If the specs die and primeval ruins is accessible, can we go back into delve and re-summon them or do we need a uncompleted node?
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Posted byDeFyrkant#6929on Jan 3, 2020, 5:49:12 PM
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hitmantb wrote:
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CutieSabba wrote:
Hi again,so i've been starting to test animate guardian only been with it for about 2 days,so i droped the meat shield and feeding frenzy to place empower and animate guardian. So i lost taunt and feeding frenzy buff which its a big deal the taunt vs boss helps alot and the movement speed and attack speed for clearing in general its a big loss too. But the gains from the animate guardian are just too insane not to use. Currently on my animate guardian im using Leer cast (15% dmg) , Kingmaker ( allies have culling strike and fortify,yes this affects spectres and herald too so free culling for all ) , Garb of the Ephemeral ( so this is the most insane thing about this in my opinion,so this makes it so nearby enemies cant do crit strikes so this a huge survivability boost makes it so crit multi maps are meaningless, also makes it so nearby allies action speed cannot be modified to below base value so basicly we cant be slowed so temp chain maps become less annoying if you dont have curse flask up and also fights like uber elder and elder so much easier cause he cant slow you it feels really smooth), southbound( for %life and cold res) and a pair of rare boots (with life,fire,lightning and chaos ress to cap it).
So currently i've done uber elder shaper elder and t16 maps with it havent gotten any problems with him surviving you just neeed to be careful and watch his health sometimes like in shaper fight with beam and stuff like that. For delve i dont recommende cause he will prob die. But for casually farming maps and doing boss (except sirus,i still havent tried it cause im afraid of storms but next time ill use him).
So in general i feel like using animate guardian its a big increased in survivabilty. But its only a quality of life buff i dont recomend just spending 2ex gearing him up to just lose him to some rippy metamorph encounter with insane map mods. So yah just wanted to point that out
Thanks ^^
Thanks for the experiment! You also don't want to summon him for Sirus fight.
I just feel our build doesn't spend enough durability points on him to make him good.
Sure he can survive all the casual contents, but he won't be able to consistently survive the hard contents that take our build to its limit. So as gorgeous as King Maker and Garb are as a combo, I don't feel comfortable recommending it as a common set up to most players.
Yah yah as I said it's just a nice variation it's a quality or life buff mostly nothing else. But btw he can survive a lot of the hard fights cause remember we are placing in in shield with gives the +3 to minion gems +1 from wand currently my guardian at lvl 26 which is pretty tanky but yah I understand ^^
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Posted byCutieSabba#7164on Jan 3, 2020, 5:54:04 PM
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I’m trying out skeletons rather than agony crawler. It seems pretty reasonable so far. Getting a corrupted chest was way cheaper (4ex for 2b3r1g vs 13ex for 2b2r2g). Pob suggests it’s higher damage although mapping feels pretty similar. It is nice having a dps cool down in Vaal skeletons. I’m also able to get easy freeze/chill immune with a ring and add another 35% aura, currently using discipline although flesh and stone might be better.
It felt like the skeletons were really squishy so I invested a 6 points into them. Feels better now but I’m not sure yet.
Anyone else try this variant and have suggestions?
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Posted byneenjafus#1665on Jan 3, 2020, 5:56:22 PM
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There was build for skeletons while back, but hitman took off because it felt clunky but since the league has gone on maybe we can figure out something
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Posted byRodneyking#2843on Jan 3, 2020, 6:10:35 PM
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CutieSabba wrote:
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hitmantb wrote:
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CutieSabba wrote:
Hi again,so i've been starting to test animate guardian only been with it for about 2 days,so i droped the meat shield and feeding frenzy to place empower and animate guardian. So i lost taunt and feeding frenzy buff which its a big deal the taunt vs boss helps alot and the movement speed and attack speed for clearing in general its a big loss too. But the gains from the animate guardian are just too insane not to use. Currently on my animate guardian im using Leer cast (15% dmg) , Kingmaker ( allies have culling strike and fortify,yes this affects spectres and herald too so free culling for all ) , Garb of the Ephemeral ( so this is the most insane thing about this in my opinion,so this makes it so nearby enemies cant do crit strikes so this a huge survivability boost makes it so crit multi maps are meaningless, also makes it so nearby allies action speed cannot be modified to below base value so basicly we cant be slowed so temp chain maps become less annoying if you dont have curse flask up and also fights like uber elder and elder so much easier cause he cant slow you it feels really smooth), southbound( for %life and cold res) and a pair of rare boots (with life,fire,lightning and chaos ress to cap it).
