[3.13 UPDATED] gr0bbs | Poison Blade Vortex | Budget Viable | Endgame 50Mil+ DPS | Video Guide

Thanks for digging into all this Duvico! I’m thinking I might just grab an impresence since it’s so easy to do, and very clearly easier to get the big damage rolls than say going absolutely HAM on a perfect hunter amulet. I did some quick math in my head and I think I can get res capped if I have resists across my chest (1 suffix) belt/rare ring (2 suffixes each), boots (1 suffix) and across the tree and on cluster jewels and jewels in tree. With it being mid league, and having a lot of targeted crafting to do due to my main switch and a casually hardcore schedule - I’m just going to take the easy route assuming everything works out. As for the gloves, I think corrupting enbalmers might be the play. Unless a bunch of asenaths pop up and we see a price drop.
One last thing - how would you rate the importance of the awakened gems? I know they’re all amazing but I can probably buy 2 MAYBE 3 before I hit 70 and I would like to get the best/most important ones in first. Thanks again everyone
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stEasy clap wrote:
One last thing - how would you rate the importance of the awakened gems? I know they’re all amazing but I can probably buy 2 MAYBE 3 before I hit 70 and I would like to get the best/most important ones in first. Thanks again everyone



Well the most important ones are awakened unbound ailments, void manipulation and deadly ailments. Not sure how much they are on console, but on pc they are very cheap. You can level them very quickly with harvest's facetor's lens.

Theres also awakened blasphemy and unleash, but they are less important. Good luck.
I heard something like you can only drop poison for void manipulation if you have malevolence with 100% buff effect? Is that false?
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stEasy clap wrote:
I heard something like you can only drop poison for void manipulation if you have malevolence with 100% buff effect? Is that false?



I dont think theres anything related to malevolence and poison chance. What you probably mean is herald of agony, wich gives you 20% chance to poison on hit. You have to look what your chance to poison is, you get 40% from noxious strikes(ascendancy), 25% chance from coralito's flask, herald of agony and also on the tree (Fatal Toxins wheel).

If you dont have 1-2 circle of nostalgia's(they buff herald of agony effect) or something else mentioned above, you might have less than 100% chance to poison, therefore you should probably use Poison Support instead, until you can cap it.
Anyone have an idea on how i could improve my defenses next with the following gear , or if not defenses maybe offense I have around 180c with maybe 40-100 in terms of items.



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Anyone have an idea on how i could improve my defenses next with the following gear , or if not defenses maybe offense I have around 180c with maybe 40-100 in terms of items.





Your best bet is to save up for an Asenath's, and when you get that switch your Bino's to a second Cold Iron Point and either anoint Whispers of Doom or get a +curse chest to replace your tabula.

You have to do all three at once for it to be effective, but it'll be a major boost to your damage.

Also make sure you are running Lunaris fully upgraded and have Flesh and Stone on Sand stance.
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Zatheyll wrote:
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Anyone have an idea on how i could improve my defenses next with the following gear , or if not defenses maybe offense I have around 180c with maybe 40-100 in terms of items.





Your best bet is to save up for an Asenath's, and when you get that switch your Bino's to a second Cold Iron Point and either anoint Whispers of Doom or get a +curse chest to replace your tabula.

You have to do all three at once for it to be effective, but it'll be a major boost to your damage.

Also make sure you are running Lunaris fully upgraded and have Flesh and Stone on Sand stance.


Thank you should I look into clusters right now or just find the most defensive jewels I can since I'm following ssf/pre cluster. Also is it a problem if my chance to dodge attacks and spell is 40% and 30% respectively? I read one of the replies and they said it should be capped.
Last edited by Shawarma_Habibi on Jul 24, 2020, 9:08:40 PM
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battousaii wrote:
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Sephiloss wrote:
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Spoiler
Well, if you're happy with your build variation, it's ok. But i don't really see how you get to 21m non-boss DPS on PoB. it shows 14m, including cluster jewel nodes. And you're only at ~5m boss-DPS, which is next to nothing compared to 24m+ pure boss-dps, which is achievable with this build. That means big boss-fights take longer, they cast their abilities more often and you still can't facetank a Sirus-beam. It also means, you won't be able to run maps with multiple delirium orbs (or it takes forever) or clear a legion monolith while in a delirium fog.

If you want a safe-as-possible way to get to level 100, then maybe your build is better suited. But i can't imagine it is any fun at all, knowing how much damage you sacrificed for it. Btw... i managed to get to level 100 during legion by doing 5-way emblem fights, which already gave insane XP. It takes a VERY long time, even if you don't die. I had a headhunter and was nearly invincible and didn't die once from 98 to 100... still took forever and a day.


I have no idea what you are talking abou. Why are you talking about leveling in Legion, or having a headhunter (wich is just usual to me). How does it give any sense to this conversation about this build ?

Why are you talking about not being able to run maps with delirium orbs without knowing based on your wrong PoB, or not being able to clear legion with delirium fog ? Have you any idea of what this build is capable of ?

If you don't find why i have 21m dps on PoB, you should try to understand it before posting, and tweaking in PoB, because believe me, you made a mistake (not even talking of your 5m boss dps).

But because videos are still better than long talk, please explain me after looking at this, why i would wan't more DPS (Yes the map is T14 40+ pack size corrupted as i always run T14-16 in this state regardless of mods, but again, at this stupid dps and speed, tier does not matter any second).

Mapping : https://youtu.be/3DgdhLhljcg
A8 Conqueror : https://youtu.be/qicO3DGMxWg

For PoB DPS images :

Please remember it depend on a lot of things, how much poison you inflicted recently, winther stacks, if a nearby rare or unique ennemy or more are around, wich could be your mistake :

Non boss 83 with withered steps :
Spoiler


Sirius 84 with wither totem 1 frenzy/1 endurance :
Spoiler


Tell me if i'm wrong here with configuration.

(Oh and... Yes... I'm having fun playing it)


I had been about talked into playing the damage cluster jewel version, until I saw what you'd done with this. I was really struggling to talk my self into giving up HP and shit ton of evasion to get more damage. Iron reflexes is a very interesting choice. Not sure I'd give up my Kintsugi, but I guess w/ iron reflexes I wouldn't have to at all if I didn't want to. There are a few very expensive items I would need to aquire.


Definitively more damage, but it feels much more squishy. Literally double the damage which is noticeable, however it feels like pack damage that you'd just evade on the dodge trees can be dangerous and bosses have more 1 shot potential because you don't have wind dancer or kintsugi which means first hit does not to 40% less damage. Need to figure out how to balance both of these. I like the extra damage, but damn I still want to be able to safely level and then respec into pure damage.

Working on going back to winddancer/kintsugi and doffing 500 life, but the 40% less damage when haven't been hit recently is worth 3000 life and get massive chance to dodge or evade follow on hits. Sorry, but I' think I'm going to respec back to evade.
Last edited by battousaii on Jul 24, 2020, 10:53:01 PM
Is it possible to cap the resistances with 2 circles of nostalgia and have the aspect of the spider in the belt and boots of poison of tail / wind faster?

We will lose 3 suffixes!

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