[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
" I was able to kill both Kosis and Omniphobia in Wave 20 deathless. It's not 100% safe, you need to dodge the big moves, but it's definitely doable. Stay on them and flame dash away when they do bad stuff. My profile is open, feel free to import PoB. I feel I can do everything in the game deathless. The problem is I have low Sirius experience for now and in phase 3 I walk into degen on the ground a lot cause you can't see anything through the VD balls... |
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I was hoping folks could look at my gear/gems and see if there is any room for improvement. i was considering putting the mana gained back on damage on one of my rings. But please upload POB update soon please!! Been needing an update to your guide asap :(
Please and thank you :) |
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" It's worth noting i do have an ES watchers eye with zealotry/concecrated crit chance mod too and basically all of the POB that was posted in latest video description has been used. Hopefully Glyph is still maintaining this build! i'm eager for more!! |
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" https://pastebin.com/wmFctcdJ Not sure how much my tree will help you since my gear allows me to drop the CoH + curse setup for more debuffing / damaging gems. Due note that the tree can be optimized to save points on the right side by Coldhearted Calculation all the way down to Resourcefulness. I just needed that all resistance, if you are okay on resistances, drop the two small nodes behind it, pick up the one small int node that connects to my Watcher's Eye jewel slot and reallocate the extra point somewhere else. Also, my Glorious Vanity changed the node Arcane Vision (the one right across from Pain Attunement) to Soul Worship (11% inc max ES and 0.3% spell damage leeched as ES). Don't allocate that node if your node is garbage. Also small note about survivability: when you're cyclone-ing, dont cyclone directly at or towards the monster. Monsters in this game don't lead their shots so cyclone-ing to its left or right will cause them to miss you a lot. I've seen a lot of Cyclone VD players run straight into the monster only to be obliterated by on death projectiles or the chaos - phys spitters. Our damage comes from VD, not cyclone. Last edited by redragonblack#4395 on Apr 1, 2020, 3:55:46 PM
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" one question...for what reason u're using ball lightning linked to combustion + purifying flame and wave of conviction? doesn't seems useless since u're using culling strike on ur golem? Last edited by jabeleta#2439 on Apr 2, 2020, 7:58:14 AM
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Ok this build is getting better and better i made soem adjustments that work great fo me !
i drop unearth and get animate guardian with kingmaker and soem good res gear ! also minion life , meat shield , elemental army ! So now i have free : fortify , culling strike : crit multi :... great buffs Also both rings spells on hit elemental army gem also give minus 10 % to ele resist another bonus ! And also my res capped + i have all res equeal so again offense and defense from wise oak ! Until now no dead animate guardian with crazy map mods but i dident try sirius with that ! my ing is killwitches
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Any advice for cluster jew?
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How is my build, feel like my single target damage is pretty week any suggestions?
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update :
Level 97 and killed all the Atlas Guardians with no issue this time Awakener Lvl 8. Much Fun. No dps issues anymore. Got Sirius down to his 3rd stage (Awakenner Level 8) but i think its more of me not mastering the mechanics of the 3rd stage/phase more than anything. |
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" Mind posting gear again and add your PoB this time? :D |
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