[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
bought the base with 10% ele Pen for like 30c and hit this just spamming a few Greed Essences.
Love them cause they have Dex AND I can craft another resist. I dunno if I wanna try Redeemer slamming them. Onslaught is useless since we dont kill and neither is Affect of non-damaging Aliments since I can just craft the same thing. Dunno if its worth 205c for a 50% chance to get spell or attack dodge. Still have my CoC ring from my Sin I might use if I can get the resists elsewhere. The accuracy is obviously wasted but 60% cold damage, 19% crit multi, and 60+ mana is at least usable. Tried to get Cull on these gloves I bought for like 10c and ended up with spell damage. Oh well at least I didnt brick them. Should have crafted another Prefix on them first so I had to slam a suffix but I was drunk. At least I can resist craft them so I can get closer to cap and being able to use my Ring above. IGN: DabrixRN Last edited by Thomasmgp#1035 on Jan 21, 2020, 9:12:32 PM
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WANTED TO ADD THIS IN A NEW POST
BEWARE THE SCAMMERS WHEN TRYING TO BUY Atziri's Reflection They trying to sell the non-fated version of the shield. Tried to buy 8 shields today and all have been scammers. Also does Shocking Conflux work with Totems? I bought 15 sets of Frigid/Pristine fossils to craft a Helm and got this on the 3rd try: If it does work I got another dozen Fossil sets already in resonators lol. Guess I will try and make a cold Stygian Vise to sell for some exalts. IGN: DabrixRN Last edited by Thomasmgp#1035 on Jan 21, 2020, 10:05:41 PM
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" Awakened Gems at level 5 are a great boost in DPS, however, those will take a very long time to level. I have an Alien pet.
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Hello, im new in poe, I just started playing this season, and I decided to start with templar and this build, im now at level 92, but since I started doing tier 12+ maps, in some of them my totems dies as soon they hit monsters, I dont know what mod is causing this, and what should I use to avoid this to happen, or at least make my totems survive longer in this maps.
for example this is a tier 15: thanks in advance Last edited by Silenoz23#2315 on Jan 21, 2020, 11:16:01 PM
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"Elemental reflect mod ("monsters reflect 18% of elemental damage"). At least it only kills your totems not you (contrary to playing let's say ice shot), but still very annoying to deal with. Reroll / sell these maps. If you have Zana mission, avoid picking these and probably unidentified too. Last edited by Viktranka#3883 on Jan 22, 2020, 1:16:54 AM
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Interested in trying this build, but I'm a bit confused. I imported the normal version of this build (dual wield, double Kikazaru) and the dps is around 720k.
I changed to an Atziri's Reflection setup, including replacing the belt with Coward's Legacy + Pain Attunement, replacing one ring with Essence Worm + Hatred and the second ring with a decent-ish Opal. That yields about 770k. Seems to be a pretty meager increase considering the shield is 20ex, am I missing something? I ignored the +4 Soul Mantle upgrades / Watcher's Eye because they're not directly tied to switching the weapon setup. Here's the pob pastebin for reference: https://pastebin.com/xMc3Ja58 Last edited by Tornacan#4370 on Jan 22, 2020, 7:40:15 AM
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" I see, thanks you for your response, yea is very annoying they kill my totems after 1 - 2 seconds, is there any item I can use to avoid this or at least reduce that effect? |
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" Just re-roll your map if it has the REFLECT mod on it. either Scour+Alc or use a Chaos on it Then when you have mods on it that you're happy with, Vaal it! Always Vaal your maps! ;) |
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Thankyou, another question, is worth the atziri and the price for this build? Planning to buy it, but im not sure
edit: dont buy to ''bombhack'' tried to scam me with mirror lol Last edited by Silenoz23#2315 on Jan 22, 2020, 9:14:57 AM
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" It's possible to finish those maps, it's just annoying and dangerous. I reroll those if it's my own map. Sometimes Zana offers juicy map (fragment) which I want to finish even if it has reflect. I just finished Lair of Hydra. Instead of usual gameplay, I summoned always two sets of totems and hoped they would finish off the pack. Boss fight was a lot longer than usual and I had to kite a lot more. This made the fight more dangerous. It's also harder to dodge projectiles if you have to resummon totems constantly. And monsters are not chilled/frozen as much as usually. All in all, reroll if possible, but also practice those maps since sometimes you need/want to run them. |
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