(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

I've actually switched out the culling strike for second wind support and really enjoying it so far. Curious what other peoples thoughts are on it.
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rxi845 wrote:
Bow attacks fire an additional arrow is any good for our setup?
Attack speed / damage over time suffixes are better. Arrow just adds extra coverage for clear, won't increase overlap.

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AlaCuPulpaMARE wrote:
I was wondering if you could look into my character i'm trying to min-max the build and i don't know if the new clusters are the bis or if could upgrade something more.
Your cluster jewels look pretty good, I'm curious actually what's the rate of proc of the "explody" mod (unspeakable gifts), is it noticable improvement to clear speed? I'm pretty sure it's expensive based on prices of other sources of explody stuff like the crusader mod on chest.
Question about PoB. I imported the pastebin but its only showing 100k total dps with poison. Am i missing some config or is this one of those builds that doesnt show true damage on path of building
IGN PoopyPotter



Mostly done with this build. There's still a few items left to upgrade like lv4 enlighten, woke gems, better belt, quiver with attack speed, rings with min-frenzy charges but it feels good enough as is.

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gix77 wrote:
I've actually switched out the culling strike for second wind support and really enjoying it so far. Curious what other peoples thoughts are on it.

I have second wind linked to dash and blink arrow and it's great. You can travel long distances using one after another since they don't share the same cooldown and one or the other will always be off cooldown to use at 2 charges each.

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Viktranka wrote:
Your cluster jewels look pretty good, I'm curious actually what's the rate of proc of the "explody" mod (unspeakable gifts), is it noticable improvement to clear speed? I'm pretty sure it's expensive based on prices of other sources of explody stuff like the crusader mod on chest.

I tried the explody node and it doesn't seem like it's a noticeable enough improvement while mapping to justify taking it over another node. Proc rate is kinda low at 10% and the aoe is fairly small so it won't pop entire packs.
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Phloozy wrote:
Question about PoB. I imported the pastebin but its only showing 100k total dps with poison. Am i missing some config or is this one of those builds that doesnt show true damage on path of building
There's a section on the bottom of the guide called "How to calculate actual DPS instead of being a Tooltip Warrior", that should hopefully explain it best to you.

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MizunashiAkari wrote:

I tried the explody node and it doesn't seem like it's a noticeable enough improvement while mapping to justify taking it over another node. Proc rate is kinda low at 10% and the aoe is fairly small so it won't pop entire packs.
Oh well, colour me disappointed, I thought it would be another of these "chain pop the screen when you can afford it" things. I guess Unholy Grace + Wicked Pall combo is the best for large jewel then.

Rly nice gems, the elusive on kill small cluster is finally bringing it to non-crit builds that couldn't rely on elusive boots.

Btw how did you craft the +2 amulet or did you buy it like that? I've heard it's extremely rare to get both mods together.
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Viktranka wrote:

Rly nice gems, the elusive on kill small cluster is finally bringing it to non-crit builds that couldn't rely on elusive boots.

Definitely a nice boost to survivability and you can refresh it with Withering Step

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Viktranka wrote:

Btw how did you craft the +2 amulet or did you buy it like that? I've heard it's extremely rare to get both mods together.

Bought it. Watched the price go from 17ex down to 7ex over the span of an hour and decided to pick it up lol.
Last edited by Katzemura#3713 on Mar 29, 2020, 12:51:33 PM
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Viktranka wrote:
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Phloozy wrote:
Question about PoB. I imported the pastebin but its only showing 100k total dps with poison. Am i missing some config or is this one of those builds that doesnt show true damage on path of building
There's a section on the bottom of the guide called "How to calculate actual DPS instead of being a Tooltip Warrior", that should hopefully explain it best to you.

"
MizunashiAkari wrote:

I tried the explody node and it doesn't seem like it's a noticeable enough improvement while mapping to justify taking it over another node. Proc rate is kinda low at 10% and the aoe is fairly small so it won't pop entire packs.
Oh well, colour me disappointed, I thought it would be another of these "chain pop the screen when you can afford it" things. I guess Unholy Grace + Wicked Pall combo is the best for large jewel then.

Rly nice gems, the elusive on kill small cluster is finally bringing it to non-crit builds that couldn't rely on elusive boots.

Btw how did you craft the +2 amulet or did you buy it like that? I've heard it's extremely rare to get both mods together.


thanks!
IGN PoopyPotter


Hi, just have a question.
Can i multimod this bow with "+#% to Chaos damage over time multiplier" and "+# Level of socketed support gem" ?
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Greediesman wrote:


Hi, just have a question.
Can i multimod this bow with "+#% to Chaos damage over time multiplier" and "+# Level of socketed support gem" ?
Nope, +2 to bow gems is exclusive with +2 to supports.

Anyway you should consider a better base, imperial or thicket have better base attack speed and maraketh has nice QoL in passive movement speed.
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Viktranka wrote:
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Greediesman wrote:


Hi, just have a question.
Can i multimod this bow with "+#% to Chaos damage over time multiplier" and "+# Level of socketed support gem" ?
Nope, +2 to bow gems is exclusive with +2 to supports.

Anyway you should consider a better base, imperial or thicket have better base attack speed and maraketh has nice QoL in passive movement speed.


Ok, thank you for the answer :)

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