[3.12] Hasunic's Toxic Rain / Caustic Arrow Trickster | Leaguestarter | Ailment Immunity | SSF

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Hasunic wrote:
Looks pretty done to me. Push, for 100, create a new chest or a new build.

How is your survivability? You don't stack much Es from what I can tell

How often do you proc tailwind? I didn't have muvh success with it myself.

How's killing A8 without ailment avoidance?


Cant create a new chest, my rules for my gear is it can only be hunter, and explody is crusader, haha, Sirus 8 is easy, usually deathless, once in a while ill stand right in front of the beam and die like an idiot, but overall it takes about 2 minutes and he melts. I never cared for the whole ailment immunity thing people do.

Survivablity overall is really good, I dont die outside of my own mistakes, and I only put tailwind on the boots because it was easy and if it procs, its a nice little bonus.
Last edited by chaelp on Jul 28, 2020, 9:58:51 AM
So loving the build. But I am dying left and right.

Most likely my lack of style. I seem to have similar stats to others for mid high level gear.

So, like most people, I am wondering if there is something I missed...

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knabo wrote:
But I am dying left and right.
You're woefully lacking life on your gear. Chest, rings, amulet have 0 life. Belt and quiver have low life rolls. Helmet could also have a bit more. How much HP do you even have atm?
I have 4354 life, 1164 mana, 596 ES, 6075 evasion without flasks
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knabo wrote:
I have 4354 life, 1164 mana, 596 ES, 6075 evasion without flasks
Yeah that's really low, should have at least 5-6k life especially if you don't build any significant energy shield either. Get life on everything (excluding bow, but including jewels).

Also why double life flasks but neither of them has prefix to be instant.

Also why do you use faster attacks instead of vicious projectiles on your toxic rain?
Yay! First Sirus kill this league

[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
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Viktranka wrote:
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knabo wrote:
I have 4354 life, 1164 mana, 596 ES, 6075 evasion without flasks
Yeah that's really low, should have at least 5-6k life especially if you don't build any significant energy shield either. Get life on everything (excluding bow, but including jewels).

Also why double life flasks but neither of them has prefix to be instant.

Also why do you use faster attacks instead of vicious projectiles on your toxic rain?


OK, made some life changes. Now at 5117. evasion got a boost as well, 6468

This is my POB: https://pastebin.com/juztfWHR

Anything else?
Hey Hasunic, really love the build but even after I got the gear I dont know how to solve the mana problem without gimping my gear or skill tree. I want to be able to keep attacking with TR to melt higher hp stuff like bosses, but my regen cant keep up and if there are no adds I cant proc the ascendancy. Ive done all the content so far but I just want to have this QoL.

Here's my PoB: https://pastebin.com/6zGvc9JM

If you could take a look whenever you have the time and give me some insights i would really apreciate it.
Craft reduced mana cost on jewellery, it helps alot with sustaining tr.

Otherwise you need to invest a couple of points into mana regen nodes / reduced reservation for clarity / aliras favour
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
Hi! Question about crafting a helmet with the "Malevolence has 15% reduced Mana Reservation". Buying it on a rare Hunter's influence hubris circlet is pretty expensive, but I am seeing some lvl85+ nonrmal/magic Hubris Cirlets on trade with the enchant. I figure I can grab one, scour any mods, and then slam it with a hunters orb to add the influence, then craft it from there. Would that work? Or is there a better way? Thanks!

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