Path of Exile: Legion Patch Notes

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majinanti wrote:
Wtf is this thing about Elementalist? What was wrong with her?


Ele, Occ, and Trick were the top 3 builds, by far.

Right or wrong, they ALWAYS nerf the top builds, even if it was QoL issues, or it makes no sense, or they do it poorly.
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Betrayal Changes
Encounter will only start if you talk to Jun


This is what I wanted to read but it’s not there.
Good to see Reave and Asenath's Gentle Touch get buffed... and if I linked Glacial Hammer with Ruthless, would it freeze as dealing 500%*(132%+1) damage on every third strike?
Two-handed - Mop
Dual Wield - Slippers
One-handed & Shield (close combat) - Brush & Basin
One-handed & Shield (ranged) - Hair Dryer & Mirror
Main-hand & Off-hand (evil witch) - Sponge & Soap
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Heartsease wrote:
Good to see Reave and Asenath's Gentle Touch get buffed... and if I linked Glacial Hammer with Ruthless, would it freeze as dealing 500%*(132%+1) damage on every third strike?

Add in Multistrike and it's super ridiculous :P
PC Specs :

I7-7700K @5.0GHz, 16 GB Patriot Viper DDR4, GTX 1070, Intel 600p 512GB NVME SSD
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Smoknjoe24 wrote:
"
Heartsease wrote:
Good to see Reave and Asenath's Gentle Touch get buffed... and if I linked Glacial Hammer with Ruthless, would it freeze as dealing 500%*(132%+1) damage on every third strike?

Add in Multistrike and it's super ridiculous :P


Eager to try a perma-freeze build :)
Two-handed - Mop
Dual Wield - Slippers
One-handed & Shield (close combat) - Brush & Basin
One-handed & Shield (ranged) - Hair Dryer & Mirror
Main-hand & Off-hand (evil witch) - Sponge & Soap
"
TIGRElaranja wrote:
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Betrayal Changes
Encounter will only start if you talk to Jun


This is what I wanted to read but it’s not there.


My heart stopped for a moment when I read your "quote". That would clearly have been the best line in the whole patch notes.
Arf! Arf! Arf!
Last edited by Cpt_KangarooPimp#4689 on Jun 5, 2019, 4:32:16 AM
Regarding prophecies, there are 3 of them that are annoying & seem out of order:
- Lost Maps (should be made so it can be accomplished not only in Chamber of Sins, but in maps too).
- Kuduku & Kadaka (same).
- Read something written long ago... (same and... it drops scrolls... what? pls!).
Reading the comments [Removed by Support] really makes me sad. The devs support this game better than any other game I've ever played. When they put so much work into trying to make the game better for US, and everyone cries cos they have to actually figure out how to make more than 1 build viable.
Just play something other than occy for this league, or play occy and just don't be so OP. You are aware that before you played your current favourite build there was another build that was your favourite, and there will be another one after.

[Removed by Support], give the devs constructive advice instead of just complaining for no reason.

Rimmdog Out
Last edited by Lisa_GGG#0000 on Jun 5, 2019, 4:43:26 AM
No bleed changes?
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
My eyes are bleeding.

Here's a tip for your next patch notes, use images or link items - they tell a lot more than a wall of text.

And if you feel like you have to spice it up add a BEFORE / AFTER so we can easily see the difference - unless your goal is for players to use 3rd party apps and website all the time to play and be up to date with the game.

As for the buffs / nerfs. Numbers aren't everything. Ice Crash felt clunky for a long time now, I bet the visials didn't change so we still can't see shit spawning below our feet and making the skill even slower certainly doesn't help it. And even if we saw shit spawn below our feet I doubt we'll be able to use the so called animation canceling skills at the right moment unless we have fast attack speed with skills.

At this point in time I just wish you'd stop screwing with the tree or parts of it, if it's in a good place. No need to nerf something and buff some other stuff to make it feel better. People will continue playing what they enjoy not what you force them to play. IMO it would be better if you focus on polishing mechanics and other clunky game mechanics instead of nerfs.

I've always made a sword/board character so I'll see how the armour holds up in the new patch, but I'm not holding my breath.

Why do I say you can keep the tree as it is or untill every class has "OP" builds? Because we all know that sooner or later you will add set items to the game and sets one their own can drastically change gameplay - the only thing needed for that is target farming or a more deterministic way of obtaining (unique) items that we want.
IGN: FoughtBledAndWeptForGod, WoE_HitoZ

stream: http://www.twitch.tv/hitokirizoro

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