[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

Since I've played this build before (and I've had a blast since I've understood how to play it), here's my suggestions to anyone trying to play it:
1) Play life based until you can afford at least Shavs, Presence of Chayula and Prism Guardian (it's very cheap actually), and if possible a small cluster jewel with energy from naught (100 flat es). In order to stay life based, place some nodes on life % and prioritize flat life on gear.
2) Keep moving, don't stand still, before your build will be completed with leech (from gloves only), all auras and a decent pool of es (let's say 6/7k) you'll be really squishy. You need to aim on a playstyle like this: move > flasks > pop some mines (4-5) and detonate them > repeat
3) During bosses preload all the mines and denotate them in time, 90% you won't even need to load more but keep throw and denotate them anyway, just in case.
4) Don't prioritize damage over defense, you'll melt everything in the game, so if you have to choose between some flat es over some damage, go for the es.

I'm currently close to yellow maps with 2.8k life and 1.4k es, and apart from the massive amount of mobs in rituals, I don't have any problem.

If you want to check how a character will look with this build in the endgame, check my character "CalebLewin", but remember that it was build during Harvest where I've had almost 12k ES thanks to the insane ability to craft.

It's totally a matter of playstyle, and once you'll get it, you'll have a blast.
Last edited by KronosIT#3801 on Jan 19, 2021, 12:52:24 PM
"
KronosIT wrote:
Since I've played this build before (and I've had a blast since I've understood how to play it), here's my suggestions to anyone trying to play it:
1) Play life based until you can afford at least Shavs, Presence of Chayula and Prism Guardian (it's very cheap actually), and if possible a small cluster jewel with energy from naught (100 flat es). In order to stay life based, place some nodes on life % and prioritize flat life on gear.
2) Keep moving, don't stand still, before your build will be completed with leech (from gloves only), all auras and a decent pool of es (let's say 6/7k) you'll be really squishy. You need to aim on a playstyle like this: move > flasks > pop some mines (4-5) and detonate them > repeat
3) During bosses preload all the mines and denotate them in time, 90% you won't even need to load more but keep throw and denotate them anyway, just in case.
4) Don't prioritize damage over defense, you'll melt everything in the game, so if you have to choose between some flat es over some damage, go for the es.

I'm currently close to yellow maps with 2.8k life and 1.4k es, and apart from the massive amount of mobs in rituals, I don't have any problem.

If you want to check how a character will look with this build in the endgame, check my character "CalebLewin", but remember that it was build during Harvest where I've had almost 12k ES thanks to the insane ability to craft.

It's totally a matter of playstyle, and once you'll get it, you'll have a blast.


That's been my experience, only thing that gives me issue is ritual mobs because there are so many and space can be limited to move. I JUST started maps and am around 1.2k life and 3300ES, but still using a tabula while i finish saving for my Shav's and have a crystal belt i can't use for another 6 levels.

I'm really torn with the build in choosing born in the shadows vs demo specialist. How much damage does demo specialist really add?
You guys should run life based gear/tree.

There no point using lowlife tree without Shav...
Guys, its my second season and I already know that you just can't follow the Low Life POB without a shav and chayula...
I've done similar LL build with coc ice nova. You have to start with a life build, then transition to the end game LL tree. You simply can't do both


I guess this build needs a Life POB. I will try to post mine when Im done leveling.
If we want to trigger the 40% Crit Multi from explosiv expert we need fire damage. On the pob you took that from a ring craft.
My question is, do we not need "added fire damage to spells" to make it work?
Cause normal added fire damage only adds to attacks if iam right or not?
Ingamename @Legollinchen @Helloshity
"
DaChefkoch wrote:
If we want to trigger the 40% Crit Multi from explosiv expert we need fire damage. On the pob you took that from a ring craft.
My question is, do we not need "added fire damage to spells" to make it work?
Cause normal added fire damage only adds to attacks if iam right or not?


Added fire damage craft adds the damage to everything, both attacks and spells.
Guys just get shavs, shavs will solve everything, yet here i am with shavs and it just feels so weak it's not even funny. No possible comparison to 3.10 tremor + kaoms or 3.12 mom scion. I gave it some time expecting to notice a huge difference with shavs and prism but it feels pretty much the same as it felt with the potato gear i was using before so idk really.
"
KronosIT wrote:
Since I've played this build before (and I've had a blast since I've understood how to play it), here's my suggestions to anyone trying to play it:
1) Play life based until you can afford at least Shavs, Presence of Chayula and Prism Guardian (it's very cheap actually), and if possible a small cluster jewel with energy from naught (100 flat es). In order to stay life based, place some nodes on life % and prioritize flat life on gear.
2) Keep moving, don't stand still, before your build will be completed with leech (from gloves only), all auras and a decent pool of es (let's say 6/7k) you'll be really squishy. You need to aim on a playstyle like this: move > flasks > pop some mines (4-5) and detonate them > repeat
3) During bosses preload all the mines and denotate them in time, 90% you won't even need to load more but keep throw and denotate them anyway, just in case.
4) Don't prioritize damage over defense, you'll melt everything in the game, so if you have to choose between some flat es over some damage, go for the es.

