(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

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Can someone share what to configure in PoB Community Edition? I read the post for calculation, but there is not a section what to configure in PoB Configuration.

I imported the "this is what you're shooting for" PoB link and copied the configuration.
Last edited by Fuutek#1471 on Sep 29, 2020, 4:30:50 AM
how do you copy settings? or do you do it manually by hand ?
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noobskater87 wrote:
So im confused, in the POB link he has a rare helm listed but everyone in this thread is using a vertex?


The Helmet with "Nearby Enemies have -9% to chaos res" is in my opinion the BiS Item for this Build. But its very expensive and hard to get.
Till you can Buy / Craft this Helm with good Stats on it, you use Vertex.
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diep8 wrote:
When I'm comparing the two variants (without editing the # of overlapping pods in POB), the builds using the Vertex are at 500k toxic rain dps (goes up past the 1m mark with max wither stacks in pob).
500k seems kinda low, how many overlapping pods is that set at? You should set it at 3 at least esp. with carcass jack.

I just imported some random guy from poe.ninja and it seems default import is at 1 pod overlap i.e. no overlap. This is bullshit. Same as with POB not counting mirage archer so all top entries are POB warriors with conc effect or damage on full life.

If that's the case, TR damage is at least 3x what poe.ninja shows which means soulrend is closer to 20-25% of their damage rather than 50%.

Keep in mind asenath's helmet has 0.3 sec internal cd so if your attack speed exceeds 3.33 aps you will not trigger soulrend with every shot because you'll be still on cd.

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diep8 wrote:
As for the aura part, I believe it it only uses malevolence with the supreme ego node. I haven't compared to the gear to each other yet but I still don't it's causing double the dps. The spells in the helm are all under 100k it's that big of a change.
I agree with the significantly less defensive stats since they're all at the 4-5k life with sub 1k ES range.
Well the question is do you wanna play a glass cannon? I believe with supreme ego malevolence i.e. no flesh&stone and no discipline you'll be significantly more squishy, but if that's your playstyle sure.

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Veidoe wrote:
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noobskater87 wrote:
So im confused, in the POB link he has a rare helm listed but everyone in this thread is using a vertex?


The Helmet with "Nearby Enemies have -9% to chaos res" is in my opinion the BiS Item for this Build. But its very expensive and hard to get.
Till you can Buy / Craft this Helm with good Stats on it, you use Vertex.


Okay thank you! one more thing, If we do replace vertex with that rare how do we manage all our auras without vertex?
Hey all, looking for a little advice. I'm pretty new to this version of PoE, most of my previous experience was back when Act 3 wand maps were the end of the game. I don't really know how to get a decent income going. So I've been buying gear in the 25 chaos level, plus I recently was able to get a good deal on a 6L +3 bow. I don't have a Vertex yet, I've been using a rate with +2 to auras enchant. For body armor I have a Perfect Form and Ive been using Anomalous Arctic Armour as an extra layer of defense. Anyway last night I got an unexpected windfall, I sold a headhunter div card for 4 ex. Now I'm wondering what to spend it on. If I buy a Vertex I would also have to buy a rare chest for resists. Or I could replace my current rings with ones that have better stats and Elreon mods. Or I could buy a level 4 Enlighten, even though I wouldn't really have a need for it until I also geta Vertex. What should I prioritize?
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Sirachachacha wrote:
What should I prioritize?
Characters are hidden in privacy settings, so hard to say 100% but if you don't have a lvl 21 (no quality) toxic rain and at least lvl 3 empower, then that. Otherwise best upgrades imo are amulet / quiver and you didn't say anything what you have there and can't inspect the character either.
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Viktranka wrote:
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diep8 wrote:
When I'm comparing the two variants (without editing the # of overlapping pods in POB), the builds using the Vertex are at 500k toxic rain dps (goes up past the 1m mark with max wither stacks in pob).
500k seems kinda low, how many overlapping pods is that set at? You should set it at 3 at least esp. with carcass jack.

I just imported some random guy from poe.ninja and it seems default import is at 1 pod overlap i.e. no overlap. This is bullshit. Same as with POB not counting mirage archer so all top entries are POB warriors with conc effect or damage on full life.

If that's the case, TR damage is at least 3x what poe.ninja shows which means soulrend is closer to 20-25% of their damage rather than 50%.

Keep in mind asenath's helmet has 0.3 sec internal cd so if your attack speed exceeds 3.33 aps you will not trigger soulrend with every shot because you'll be still on cd.

"
diep8 wrote:
As for the aura part, I believe it it only uses malevolence with the supreme ego node. I haven't compared to the gear to each other yet but I still don't it's causing double the dps. The spells in the helm are all under 100k it's that big of a change.
I agree with the significantly less defensive stats since they're all at the 4-5k life with sub 1k ES range.
Well the question is do you wanna play a glass cannon? I believe with supreme ego malevolence i.e. no flesh&stone and no discipline you'll be significantly more squishy, but if that's your playstyle sure.



I tried swapping to the asenath's build with supreme ego/4 spells in the helm and my FPS got nuked with all the spells going off so now I have to swap back, haha.
My gems all just hit 20, which ones should I take to 20% quality first?
what helm enchant is better for bosses also what i can improve on my build

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