[3.23] 🧙‍♂️⚡BattleTrapper 2024 by 📺/ThatDanishFellow ✔️A9 ✔️HC ✔️Block ✔️All-Content ✔️L-Starter ✔️UPD🔥TES

"
liowaart wrote:
This is the worst build. It's just the worst. The quick guide says one thing, the form says another, the character's author has another. [Removed by Support]







You are lvl 78 with a wand that would barely work in act 2... ?
Those are attack mods sir... attack crit, attack lightning...

You have 13% lightning damage + your implicit, you might as well be slapping the archnem rares with your bare fists.

Then you're CI with 2 life flasks and majority of your gear has barely any actual ES on it ??... only the 3 uniq items you clearly did manage to find in the guide... :)

Where are you having a problem with understanding the guide? if you actually point out where you see a conflict, i'll be happy to correct it :)

As for MY own character... its none of your worry my dude, all the info you need, is IN the guide.

I'll let you in on a secret though:) I'm always testing new stuff for the guide. For (obvious reasons?) I don't run "my own build tree" every league....
I test new ideas during the leagues I play and then update the guide accordingly if I feel I (or anyone else playing the build and sharing feedback!) found anything worth changing/implementing.




"
KronosIT wrote:
Second time doing your build, and even if during this league things got messy, I've managed to play around with the tree and found a good spot for me (a mix between the mix/max'd and the tanky one).

This is my current equip:

Spoiler




I'm planning to change the belt for a good stygian and starting to corrupt the chest hoping to get a +2/+2, what do you think?


Definitely! this was a rough league start for everyone with how wacky the archnem mods were... and some are still really annoying. Like imo there's way too much crap being left on the ground that doesn't decay nearly fast enough, it's just annoying gameplay design from GGG's side, it's not really engaging or fun having to "move from this, move from that, move again from this".

Hopefully they are doing a thorough re-design of archnems in general for the next league, with all the critique they're received.

For the gear, i'd 100% craft a stygian and then aim for a +corruption next yep! It's a huge DPS gain, something like 40% if you manage to get +4, but even so it's huge even just getting a +2 for traps (and they're quite affordable as well).

I'm testing a super tanky variant of the skill-tree but not the expensive one, but a cheap'ish version I want to make work so that everyone can afford it.


clip of it in action:)

https://www.twitch.tv/videos/1316199300
Last edited by oestergreen#1184 on Jun 2, 2022, 9:15:26 PM
"
woooooorm wrote:


But there is more, impossible escape also frees our anoint! Which brings even more room for finetuning/customization to the build. In my case i opted for "Deflection" (5% attack block, 25% chance for endurance charge on block), but if someone lacking damage, he also can get any dmg oriented notable



I was planning on trying this before checking the thread and was thinking of champion of the cause how much mana does lightning trap cost and is mana fine without that small amount of extra reservation?
Last edited by TikiWikii#4948 on Jun 3, 2022, 8:11:13 PM
"
TikiWikii wrote:

I was planning on trying this before checking the thread and was thinking of champion of the cause how much mana does lightning trap cost and is mana fine without that small amount of extra reservation?


Well, you can take champion of the cause i guess, but its not necessary imo

Atm i have 26 free mana i think and with some mana cost shenanigans (-7 manacost craft on ring, alt quality inspiration or trap and mine damage, insightfulness notable) its enough. Problem completely disappears with lvl4 enlighten tho

Edit: about mana cost of your traps. if you want you can pretty much drive it to exactly 1 mana on full energy shield (7 otherwise )
Last edited by woooooorm#1918 on Jun 3, 2022, 11:12:13 PM
Just crafted this one.



Still has a spot for slamming ;)

"
oestergreen wrote:
"
liowaart wrote:
This is the worst build. It's just the worst. The quick guide says one thing, the form says another, the character's author has another. [Removed by Support]







You are lvl 78 with a wand that would barely work in act 2... ?
Those are attack mods sir... attack crit, attack lightning...

You have 13% lightning damage + your implicit, you might as well be slapping the archnem rares with your bare fists.

Then you're CI with 2 life flasks and majority of your gear has barely any actual ES on it ??... only the 3 uniq items you clearly did manage to find in the guide... :)

Where are you having a problem with understanding the guide? if you actually point out where you see a conflict, i'll be happy to correct it :)

As for MY own character... its none of your worry my dude, all the info you need, is IN the guide.

I'll let you in on a secret though:) I'm always testing new stuff for the guide. For (obvious reasons?) I don't run "my own build tree" every league....
I test new ideas during the leagues I play and then update the guide accordingly if I feel I (or anyone else playing the build and sharing feedback!) found anything worth changing/implementing.




"
KronosIT wrote:
Second time doing your build, and even if during this league things got messy, I've managed to play around with the tree and found a good spot for me (a mix between the mix/max'd and the tanky one).

This is my current equip:

Spoiler




I'm planning to change the belt for a good stygian and starting to corrupt the chest hoping to get a +2/+2, what do you think?


Definitely! this was a rough league start for everyone with how wacky the archnem mods were... and some are still really annoying. Like imo there's way too much crap being left on the ground that doesn't decay nearly fast enough, it's just annoying gameplay design from GGG's side, it's not really engaging or fun having to "move from this, move from that, move again from this".

Hopefully they are doing a thorough re-design of archnems in general for the next league, with all the critique they're received.

For the gear, i'd 100% craft a stygian and then aim for a +corruption next yep! It's a huge DPS gain, something like 40% if you manage to get +4, but even so it's huge even just getting a +2 for traps (and they're quite affordable as well).

I'm testing a super tanky variant of the skill-tree but not the expensive one, but a cheap'ish version I want to make work so that everyone can afford it.


clip of it in action:)

https://www.twitch.tv/videos/1316199300


Yep, for real, just with +2 traps i went from 190k to 220k tooltip :)

Since the damage is way too much, I'll work on something to have more survivability on uber encounters, I'll post it if i'll find anything to share!
Last edited by KronosIT#3801 on Jun 4, 2022, 1:17:46 PM
So, I am somewhat confused. Part of the ES build is getting CI and you mention that Pain Attunement is something else to get... but that doesn't work with CI at all... CI renders your max 1 hp as full life.

Am I missing something?
You should check the front page guide : Leveling -> when to switch to ES
It's really well explained.

To make it short, you use CI just long enough to get a Shav and enough ES, then drop CI to pick pain attunment




Is chaos res unnecessary without CI and just shavs?
yes it is necessary, as your energy shield will still be taking chaos damage, not removing chaos damage
Could some1 point me into the direction I'm supposed to focus on ? I just started out and I'm not sure where my priorities should lie on now.

I have no Idea how decent my gear is for my current state of the game. I'm missing so many Gem Setups too.

Thanks in advance !

Report Forum Post

Report Account:

Report Type

Additional Info