[3.8] Assassin Poisonator | Cobra Lash / Venom Gyre | All Content | Uber Elder Video |
" I call it that, as I'm used to builds with less than that, or at least, less health nodes taken. I see the point to the shield now, though I'm still curious if it's better to dual wield until you get that shield or to level with a random rare until then. Just checking my options, before I go hunting Regrets to flip my build around. |
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" I just dual wielded until I picked the shield up myself |
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Can I ask why on PoB chest says 6 green sockets but in gems description it's 4 green and 2 blue? I see people mentioning nightblade and fork but they are not in the PoB
Last edited by RollingPaper420#7207 on Sep 12, 2019, 5:00:13 PM
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hi everyone/ perfect agony must have i think so?
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Hey I've been using poison assassin build as league starter. (Not really following the build while leveling)
It's been quite fun, not the strongest build out there (compare to worb/ Cyclone which both are just ridiculous), but it's a very fun build to play due to how interactive it is. Anyway back to the point, after grabbing 2 pierce trait Venom Gyre becomes quite nice to use, but still has small issue with some of the Blight encounters due to how stacked those monsters are. Then I add mod on helm/ glove for 2 more pierce and this Venom Gyre becomes really good and start melting most packs on red maps w/o too much of an issue. Bossing-wise dps is not bad at all cuz poison do ramp up and dps increases overtime, but compare to Cyclone, the dps is nowhere near though, but it is to be expected. The more I think about it the more that I think GGG really messed up the design of Venom Gyre as a whole. This skill really NEED to have a default pierce , scaling from 1 pierce at lv1 to 4 pierce at lv20. This skill is literally unusable w/o GMP and some form of Pierce, but with it, it becomes a very nice skill that's as strong as other popular projectile skills. Like seriously they even give Cobra Lash 5 chain and 3 more chain from enchantment alone because they knew that skill is usable w/o chain. It's too late for ggg to fix during mid-league I guess... Prob would get a buff next league. Last edited by mic01851165#0058 on Sep 12, 2019, 6:01:34 PM
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" I say just drop Temporal Chain though. This build is tanky enough on its own. They nerf it so hard against rares/ bosses which is actually things that matter to be slowed. If you take more than 3 secs to kill packs -> leading to you being in dangerous situation and need all mobs to be slowed to survive, I think your dps is not enough. (which shouldn't be, probably somewhere on your tree isn't optimized) With 7 link your mana cost for your main skill is so high that having so little mana will just lead you to stop attacking entirely frequently which is way worse than dropping an aura. It also limit your attack speed capability. Do notice that we literally can do 4+ attacks per second, that's like 30 x 4 mana cost per second (7l), and 12 x 3 = 48 if you take x2 -8 mana cost on rings. Last edited by mic01851165#0058 on Sep 12, 2019, 6:18:07 PM
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I swapped over from Claws to Daggers and find clear speeds and blights to be much easier with Daggers. DPS on bosses is basically the same. Just my two cents after experimenting.
I also crafted another dagger too which can be bench crafted prefix still: Not sure which will be better. Currently using the higher Attack Speed one. Will try to sell the other one if I can. Nostrademous Last edited by Nostrademous#3112 on Sep 12, 2019, 7:16:10 PM
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" Its really an 8-link because that chest gives blood magic too, main skill doesn't use mana anymore with that setup. |
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" That Covenant chest looks like a winner. I could also save a passive point in my mana leech as well and it's useful for more hp as well. I may well replace my Cherrubim's Maleficence. |
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Only 5 off colours. monkaHmm
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