So currently i've done uber elder shaper elder and t16 maps with it havent gotten any problems with him surviving you just neeed to be careful and watch his health sometimes like in shaper fight with beam and stuff like that. For delve i dont recommende cause he will prob die. But for casually farming maps and doing boss (except sirus,i still havent tried it cause im afraid of storms but next time ill use him).
So in general i feel like using animate guardian its a big increased in survivabilty. But its only a quality of life buff i dont recomend just spending 2ex gearing him up to just lose him to some rippy metamorph encounter with insane map mods. So yah just wanted to point that out
Thanks ^^
Thanks for the experiment! You also don't want to summon him for Sirus fight.
I just feel our build doesn't spend enough durability points on him to make him good.
Sure he can survive all the casual contents, but he won't be able to consistently survive the hard contents that take our build to its limit. So as gorgeous as King Maker and Garb are as a combo, I don't feel comfortable recommending it as a common set up to most players.
Yah yah as I said it's just a nice variation it's a quality or life buff mostly nothing else. But btw he can survive a lot of the hard fights cause remember we are placing in in shield with gives the +3 to minion gems +1 from wand currently my guardian at lvl 26 which is pretty tanky but yah I understand ^^
I also have been experimenting with AG and Sirus has been the only fight I wont bring him too, everything else the guy has survived, I do a lot of group content too and I was doing three mans on all bosses minus Sirus and he stayed alive, I went kingsmaker, gruth pelt, southbound, starjoka, and bought 2c boots with rest life reg and max life.
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Posted byRodneyking#2843on Jan 3, 2020, 6:12:48 PM
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I posted about my skeleton build earlier this morning, check a few pages back. 5-8m DPS 19.5k ES (now 23.7k with watcher's eye)
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Posted byNSUCK#0844on Jan 3, 2020, 6:16:10 PM
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DeFyrkant wrote:
If the specs die and primeval ruins is accessible, can we go back into delve and re-summon them or do we need a uncompleted node?
I just got them from a nice dude in his hideout from desecrate and now I got them in my desecrate pool as well. Pretty nice, they spawn at least once in every cast of desecrate.
If one needs, just pm.
if you nerf 10 gems out of 30, you automatically buff the other 20!
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Posted byibims111#7338on Jan 3, 2020, 6:26:52 PM
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NSUCK wrote:
I posted about my skeleton build earlier this morning, check a few pages back. 5-8m DPS 19.5k ES (now 23.7k with watcher's eye)
I will create a new experimental section with Animated Guardian, Skeletons and Herald of Purity.
I think storm brand or tempest shield will be the best way for you to trigger elemental equilibrium. I guess flame dash into groups works too. Frost bomb will reduce your damage by a lot.
Punishment is way too overstated as the bulk of the damage buff happens when your skeleton takes a melee hit from cursed target . . .
Last edited by hitmantb#6251 on Jan 3, 2020, 6:40:52 PM
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Posted byhitmantb#6251on Jan 3, 2020, 6:29:00 PM
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hitmantb wrote:
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NSUCK wrote:
I posted about my skeleton build earlier this morning, check a few pages back. 5-8m DPS 19.5k ES (now 23.7k with watcher's eye)
I will create a new experimental section with Animated Guardian, Skeletons and Herald of Purity.
I think storm brand or tempest shield will be the best way for you to trigger elemental equilibrium. I guess flame dash into groups works too. Frost bomb will reduce your damage by a lot.
Punishment is way too overstated as the bulk of the damage buff happens when your skeleton takes a melee hit from cursed target . . .
Yea I took out frost bomb based on your comment, totally made sense. I added clarity to the build now though since I got a watchers eye, not really sure what I could dump for one of those options. Mapping I don't worry about EE, I only use it for bosses.
Edit.. could remove CWDT, I manually cast Vaal molten shell for bosses anyways. Hmm
Last edited by NSUCK#0844 on Jan 3, 2020, 7:00:35 PM
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Posted byNSUCK#0844on Jan 3, 2020, 6:55:21 PM
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Hi any ideas what I should upgrade next? I have no issues getting awakener 6 and 8 to the last phase but fights get too long due to a lack of dps and I lose the portals.
Likely due to me not being familiar with the fights but are there any changes I should make?
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