this might be something to add to an FAQ sheet
Does HH do anything useful with this build?
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Posted bybvanharjr#5617on May 25, 2020, 8:37:01 AM
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bvanharjr wrote:
this might be something to add to an FAQ sheet
Does HH do anything useful with this build?
Since our minions are doing all of our damage, the only useful modifiers we'd gain are the defensive ones. IMO those exalts would be better spent elsewhere.
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Posted byFudsduds#5864on May 25, 2020, 8:54:49 AM
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Fudsduds wrote:
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nexoe14 wrote:
What notables do we look for in cluster jewels? :)
1st Large Cluster:
8 Passives
Vicious Bite
Rotten Claws
Renewal/Raze and Pillage/Whatever
2 Jewel Sockets
After 1st Large Cluster:
8 Passives
Vicious Bite
Whatever
Whatever
2 Jewel Sockets
1st Medium Cluster:
4 or 5 passives (iirc it doesn't matter which because you end up using 4 skill points either way)
Renewal
Feasting Fiends
1 Jewel Socket
After 1st Medium Cluster:
4 or 5 passives
Renewal
Hulking Corpses/Bodyguards/Dread March/Whatever
1 Jewel Socket
Small Cluster Jewels:
2 or 3 passives (it's up to personal preference, I'll do 3 passives if I feel the stat bonuses are worth the extra skill point, some people prefer to do 2 passives regardless)
Str/Life/ES/Resists/Whatever
Wall of Muscle
For min/maxing:
Megalomaniac Medium Clusters w/ Vicious Bite + Any other useful notables.
So basically you want to have Rotten Claws on one of your Large Clusters in order to get over 90% impale chance with Impale Support and Dread Banner + Generosity.
And then for Mediums you want to have Renewal on everything, as well as (IMO) 1 with Feasting Fiends for some leech.
Or you can go the more expensive route of Vicious Bite Megalomaniacs. It's pretty big DPS, though you lose some Str/life from having no small clusters, but gain some skill points back to use on life nodes. Or you can spend 50+ ex to get a good 2nd notable. Or you can go with Precise Commander instead for really cheap, I'm not sure how much of a DPS loss it is over Vicious Bite though.
This Post should be sticky.
Thx for this. Helped a lot.
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Posted byRDS1964#1791on May 25, 2020, 11:33:32 AM
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BlackRavenPT wrote:
Hi guys.
I have a problem with my build and would like some help.
I'm level 93 and ok with my survavabilty (5.2k live, 1.9k ES) and DPS (350k x 11 zombies) but want to improve it. Still unable to clear level 20 simulacrum. Any Ideas?
And here's my main problem, I have 4 spectres, 1 carnage chieftain, 1 host chieftain, 1 ruins hellion and 1 diabolist. (Ruins hellion is to be replaced by arena master but havent found one yet in drox maps.) The problem is that they die alot. Sometines I have to resummon them 3x in some maps. Same for my Carrion Golem.. Usually the golem dies and at least 2 of the spectres die too after..
Any ideas how to improve their survavability? The only thing I can think of is renewal but I dont know if that will make a big difference..
Also, I wanted to get to level 97 and get a second cluster but I'm having a hard time thinking what passives to drop in the tree in order to be able to run a second cluster..
POB - https://pastebin.com/TUUuHhDK
Cheers
Can someone help with this?
Cheers
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Posted byBlackRavenPT#5597on May 25, 2020, 12:15:59 PM
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BlackRavenPT wrote:
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BlackRavenPT wrote:
Hi guys.
I have a problem with my build and would like some help.
I'm level 93 and ok with my survavabilty (5.2k live, 1.9k ES) and DPS (350k x 11 zombies) but want to improve it. Still unable to clear level 20 simulacrum. Any Ideas?
And here's my main problem, I have 4 spectres, 1 carnage chieftain, 1 host chieftain, 1 ruins hellion and 1 diabolist. (Ruins hellion is to be replaced by arena master but havent found one yet in drox maps.) The problem is that they die alot. Sometines I have to resummon them 3x in some maps. Same for my Carrion Golem.. Usually the golem dies and at least 2 of the spectres die too after..