I'm currently close to yellow maps with 2.8k life and 1.4k es, and apart from the massive amount of mobs in rituals, I don't have any problem.

If you want to check how a character will look with this build in the endgame, check my character "CalebLewin", but remember that it was build during Harvest where I've had almost 12k ES thanks to the insane ability to craft.

It's totally a matter of playstyle, and once you'll get it, you'll have a blast.


Why isn't it written in the guide? It feels like the author have never played this build. There are no words. Worst build in my memory.
"
ivaskakosoy wrote:
"
KronosIT wrote:
Since I've played this build before (and I've had a blast since I've understood how to play it), here's my suggestions to anyone trying to play it:
1) Play life based until you can afford at least Shavs, Presence of Chayula and Prism Guardian (it's very cheap actually), and if possible a small cluster jewel with energy from naught (100 flat es). In order to stay life based, place some nodes on life % and prioritize flat life on gear.
2) Keep moving, don't stand still, before your build will be completed with leech (from gloves only), all auras and a decent pool of es (let's say 6/7k) you'll be really squishy. You need to aim on a playstyle like this: move > flasks > pop some mines (4-5) and detonate them > repeat
3) During bosses preload all the mines and denotate them in time, 90% you won't even need to load more but keep throw and denotate them anyway, just in case.
4) Don't prioritize damage over defense, you'll melt everything in the game, so if you have to choose between some flat es over some damage, go for the es.

I'm currently close to yellow maps with 2.8k life and 1.4k es, and apart from the massive amount of mobs in rituals, I don't have any problem.

If you want to check how a character will look with this build in the endgame, check my character "CalebLewin", but remember that it was build during Harvest where I've had almost 12k ES thanks to the insane ability to craft.

It's totally a matter of playstyle, and once you'll get it, you'll have a blast.


Why isn't it written in the guide? It feels like the author have never played this build. There are no words. Worst build in my memory.


He goes over it quite a bit in this section - Gearing Progression – League Start – CI – LL – Endgame (Trees Included)
"
Brian9824 wrote:
"
ivaskakosoy wrote:
"
KronosIT wrote:
Since I've played this build before (and I've had a blast since I've understood how to play it), here's my suggestions to anyone trying to play it:
1) Play life based until you can afford at least Shavs, Presence of Chayula and Prism Guardian (it's very cheap actually), and if possible a small cluster jewel with energy from naught (100 flat es). In order to stay life based, place some nodes on life % and prioritize flat life on gear.
2) Keep moving, don't stand still, before your build will be completed with leech (from gloves only), all auras and a decent pool of es (let's say 6/7k) you'll be really squishy. You need to aim on a playstyle like this: move > flasks > pop some mines (4-5) and detonate them > repeat
3) During bosses preload all the mines and denotate them in time, 90% you won't even need to load more but keep throw and denotate them anyway, just in case.
4) Don't prioritize damage over defense, you'll melt everything in the game, so if you have to choose between some flat es over some damage, go for the es.

I'm currently close to yellow maps with 2.8k life and 1.4k es, and apart from the massive amount of mobs in rituals, I don't have any problem.

If you want to check how a character will look with this build in the endgame, check my character "CalebLewin", but remember that it was build during Harvest where I've had almost 12k ES thanks to the insane ability to craft.

It's totally a matter of playstyle, and once you'll get it, you'll have a blast.


Why isn't it written in the guide? It feels like the author have never played this build. There are no words. Worst build in my memory.


He goes over it quite a bit in this section - Gearing Progression – League Start – CI – LL – Endgame (Trees Included)

NO!
Quote from the guide: "At the time you get to maps, or early on in white maps you should look to transition into a CI build. For that you will need better ES rares and to ditch the life rolls on your gear. The gearing itself is straightforward however as you just want high ES scores and res. Having around 3k ES should suffice at the start of the transaction and last you until you finish white maps.
One thing to keep in mind here though is that your goal is to switch over to LL as quickly as possible, we wont stay in this stage for long, so try not to waste a ton of currency here micromanaging your upgrades."
The problem is that when you follow this advice, the build becomes unplayable.

Second quote: "Having around 3k ES should suffice at the start of the transaction and last you until you finish white maps."
According to the author, 3k es should be enough until the end of the white maps, which is especially funny that in this setup, white mobs on a t1 card will one-shot you.

We add here systematic errors in the names of skills throughout the guide and conclude that the author is not entirely competent in matters related to this build and poe in general. It's a shame that I wasted time on this build.

Report Forum Post

Report Account:

Report Type

Additional Info