[3.12] Hasunic's Toxic Rain / Caustic Arrow Trickster | Leaguestarter | Ailment Immunity | SSF

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Hasunic wrote:
it's easier to proc onslaught and onslaught gives 20% movement speed for 3 - 6.8 seconds.

It's almost the same.
Elusive gives 30% decaying, and picking the cluster means it has 45% increased effect so will start at 43% movespeed (30*1.45) buff, diminishing over time. Luckily it stacks with onslaught, so you can have both. And the smoke mine buff too.

This seems really, really nice. Also, phase run and blink arrow don't share cooldown with all the other movement skills, so could be used as supplements for levelling.

And Shadow is in great position to utilize all of them.

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Rathke wrote:
Is it really? I've found it very hard to proc Onslaught after the first few areas - you are not really killing anyone with the first hit of CA/TR
Do you mean you actually have to kill them with a direct hit for it to work? Like culling strike (which doesn't work for dots)?

I didn't really bother with the onslaught support meta before...

I was pretty sure the elusive on kill works with dots as long as you do the killing (i.e. no totems, traps, mines or minions). I played CA last league with no TR and it procced no witnesses all the time, and pretty sure my direct arrow did Quinn's level of damage, so what was killing mobs was the dot.
Last edited by Viktranka on Jun 19, 2020, 10:06:44 AM
I think it's the wording of onslaught support. % Chance to get onslaught on killing blows. Killing someone with a dot doesn't justify a killing blow I presume, hence you still get on kill effects (like life on kill / life %), and you will also be able to proc the elusive.


I never use onslaught support with ca. I find it too hard to proc.
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
Hey, pob 3.11 does not work , error shows up .
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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zeldzioszka wrote:
Hey, pob 3.11 does not work , error shows up .

Use Community Fork version POB, you can find link a couple pages before.
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teromin_ wrote:
"
zeldzioszka wrote:
Hey, pob 3.11 does not work , error shows up .

Use Community Fork version POB, you can find link a couple pages before.


ty !
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
"
Viktranka wrote:
\

I didn't really bother with the onslaught support meta before...

I was pretty sure the elusive on kill works with dots as long as you do the killing (i.e. no totems, traps, mines or minions). I played CA last league with no TR and it procced no witnesses all the time, and pretty sure my direct arrow did Quinn's level of damage, so what was killing mobs was the dot.


Elusive on kills 100% works with dots. I was talking about Onslaught, I've tried a few lvling setups going onslaught early on (lvls 2-12ish), it kiinda works, weak mobs like skeletons can be killed by the arrow initial hit, specially if you grab a couple iron rings or a phys essence on your bow early.

Another way to proc is to link it with frostblink, but reaaally, I've tried, practiced the first acts a few times with it, and decided I won't even bother.

After act 1 it becomes increasingly harder to proc, so you should drop it anyway
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Rathke wrote:
"
Viktranka wrote:
\

I didn't really bother with the onslaught support meta before...

I was pretty sure the elusive on kill works with dots as long as you do the killing (i.e. no totems, traps, mines or minions). I played CA last league with no TR and it procced no witnesses all the time, and pretty sure my direct arrow did Quinn's level of damage, so what was killing mobs was the dot.




Elusive on kills 100% works with dots. I was talking about Onslaught, I've tried a few lvling setups going onslaught early on (lvls 2-12ish), it kiinda works, weak mobs like skeletons can be killed by the arrow initial hit, specially if you grab a couple iron rings or a phys essence on your bow early.

Another way to proc is to link it with frostblink, but reaaally, I've tried, practiced the first acts a few times with it, and decided I won't even bother.

After act 1 it becomes increasingly harder to proc, so you should drop it anyway



That's because you don't make a killing blow. Onslaught on kill % abyss jewels works :)
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
Last edited by Hasunic on Jun 19, 2020, 11:51:34 AM
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Hasunic wrote:


That's because you don't make a killing blow. Onslaught on kill % abyss jewels works :)


Absolutely, and I find it almost mandatory for almost any build I do, lol.

I was referring to Ons. support on day-1 league starting mostly
https://www.pathofexile.com/forum/view-thread/2467666

The guy who made this guide switched from old TR buildguide to TR/CA guide. Did someone with more knowledge then me check this guide and found similarities or differences?

Thanks for checking this out.
I Think Vitranka are quite updated on all of the guides, lets wait for the answer from him/her. I don't like looking at other guides because I get biased.

good luck everyone tonight :)
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978

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