Balance in Path of Exile: Synthesis
" Yes! Nailed it. Recently quit Path of Exploding BULL****
Remove the Wildwood! Remove Gambling! Ruthless LOGIN | |
nerf life leech????
poor slayer ... | |
" Does this mean this mod for shields (since shields are not weapons) is unaffected and thus 11% non-chaos added as chaos is still a veiled and craftable modifier? | |
" Sounds like a shit change for people using cyclone. GGG balancing is like take a penny/leave a penny. Buff a build/kill a build. | |
Some really nice changes in there I have to say, actually looking forward to it.
That said ...... this is a patch focused on "hand casting" spells ( because totems/traps/mines are too popular ) and yet .... 0 mention of reflect ? You are STILL not changing/updating/removing that crap ??? come on ... SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Even though Chris said on Baeclast that there's gonna be plenty of buffs, i always thought that there's probably a bunch of nerfs too.
The build that i was planning for 3.7 got somewhat nerfed, but it might actually also get buffed via the new support gems, passive tree changes etc, so in the end it should be about the same, or maybe even better... who knows. I think most people are over-exaggerating here, when it comes to nerfs etc. You're not thinking about the big picture. We'll be fine as always, chill. Quit after Legion, rejoined PoE to see what the game's like now in 3.12. Last edited by Paldamus on Mar 4, 2019, 9:33:44 PM
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" This is nonsensical. You clearly identified the problem. The solution is obvious: the stat should only add damage after all conversions. The only reason I can think of for why this wasn't fixed properly is some technical limitation, but if that is the case why wouldn't you say so? | |
Also, would really rather see this type of manifesto alongside the patch notes. I would suggest releasing these at the same time in the future to avoid a lot of confusion and people unnecessarily getting upset.
Last edited by Wulgar55 on Mar 4, 2019, 9:38:07 PM
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I’m absolutely gobsmacked by the decision to nerf an Ascendancy that 1% of the playerbase use, whilst giving Occultist everything it could ever want.
Nerfing Scion-Slayer, that would be justified, but actual Slayer? I just... why? | |
literally everything in this manifesto is a nerf. GJ
TeenageEsthetician
ElectriCooter Playing PoE since July 2012. |
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