[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

I don't know where you get 50% from, I am "only" getting 1m dps increase with Bottled Faith (and I swapped non dmg flask). The thing with it is you most likely have to switch another damage flask to use it cause i assume you want to keep your quicksilver and hp flask. And if you switch any of other flask you gain only like 100-200k DPS but lose other benefits from flasks. So for me it is not worth it.
Hi guys,

I've started making this build, I did find the divine flesh an interesting idea so i decided to do it.

Looking at the pob, the 6 points to get bravery, could also be 6 points to get blood siphon. I think that way gives more life and that much needed Int. And particular reason why you went to get Bravery instead?

Also, you have a 90 tree, and a 100 tree. I doubt I'll ever get to 100, so do you have a 95 or 96 tree? what points to you put into your tree last? Is the profane chemistry nodes that important?

thanks
When going to Blood Siphon you gain like 90 HP (including 30 gained str) but you lose like 20% (added) dmg, accuracy and evasion, int gain is the same. You also lose removal of armour movement speed penalty.

As for tree i believe most ppl use their last points in life nodes around constitution or for whatever they lack statwise in gear.
Well since Pathfinder is all about flasks Profane Chemistry helps a lot there.
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Z0ld3n wrote:
When going to Blood Siphon you gain like 90 HP (including 30 gained str) but you lose like 20% (added) dmg, accuracy and evasion, int gain is the same. You also lose removal of armour movement speed penalty.

As for tree i believe most ppl use their last points in life nodes around constitution or for whatever they lack statwise in gear.
Well since Pathfinder is all about flasks Profane Chemistry helps a lot there.


where is the 20% added damage coming from?

co-ordination vs art of the gladiator both give 12% attack speed, is the accuracy providing damage?

I have a few more questions.

I'm finding plague bearer a bit too much micro intensive to use. Capture before pack, attack, disperse after pack.... for every pack it's a bit of work. Is it possible to link it to CWDT? I tried it and i'm not sure if it's working or not.

Second question is blood rage - how do people manage the degen when there's no mobs to kill? like during a boss fight and boss is doing his phase and ur just degen-ing away and dying. I lose like half my life before the next phase even starts - or do people not use blood rage vs boss, and only use it for maps?
Last edited by Armisal#5804 on Apr 26, 2020, 10:11:14 AM
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Z0ld3n wrote:
I don't know where you get 50% from, I am "only" getting 1m dps increase with Bottled Faith (and I swapped non dmg flask). The thing with it is you most likely have to switch another damage flask to use it cause i assume you want to keep your quicksilver and hp flask. And if you switch any of other flask you gain only like 100-200k DPS but lose other benefits from flasks. So for me it is not worth it.


Yea true, I also don't know where did I get this 50% from haha. I just tried it now and it raises my damage by 6-7%.

Thanks
Well 20% is mostly from accuracy gain (and what i mean by 20% is, for example you get 1m by going to Blood Siphon and 1.2m by going to Bravery), if you have 100% hit chance (but it is not that easy) without going to Bravery your dmg gain should be same.

Plague Bearer is micro intensive only early, later on single use of scourge arrow will give you full charge and it becomes just 2 click ability.

If you want to counter Blood Rage degen you can get chest/helmet with life % regen, use 1 point on tree and get Master of Arena, cluster jewels with life regen. You most likely will need at least 2 (i assume you have Heart of Oak) of those sources to somewhat counter degen. I am using flask with regen over time (Blood of the Karui) and don't spam this flask on bosses, just use it when i really need it.
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Z0ld3n wrote:
Well 20% is mostly from accuracy gain (and what i mean by 20% is, for example you get 1m by going to Blood Siphon and 1.2m by going to Bravery), if you have 100% hit chance (but it is not that easy) without going to Bravery your dmg gain should be same.

Plague Bearer is micro intensive only early, later on single use of scourge arrow will give you full charge and it becomes just 2 click ability.

If you want to counter Blood Rage degen you can get chest/helmet with life % regen, use 1 point on tree and get Master of Arena, cluster jewels with life regen. You most likely will need at least 2 (i assume you have Heart of Oak) of those sources to somewhat counter degen. I am using flask with regen over time (Blood of the Karui) and don't spam this flask on bosses, just use it when i really need it.


Is it possible to automated plague bearer with CWDT though? I'm not sure how to get it working.

Do you reckon if i get blood golem it'll counter the degen from blood rage? Or is it better to not use blood rage vs like sirus?
If you are talking about Golem's Blood notable than it's not worth swapping dmg notable (i assume Dirty Techniques) for it, you will lose way more damage than blood rage will give you and 1.6% is not enough to fully counter degen, you will still need around 1-1.5% somewhere else.
Tbh you don't need Blood Rage on Sirus or any other boss that don't spawn adds since the most important thing about this skill is frenzy charges on kill.

I have no idea about CWDT interaction with Plague Bearer, never tried it, POB says it won't get triggered, I guess Plague Bearer is considered as attack spell and CWDT can't support attack spells, but like I said, never tried it.
Last edited by Z0ld3n#2751 on Apr 26, 2020, 11:32:23 AM
sorry i meant stone golem, the one that gives a fixed amount of regen. At L20, 105 life regen per second. I got 5k life so 4% = 200....

I resist phy with darkscorn and chest and divine flesh. I wonder if thats enough or not?
This is one of the best map-clearers I've played in a long time, but the Single Target can be underwhelming if you're forced to move lots.

Vaal Breach to proliferate a bajillion poisons onto lone mobs is extremely satisfying.

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