Frostblink
Using it on my 99 char atm. I love how it feels this instant blink. Dont mind CD. BUT really dont understand why travel distance is so short. Why not some nice long distance at 20lvl(or high level) gem?
Im old player and still missing D2 teleport as traveling skill. Always wonder why here everything feels so bad, except very few. They did nice job with Leap Slam to be fast, 1st leap without delay, but and here distance is too small. Still cant find proper gem for many builds. For example Lightning Warp always been garbage. So yea probably must replace Frostblink with Flame Dash sadly at the end. They both not good enough imo. We dont have this d2 teleport which perfectly fits with blessed hammer. Where u teleport on parabola (not like Lightning Warp which feels bad) and cast 2,3 hammers. I really would love to play something similar in PoE. Dont understand why so many years we still dont have both skills here. It feels like GGG is adding many new and very similar to existing skills. But Blessed Hammer which is very different mechanic than anything we have is not yet in the game. Is it just nostalgia and that kind of mechanic will not be good this days in poe? It can be reworked i guess to be good. I remember it as most op build to play both dmg wise and tanky. I was doing max block pve with enigma and it was kinda unkillable and most enjoyable ever to play. Yea and Charge in d2 was different and better than our shield charge! Here is such a pain getting stuck on pebbles all the time omg... and speed is still garbage if you use it on caster even with 20/20 faster attack. Last edited by Joleco on Oct 25, 2019, 9:50:09 PM
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I've always liked this skill, even if it's subpar to other movement skills.
But what baffles me atm, is why it's not compatible with the new Second Wind support gem, even thou it should be by my reckoning. It it were, I could see it getting a lot more use then it probably does. | |
Unfortunately second wind doesn't support instant skills.
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" This is incorrect! It does support them, it just doesn't give the extra usage. It DOES give the increased cooldown recovery. The only things it doesn't support is skills without a cooldown or triggered skills. So while likely not a BiS, you can use it with FrostBlink for a nice 24%+ (depending on lvl and quality) cooldown recovery gain. Last edited by MythicsMT on Mar 19, 2020, 9:11:00 AM
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" Thanks for the correction! I just went off memory of some post on GGG announcements before the league about spectres and movement skills and didn't bother reading the gem. | |
This is probably one of my favorite skills in the game.
It helps make any clunky build more playable. If you don't have high attack/cast speed required to keep up in scary situations, you can frost blink in the middle of animation to make your character way safer. Using with almost every single character since Legion. It is the only way to manually move and dodge while channeling skills without interruption (no trigger), or even non channel skills just to maximize dps by not needing to stop attacking. Also pretty fun as a primary skill when pack size gets fat. Main con is that it goes on cooldown with other blink skills meaning you won't be using flame dash, a far better speed mobility skill, with frost blink, which is at its best in combat. Used in:
Spoiler
This league:
demon stitcher hoag pathfinder, frost blink (as primary skill)/storm brand hierophant, storm burst necro, elemental conversion blade blast pathfinder (really helps with slow casting bladefalls, blink in middle of cast for safety, also helps spread the volleys/repeats from unleash sometimes to help clear) previous leagues: used with cyclone facebreaker, cwc whispering ice, fire burst (essence of hysteria). | |
We really need a treshold jewel or alternate quality for Frostblink to allow us to have at least 2 charges of frostblink. One charge isn't enough even with the cooldown reduction per enemy. I just got stuck between mobs while using frostblink and had a cooldown on it and then I just died. With flamedash, even though it has cast time, I would've escaped.
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I've been using this skill as my main movement skill on a character and I think that it would feel better if it wasn't an instant cast and worked with Second Wind Support. Without a second charge you just get left with it not working sometimes when you need it to, it just doesn't feel as good as it should. Dash, for example, works great as a movement skill with Second Wind Support.
It'd also be nice to see a unique item or something else to make this more viable as a main skill, maybe by removing the charges/cooldowns altogether but adding a long cast time. |
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I feel the same way as the last poster:
-It needs a second charge, or support via second wind. I really love this skill, especially on my frost casters. But the amount of times I died because I WASNT using flame dash / dash was..... frustrating. I love the way it feels when you move with it... but its the literal death of me. | |
Frostblink is really good if you can freeze packs. You can just blink in mid of a slow attack animation as well.
https://youtu.be/5fPAr33AQfQ Last edited by Celd on Sep 25, 2021, 4:43:27 PM
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