Path of Exile: Legion Patch Notes
"PvP Changes
Fireball now deals 30% less damage against players (previously dealt 5% more). Spectral spiders summoned by Arakaali's Fang now deal 70% less damage against players (previously no penalty)." i lol'd |
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" Yeah... Especially as a standard player (I know, most people dont care about us) who is playing just from time to time.. My main character was a CI Occultist (11.6k ES). What am I supposed to do with that now? I will land below 10k ES if I skill the same way. Elementalist also destroyed... so should I do a Necro then or what? |
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The Dense Fossil modifier "15% increased Energy Shield from Body Armour" was incorrectly acting multiplicatively with other sources of increased Energy Shield. This has been fixed, and affects all existing items with this modifier. To partially (but intentionally not entirely) compensate for this change, it now grants 20-30% increased Energy Shield from Body Armour. Existing items with this modifier can be updated to the new values with a Divine Orb.
if you are making this change , make it without the use of a divine orb. The amount of mirrored gear rolled with this mod is fairly high and can not be changed. Very poor plan. and screwed over alot of people. |
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Absolutely POG, amazing changes, amazing league incoming!!! Thanks!!!
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RIP ES again
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" they balance around the streamers and people who grind 10 hours a day . THis was complete overkill as per GGG standard. |
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" they balance around the streamers and people who grind 10 hours a day . THis was complete overkill as per GGG standard. |
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" Also hands will hurt so much from using melee skills, especially cyclone, so faster annoyment and quitting expected. Tho anyway league most interesting things and reworks announced are anyway at around act 1-3, then things not really touched. So why play behind act3? xD many will leave.. Also 1 million HP rare monsters on maps? Quite prohibiting. Why bother. Last edited by DarkJen#6961 on Jun 5, 2019, 7:57:54 AM
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I love the changes overall and look forward to Legion! My only negative feedback would be regarding the Occultist. I understand removing Wicked Ward and nerfing Vile Bastion's regeneration, but I feel that also removing Vile Bastion's +150 energy shield is going too far. Half the reason for rolling an Occultist was for the defensive bonuses that class offered, but now they're gone. What's the point of playing one now? The curses alone isn't enough. Hopefully some energy shield gets re-added.
Yes, Poe needs an Auction House.
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Why is nobody talking about how awesome flicker strike is now.
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