Balance in Path of Exile: Synthesis
As someone who thinks that Scion is best girl I can't necessarely say that I fully appreciate the changes to leech, but at the same time I have to say, it was about time. Overleech was wayyy too overpowered
Other than that, nerfing the hyper-crap meta skills like BV, brands, etc. is music to my ears. Hoping this will cause some greater diversity in the communities' builds almost got sick of seeing everyone play the same skills... Now here's to hoping that HH will receive a nerf to either buff duration or maybe even reducing the chance of gaining buffs when killing rares, like 20% should be fine bottomtext
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"Before 3.6 map bosses had 60% less effect of curses on them, and guardians+ bosses had 80% less effect. In 3.6 this values will be lowered, but rare and unique monsters will receive additional ~50% less effect of curses on them(?) which also will be applied to map bosses and guardians+(?) [because they are unique monsters]. So, all curses [except Temp Chains and Enfeeble] buffed vs bosses, while Temp Chains and Enfeeble nerfed not only vs bosses(?) but also vs everything (there are lot of rares and non-boss uniques). "So, new GR is new VP for ES but without downside of VP - disabling regeneration. I already can say 3.6 is league of ES spellcasters. "Slayer will be less popular than Berserker. "So consecrated ground is buffing damage of crit builds. Do crit builds really need more damage? Why not to buff non-crit hits on consecrated ground instead. "Please, nerf directly effect of Gluttony, not its utility! You already had epic fails with delve in 2 leagues caused exclusively by this item! Don't turn it into epic fails with delve in 3 leagues when players will discover another abuse of this idiotic item. retired from forum because of censorship and discrimination Last edited by DivineChampion#3546 on Mar 5, 2019, 3:01:26 PM
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Do I hear a buff to Arctic Breath coming???? Would love to see more +% cold damage over time items.
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I really hope they aren't double nerfing Blade Vortex... and by that I mean nerfing Blade Vortex and then Inpulsas. Another double nerf will kill the skill as it's always linked with that item.
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" My understanding is you can leech 20% life and 10% ES simultaneously. Ghost Reaver will increase ES to 20%, but I’m guessing it will negate life leech and probably continue to reduce ES recharge. I doubt Vaal Pact will be changed to allow for ES leech increase, since it sounds as if they’re trying to make a Ghost Reaver the ES version of Vaal Pact. |
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" Did someone read this ? Instead of talking about nerfs, look at what could probably be one of the hugest major buff for an ascendancy... I think (I hope) ES restored will be based on a PORTION (10% or something ?) of evasion rating. If not it would be absurdingly overpowered. Because I just tried a PoB simulation and it's really easy to get an hybrid thing with 8k+ ev, a decent life pool and 3k+es (even with Acrobatics, Phase Accrobatics). I'm hurry to read detailed numbers in incoming patch notes about that ! Anyway this will tells me what should I pick up as ascednacy between Occultist and Trickster for a Bane build... |
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@Ghost Dance now creates a Ghost Shroud every second, up to a maximum of 3
and then they will add some item with "+1 to maximum piece of shit" ) - screenshot this. |
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" Read Bex's post again about ghost reaver (it no longer changes your life leech to es leech )..she answered your question already mate :) ------------- Energy Shield has a lower cap on maximum restored per second than Life Leech (10% of maximum energy shield per second), but the dedicated Energy Shield Leech passives will let you increase this number. Ghost Reaver now doubles your maximum energy shield per second in addition to turning all Life Leech into Energy Shield Leech and lowering your shield recharge rate. This makes it good for pure Energy Shield casters as well as letting Attacks have easy Energy Shield Leech access. ------------- |
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"It still turns life leech into ES Leech, but maximum life leech rate and maximum ES leech rate are going to be seperate stats. |
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poe is a spiral : nerf boost nerf boost and repeat again
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