Hey, great build guide btw.
I just had a question about your auras. Are you currently able to throw 19 traps with both blashpemy auras active + aspect of spider?
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Posted bySecretArt#7295on Mar 27, 2020, 8:13:03 PM
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SecretArt wrote:
Hey, great build guide btw.
I just had a question about your auras. Are you currently able to throw 19 traps with both blashpemy auras active + aspect of spider?
Yup, with a bit to spare. You need to take the mana reservation nodes on the tree for it work
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Posted byBeerLeague#4791on Mar 27, 2020, 8:53:46 PM
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BeerLeague wrote:
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SecretArt wrote:
Hey, great build guide btw.
I just had a question about your auras. Are you currently able to throw 19 traps with both blashpemy auras active + aspect of spider?
Yup, with a bit to spare. You need to take the mana reservation nodes on the tree for it work
Yea i took Sovereignity and the 4% by ghost reaver. I can only manage 15 traps with both blasphemy auras and no aspect.. Kinda weird
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Posted bySecretArt#7295on Mar 27, 2020, 9:12:59 PM
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I've got a question considering boss damage: I just recently switched from a life build (with EE/Malachai's and Tremor Rod) and I noticed that my clear speed really went up, but my boss damage DRAMATICALLY dropped (due to losing Blastchain support - I guess).
Do you guys have any tips on how to increase boss damage or how to play bosses? I'm at a loss currently (and kinda feels bad after spending 15 ex and losing so much boss damage).
Update: Switched out Minefield for Swift Assembly for smoother Mine laying which also enables me to keep the chain going for longer. Seems to improve my boss damage, but still not there where I was before with Tremor Rod :/
Last edited by rainmeadow#3553 on Mar 27, 2020, 10:37:44 PM
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Posted byrainmeadow#3553on Mar 27, 2020, 9:48:52 PM
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Hey I'm pushing sort of late game with GC version of this build, with somewhat my take on the skill tree and some defensive auras since I play hc.
I keep bouncing between icicle mine vs gc for end game, I feel like I reached the point where you mention in your guide as "when you have enough damage", however I would still like to hear your take on whats the absolute best ability for bossing since I don't think I will have problem with clear speed- gg jewels, bottled faith and all that.
One problem is since I died on the only icicle mine helmet on hc... Im stuck with my gc helm. I feel like gc overlap with conc effect is pretty effective for bossing but I wonder how icicle mine is for bossing? Do they ever get hit by multiple projectiles? if I Center it on the mob? I would like to keep EE for the reduced area dmg taken so icicle might be the way to go since you mention GC kinda needs DS ascendancy?
I kinda skipped the last couple leagues so I'm not caught up on the mine changes and meta- except for my experience this league.
Character is Beglenxd if you wanna check. Thanks for the guide
some blatant stuff thats missing are: 21 gems, added fire dmg, aspect of the spider instead of arctic armour etc.
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Posted byBeglen#2133on Mar 27, 2020, 9:53:44 PM
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SecretArt wrote:
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BeerLeague wrote:
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SecretArt wrote:
Hey, great build guide btw.
I just had a question about your auras. Are you currently able to throw 19 traps with both blashpemy auras active + aspect of spider?
Yup, with a bit to spare. You need to take the mana reservation nodes on the tree for it work
Yea i took Sovereignity and the 4% by ghost reaver. I can only manage 15 traps with both blasphemy auras and no aspect.. Kinda weird
Are clarity and precision on BM?
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Posted byBeerLeague#4791on Mar 28, 2020, 1:40:28 AM
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rainmeadow wrote:
I've got a question considering boss damage: I just recently switched from a life build (with EE/Malachai's and Tremor Rod) and I noticed that my clear speed really went up, but my boss damage DRAMATICALLY dropped (due to losing Blastchain support - I guess).
Do you guys have any tips on how to increase boss damage or how to play bosses? I'm at a loss currently (and kinda feels bad after spending 15 ex and losing so much boss damage).
Update: Switched out Minefield for Swift Assembly for smoother Mine laying which also enables me to keep the chain going for longer. Seems to improve my boss damage, but still not there where I was before with Tremor Rod :/
Hmm without seeing you play it would be hard to say. Gear looks solid, you should be one, or nearly one rotationing bosses.
