(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
" Asenanth's Chant seems interesting, with Soulrend or this guy is using ED/C: https://poe.ninja/challenge/builds/char/Mirokul/Mirokul livejamie
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Hi all,
I was able to defeat Sirus A8. My gear: Regarding PoB, I'm at ~5.5 Mio. DPS without the best possible bow. The biggest DPS buff were the cluster-jewels. If you don't have -mana on the amulet, you can use a mana-flask like i did. Cheers | |
"Gratz! Especially since you don't have that great gear, good job! :) | |
" Did all of this and my ingame performance has improved substantially, playing around t16 maps. Right now I'm having trouble with some of the harder bosses damage wise and I occasionally get one shot as well while mapping, what should I focus on improving now? thanks |
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I have been playing this build, lots of fun but I have issues once I reach any boss (most of them are chaos resist). Am I missing something? And if you don't mind can someone look at my gear and tell me where I could improve?
I have ran lab like 50 times so far, will probably just end up buying a helm with +TR arrow. | |
" I would cut out the 22 points you have going to the left side of the tree and introduce cluster jewels. You need to kill stuff to stay alive as trickster and proc your elusive / mana regen / HP regen / ES regen. Cutting the 22 points will cost you 500 life and about 0.5% dot dps per point (11% dot dps in total). Right now you are at 1.55M dot dps (non shaper) you can easily get that to 3-4M with cluster jewels. *Also try to improve your chaos res which is low -15%, you can get more chaos res easy with all the occasional chaos res we get from harvest crafts (i'm sitting at 76%) |
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Yo I did as you advised and got 1 large cluster jewel, should I be looking to get another one or do I focus on my other gear now? I feel like my hp is a bit low. Thanks
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" That's amazing! you already shot up to 2.5M dot dps, you shouldn't focus on getting a 2nd cluster jewel setup at this time. now you should overall try to improve your gear (small changes add up to a bigger final result) Go for these items: 1. Amulet with chaos dot multi and +1 to chaos gems 2. Quiver with chaos dot multi and other useful stats (Dot multi, attack speed...) if you start dropping in resistances get a nice two toned boots with high HP and high resistances to cover the slack. Bigger hp will come with leveling and better gear don't go out of your way for HP. Last edited by allnamesaretaken50 on Jul 10, 2020, 11:35:32 AM
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" Alright, thanks a lot man. |
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"Every boss has some chaos resist, and some elemental resist, and armor (for phys builds), they also have reduced curse effectiveness on them, that's why POB has different settings for normal mob, boss and shaper, fork has also sirus. It's normal, bosses are more sturdy than trash mobs. Helmet enchant is the last of your worries, it's mostly for clear speed / aoe. You need lvl 3+ empower, a better bow and lvl 21 toxic rain. Your anointment makes no sense, the nodes you pick from the tree don't double stack with anointment, you already specced entropy, so it does nothing for you to anoint it on top. The amulet itself is very basic, has no chaos or gem mods and only crafted life. No idea why did you craft elemental damage on the quiver, as this build doesn't do any elemental damage. Cluster jewels could be better, for example you have large with 9 points instead of 8 and only 1 notable. The thread of hope for picking Hunter's Gambit is a good idea, but why pick the poison node next to it? This isn't a poison build. And the 16% increased damage over time if it was worth it, you could just path the other side of the wheel and get 16 + 20. Silent steps is not very useful after the nerf (it was great when it was 5% less damage taken from blinded mobs), flesh & stone already blinds and for evasion alone survivalist is probably better. But tbh you could just craft the evasion on your quiver instead of WED at this point. 33% reduced recovery rate on life flask is an odd choice, I'd rather use a faster flask than slower one on a spec that doesn't have a lot of health (if you were 8k+ hp necro or chieftain I could understand bigger flask is better than faster, but then blood of the karui exists). The flasks are generally rolled poorly, cast speed does nothing, attack speed is on a life flask instead of utility one, staunching should probably be on life flask and the cast speed one replaced with immunity to curse (temp chains suck). You can also sell lvl 20 gems with 1 gemcutter prism for lvl 1 gem with 20% quality and this is very worth it on specific gems like totem / multi totem supports because it makes totem placement faster. Added chaos damage on gloves is also meh, added damage only adds to initial hit not pod dot scaling. Goal would be to get gloves with chaos multi or increased damage over time, for now you could craft something like increased aoe or increased damage while flask is active (veiled mods), or if you don't have these a random defensive mod. But overall prio empower 3 and a +3 bow. Last edited by Viktranka on Jul 10, 2020, 12:28:10 PM
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