[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

Got lucky with my last divine and found a glorious vanity seed next to point blank with 2x wither on hit spots for 6 points total. I really doubt getting more than two in that spot is going to happen. Seed is 7027 if anyone is interested.

https://imgur.com/D7n7mRB
Last edited by stephenp1983#3755 on Aug 10, 2019, 12:13:29 PM
I got only one with 7029 and it has totally different seeds unfortunately... :(

New question, I could not find a clear answer... or maybe I still do not understand it - how do I push damage further? Do I look for more chaos damage or damage over time or poison damage? Or push the physical base damage? What should be the priority?
Last edited by Edimasta#5233 on Aug 11, 2019, 2:15:10 AM
"
stephenp1983 wrote:
Got lucky with my last divine and found a glorious vanity seed next to point blank with 2x wither on hit spots for 6 points total. I really doubt getting more than two in that spot is going to happen. Seed is 7027 if anyone is interested.

https://imgur.com/D7n7mRB



Oh that is pretty cool. Are the mods before those good by any chance as well? Or just meh.


"
Edimasta wrote:
I got only one with 7029 and it has totally different seeds unfortunately... :(

New question, I could not find a clear answer... or maybe I still do not understand it - how do I push damage further? Do I look for more chaos damage or damage over time or poison damage? Or push the physical base damage? What should be the priority?


Well, that depends. But, getting flat phys sources is always pretty strong. From jewellery its flat phys > crit multi > attack speed > increased chaos damage, from belt you can get some nice increased chaos damage sources as well, for quiver, nothing beats Drillneck, same for gloves, I dont think anything beats Embalmer. For chest, best DPS is Maim + Attack crit chest (well, dendobrate is probably better, but I wouldnt reccomend using that body for any build).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
"
thedeathbeam wrote:
"
stephenp1983 wrote:
Got lucky with my last divine and found a glorious vanity seed next to point blank with 2x wither on hit spots for 6 points total. I really doubt getting more than two in that spot is going to happen. Seed is 7027 if anyone is interested.

https://imgur.com/D7n7mRB



Oh that is pretty cool. Are the mods before those good by any chance as well? Or just meh.

Just checked and the small key stones give 8% damage over time, 9% projectile speed, 12% lightning damage, 13% cold resist,3% effect of non curse auras, 7% fire damage. So a couple decent ones in there.
Last edited by stephenp1983#3755 on Aug 11, 2019, 10:37:58 AM
So, as it's end of the league, I am mostly just pushing the cart (delving) with this build atm. From my experience so far, switching from Vaal Haste to Vaal Grace helps a lot in like 450+ depth cities (its sort of fine without it too, but less scary), so I would definitely recommend doing that for anyone else who is still playing and delving with this build.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Aug 12, 2019, 5:45:26 AM
Added new gameplay vid (Ahuatotli Delve Depth 483):


https://streamable.com/1xmr2
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Aug 13, 2019, 6:53:04 PM
Got 3 nodes with a total of 34% incr chaos dmg \ 4% AS \ 7% inr dot dmg \ withered 2 sec on hit (25% chance).

Are these worth the 3 points?
"
foojin wrote:
Got 3 nodes with a total of 34% incr chaos dmg \ 4% AS \ 7% inr dot dmg \ withered 2 sec on hit (25% chance).

Are these worth the 3 points?


Yeah I would think so. The withered on hit should make applying wither to bosses a lot more reliable together with totems.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
"
thedeathbeam wrote:
"
foojin wrote:
Got 3 nodes with a total of 34% incr chaos dmg \ 4% AS \ 7% inr dot dmg \ withered 2 sec on hit (25% chance).

Are these worth the 3 points?


Yeah I would think so. The withered on hit should make applying wither to bosses a lot more reliable together with totems.


Thanks, a few more questions:

- How important is additional pierce vs arrow on quiver?
- You don't go divine flesh until 85 chaos res, or can you already use it with for example 39 chaos res?
- How important is a quiver (add arrow) vs on hit despair gloves vs -mana \ maim armor (got 6L armor now but none of those mods)?
- currently using precision rank 4 which puts my hit chance on 100%, any reason to go higher? It does allow me to run 6 link with 3 auras (while using -mana rings).
- Do you quickly fire shots or channel as well?
Last edited by foojin#2576 on Aug 18, 2019, 6:23:30 AM
"
foojin wrote:
"
thedeathbeam wrote:
"
foojin wrote:
Got 3 nodes with a total of 34% incr chaos dmg \ 4% AS \ 7% inr dot dmg \ withered 2 sec on hit (25% chance).

Are these worth the 3 points?


Yeah I would think so. The withered on hit should make applying wither to bosses a lot more reliable together with totems.


Thanks, a few more questions:

- How important is additional pierce vs arrow on quiver?
- You don't go divine flesh until 85 chaos res, or can you already use it with for example 39 chaos res?
- How important is a quiver (add arrow) vs on hit despair gloves vs -mana \ maim armor (got 6L armor now but none of those mods)?
- currently using precision rank 4 which puts my hit chance on 100%, any reason to go higher? It does allow me to run 6 link with 3 auras (while using -mana rings).
- Do you quickly fire shots or channel as well?


1. Additional pierce improves clear (and with Drillneck, also damage), so imo it is pretty important
2. Divine Flesh before at least 75% chaos resistance just makes you take more damage instead of reducing it. I would say its not worth going Divine Flesh before getting that 85% chaos res. Before that (as I already said in the main post) just go Wind Dancer, its very nice as well.
3. - mana and maim armour is best upgrade you can do. Extra arrow quiver is usually not doing anything anyway, and on hit despair gloves just improve clear, but they do not doa nything for single target. So I would say good chest > on hit gloves > <anything else> > +1 arrow quiver
4. Nope, no reason to go higher if you already have 100% hit chance, but that is unlikely, unless you are low level atm, with more level the accuracy against enemies will go down drastically.
5. When mapping I usually never channel for more than 2 stacks, when bossing, I try to always hit all 5 stacks before firing
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/

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