The playstyle with high impact is different than with blastchain. For high implact you want to just keep throwing and spamming detonate.
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Posted byBeerLeague#4791on Mar 28, 2020, 1:44:26 AM
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Beglen wrote:
Hey I'm pushing sort of late game with GC version of this build, with somewhat my take on the skill tree and some defensive auras since I play hc.
I keep bouncing between icicle mine vs gc for end game, I feel like I reached the point where you mention in your guide as "when you have enough damage", however I would still like to hear your take on whats the absolute best ability for bossing since I don't think I will have problem with clear speed- gg jewels, bottled faith and all that.
One problem is since I died on the only icicle mine helmet on hc... Im stuck with my gc helm. I feel like gc overlap with conc effect is pretty effective for bossing but I wonder how icicle mine is for bossing? Do they ever get hit by multiple projectiles? if I Center it on the mob? I would like to keep EE for the reduced area dmg taken so icicle might be the way to go since you mention GC kinda needs DS ascendancy?
I kinda skipped the last couple leagues so I'm not caught up on the mine changes and meta- except for my experience this league.
Character is Beglenxd if you wanna check. Thanks for the guide
some blatant stuff thats missing are: 21 gems, added fire dmg, aspect of the spider instead of arctic armour etc.
GC is a better boss deletion skill for sure, but icicle will clear a little more safely as it’s quickly to cast, GC has a slight delay. As far as needed DE, it doesn’t need it really, it just adds dps. You can use EE for sure.
Personally I like playing both, and both are strong, but take a different playstyle.
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Posted byBeerLeague#4791on Mar 28, 2020, 1:49:24 AM
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BeerLeague wrote:
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rainmeadow wrote:
I've got a question considering boss damage: I just recently switched from a life build (with EE/Malachai's and Tremor Rod) and I noticed that my clear speed really went up, but my boss damage DRAMATICALLY dropped (due to losing Blastchain support - I guess).
Do you guys have any tips on how to increase boss damage or how to play bosses? I'm at a loss currently (and kinda feels bad after spending 15 ex and losing so much boss damage).
Update: Switched out Minefield for Swift Assembly for smoother Mine laying which also enables me to keep the chain going for longer. Seems to improve my boss damage, but still not there where I was before with Tremor Rod :/
Hmm without seeing you play it would be hard to say. Gear looks solid, you should be one, or nearly one rotationing bosses.
The playstyle with high impact is different than with blastchain. For high implact you want to just keep throwing and spamming detonate.
I know I should be phasing bosses, but I'm not. Clearspeed is through the roof though, which makes me wonder if I'm doing something systematically wrong or I am missing a piece. Do you have any videos of boss kills except Sirus? Guardians or the like? There I'm really struggeling (compared to before).
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Posted byrainmeadow#3553on Mar 28, 2020, 4:44:20 AM
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rainmeadow wrote:
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BeerLeague wrote:
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rainmeadow wrote:
I've got a question considering boss damage: I just recently switched from a life build (with EE/Malachai's and Tremor Rod) and I noticed that my clear speed really went up, but my boss damage DRAMATICALLY dropped (due to losing Blastchain support - I guess).
Do you guys have any tips on how to increase boss damage or how to play bosses? I'm at a loss currently (and kinda feels bad after spending 15 ex and losing so much boss damage).
Update: Switched out Minefield for Swift Assembly for smoother Mine laying which also enables me to keep the chain going for longer. Seems to improve my boss damage, but still not there where I was before with Tremor Rod :/
Hmm without seeing you play it would be hard to say. Gear looks solid, you should be one, or nearly one rotationing bosses.
The playstyle with high impact is different than with blastchain. For high implact you want to just keep throwing and spamming detonate.
I know I should be phasing bosses, but I'm not. Clearspeed is through the roof though, which makes me wonder if I'm doing something systematically wrong or I am missing a piece. Do you have any videos of boss kills except Sirus? Guardians or the like? There I'm really struggeling (compared to before).
I’ll record a few today for you.
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Posted byBeerLeague#4791on Mar 28, 2020, 6:21:52 AM
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