That's sick, been burning a few exalts worth of alts and so far only got a few ~1ex wands. Got some money back, but damn, this is a really nice wand.
You craft 2x+1 wands with fossils. Takes around 10-15ex on average, but some got it in 5 hits, aka 300c, but others took 30+ hits. And you have a 50-50 chance to hit minion or spell damage as the third mod.
There are tons of +2 wands, multi crafted with the sam mods, but with spell damage instead of minion damage. Going for 10-15ex.
So 35-40ex for 55% minion damage is a bit questionable imo. But maybe for the absolute perfectionists out there it's worth it.
On another topic: I just bricked a Skin of the Loyal to 6 white sockets and checked the prices. Even after it was suggested by someone else yesterday, they are still very cheap, so I wanted to repeat it again, for anybody starting the build, get a 6 white instead of the perfect colors of 3g2r1b. Costs like half and lets you use different setups with no problems.
Last edited by Mecielle#3021 on Jan 8, 2020, 10:18:54 PM
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Last edited by hitmantb#6251 on Jan 9, 2020, 12:23:41 AM
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
your dps is pretty much the same, you have vaal summon skeletons selected for a start, putting it to normal summon skeletons doubles it pretty much. then add ruthless, add 18% shock, add flasks and you are at about 500k. swap curse for poachers mark or add a way to get frenzy via spectres and they're at 685k dps
can get to almost 800k with a +1 ammy and a +2 wand and the same tree as hitman adds a tiny bit of dps and about 1.1kES
Last edited by crazypearce#3760 on Jan 9, 2020, 1:37:30 AM
For those of you who haven't completely gave up Skeletons. I noticed Zombies do a very good job at adding to clearing power and providing meat shields. Skeleton melee splash is horrible. I put zombies into my boots and will stick to this set up for a while.
https://pastebin.com/TJXEwQxN
Minimal change of tree and gear and you get:
12 Skeletons 500K each, or 6 million damage
10 Zombies 25K damage each, or 25K damage, 27K health each
4 Carnage Chieftains, 80K health each, doesn't really die
20K energy shield
Much easier to cap resistance, much easier to get Hatred + Skitterbot + Flesh and Stone (or even Discipline, although I prefer Flesh and Stone myself).
No I do not believe this set up is stronger than Herald of Agony, just playing it for a change of pace.
Here's my version of summon skeletons
https://pastebin.com/HzcdLhzK
I'm not sure why your dps is so much higher than mine @_@. i think i configured something wrong.
your dps is pretty much the same, you have vaal summon skeletons selected for a start, putting it to normal summon skeletons doubles it pretty much. then add ruthless, add 18% shock, add flasks and you are at about 500k. swap curse for poachers mark or add a way to get frenzy via spectres and they're at 685k dps
oh i see. i have frenzy through two carnage chieftains. i also use 2 flayers. my clarity level gives the chieftains enough mana to cast frequently. i thought that made more sense than poachers. i use vulnerability instead. i also have an animated guardian :) hard to see the effects of that in POB