'm looking at the POB and we have Enigmatic Defence allocated but not the small passives leading to it. Is that an error?
Also, if the Holy Relic deals physical damage, what is the significance of using scepters? |
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Enigmatic defense is gotten through an anointment on your amulet by using 3 violet oils
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" Ahh okay... as someone who hasnt played the last 3 leagues, I have no idea what that means though xD |
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Nub question, why we opt to crit while taking RT?
What is dead may never die! Last edited by intothefiord#0473 on Jun 22, 2020, 11:49:05 PM
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" I guess it's for block chance, the build benefits from max block for survivability. We don't deal phys dmg, the relics do. So we don't need that much phys dmg ourselves What is dead may never die!
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