Any ideas how to improve their survavability? The only thing I can think of is renewal but I dont know if that will make a big difference..
Also, I wanted to get to level 97 and get a second cluster but I'm having a hard time thinking what passives to drop in the tree in order to be able to run a second cluster..
POB - https://pastebin.com/TUUuHhDK
Cheers
Can someone help with this?
Cheers
Check out my tree. I am 94 and have 2 cluster. It's pretty good to stack renewal for both dps and survavability
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Posted byUtterson1#1044on May 25, 2020, 2:28:56 PM
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Hi folks,
I'm currently doing Kay's spectre summoner build. I'm enjoying the necromancer playstyle but I'm finding I'm very squishy. Can't really go past T5/6 maps without getting 1 shot. So I was wondering if the budget build in this guide is still viable in 3.10 for T16 maps? Would you guys just recommend this build in general as a better one?
Any insights you can provide would be helpful as I'm a newbie. Thanks!
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Posted byToki_Skwig#3333on May 25, 2020, 7:48:55 PM
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Utterson1 wrote:
Check out my tree. I am 94 and have 2 cluster. It's pretty good to stack renewal for both dps and survavability
Hi Utterson1. I had a look at your tree (which is awesome for checking out the cluster setup, thanks) - more so looking at your links I see you've foregone the cyclone+cast while channeling which looks like it's opened up summon holy relic and not needed both rings unset.
How are you finding manually casting desecrate+offering? Would you suggest giving it a shot?
Thanks!
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Posted bywhitet#6992on May 26, 2020, 2:00:49 AM
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BlackRavenPT wrote:
"
BlackRavenPT wrote:
Hi guys.
I have a problem with my build and would like some help.
I'm level 93 and ok with my survavabilty (5.2k live, 1.9k ES) and DPS (350k x 11 zombies) but want to improve it. Still unable to clear level 20 simulacrum. Any Ideas?
And here's my main problem, I have 4 spectres, 1 carnage chieftain, 1 host chieftain, 1 ruins hellion and 1 diabolist. (Ruins hellion is to be replaced by arena master but havent found one yet in drox maps.) The problem is that they die alot. Sometines I have to resummon them 3x in some maps. Same for my Carrion Golem.. Usually the golem dies and at least 2 of the spectres die too after..
Any ideas how to improve their survavability? The only thing I can think of is renewal but I dont know if that will make a big difference..
Also, I wanted to get to level 97 and get a second cluster but I'm having a hard time thinking what passives to drop in the tree in order to be able to run a second cluster..
POB - https://pastebin.com/TUUuHhDK
Cheers
Can someone help with this?
Cheers
Drop mistress of sacrifice and pick up bone barrier since you are using flesh offering and see if it helps. Also does your AG have kingmaker? usually specters stay nearby and benefit from that fortify buff.
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Posted byAyanad#1624on May 26, 2020, 10:00:23 AM
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Hi brunowa,
I am currently running the "3.10 TANKY END-GAME SETUP" build. I am level 83 right now. Can you tell me what map mods you avoid besides reflect physical damage?
Also is there a good blue gem I could substitute for Impale? I don't have a green gem in my 6 link Coronal Maul, it is 3 red, 3 blue.
Thanks :)
Last edited by digitalbath413#2916 on May 26, 2020, 12:52:31 PM
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Posted bydigitalbath413#2916on May 26, 2020, 12:10:51 PM
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digitalbath413 wrote:
Hi brunowa,
I am currently running the "3.10 TANKY END-GAME SETUP" build. I am level 83 right now. Can you tell me what map mods you avoid besides reflect physical damage?
Also is there a good blue gem I could substitute for Impale? I don't have a green gem in my 6 link Coronal Maul, it is 3 red, 3 blue.
Thanks :)
Mobs take reduced physical damage hurts our DPS a bit. Other than that there isn't anything really bad (aside from phys reflect).
Minion Damage/Minion Speed/Feeding Frenzy
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Posted byFudsduds#5864on May 26, 2020, 1:26:28 PM
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