I have problems with my lightning golem in my helmet as support golem. The chaos and stone golems seems to get the buff of +2 in helmet but the lightning not
Does anyone have the same problem?
I wrote that also in the technical problem forum
https://www.pathofexile.com/forum/view-thread/2638970
And the other question: what enchants with oil do you use?
For now I took "redemption" as allocation (Sepia Oil, Violet Oil, Crimson Oil)
Are there much better enchants?
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zZDeathAngelZz wrote:
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Med1umentor wrote:
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zZDeathAngelZz wrote:
Is 2HMace setup + protective gear better than Clayshaper + Victario + Rare body armor?
I see the difficult is similar to each other.
EDIT: I forgot +1 golem, the armor is still the best.
Well, not need to be so dismissive. It looks like you don't checked the difference between armor and 2h mace, that +1 golem is really minor thing.
Lets leave alone build without primordial chain for a moment, and just check 2h mace.
I put it into previous PoB, that absurd armor with maim and +1 support which is pretty much mirror worthy will get you 691k with all charges max and 10 golems total. Which makes DPS around 691k*7=4,837m
And 2h mace (that quite easily obtainable, will cost around 15 exalts or so) will get you 816k per golem without charges, and 9 golems total. Which makes DPS around 816k*6=4,896m.
Considering the cost and the ease of hitting good armor without "maim + lvl support" on it, Relatively speaking, 2h mace infinitely better, unless you have absurd ammount of money for maim+support chest.
I don't know what mace you are talking about, but I put the +1 and maim 20 on market and it gives me 700k dps shaper, up from 640k dps, for a cost of 1 golem and charges.
EDIT: I forgot to turn off frenzy/power charge, now I have 467k*6 with 2H Mace, and 553*7 with armor.
Usual 2h mace is +1 to all gems, supported by lvl 20 maim and then multicrafted +2 to support gems, 40% damage and 40% attack and cast speed.
So, in the mace golem lvl is by 3 lvl higher, and maim 20 lvl is kind of a big deal too.
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Posted byMed1umentor#6844on Sep 14, 2019, 4:12:01 AM
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Med1umentor wrote:
Usual 2h mace is +1 to all gems, supported by lvl 20 maim and then multicrafted +2 to support gems, 40% damage and 40% attack and cast speed.
So, in the mace golem lvl is by 3 lvl higher, and maim 20 lvl is kind of a big deal too.
I know, but I tried putting in POB and the advantages of 2H barely matches the Frenzy/Power charges by the shield.
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Posted bycutiechuchu#6132on Sep 14, 2019, 4:47:26 AM
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zZDeathAngelZz wrote:
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Med1umentor wrote:
Usual 2h mace is +1 to all gems, supported by lvl 20 maim and then multicrafted +2 to support gems, 40% damage and 40% attack and cast speed.
So, in the mace golem lvl is by 3 lvl higher, and maim 20 lvl is kind of a big deal too.
I know, but I tried putting in POB and the advantages of 2H barely matches the Frenzy/Power charges by the shield.
I know, exactly like it is in my previous calculations. That's exactly the point though. 2h mace version is the same in perfomance as mirror worthy chest, while costing ten times cheaper.
If 2h mace pros is enough to cover losing golem and frenzy charges (which it is), it automatically count as better alternative due to the relatively cheaper price. Unless you want to use shield charge, of course.
But if my previous concept ever possible (addition of spectres), then 2h mace would be so much better that chest wouldn't even be counted as option.
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Posted byMed1umentor#6844on Sep 14, 2019, 5:56:38 AM
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Med1umentor wrote:
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zZDeathAngelZz wrote:
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Med1umentor wrote:
Usual 2h mace is +1 to all gems, supported by lvl 20 maim and then multicrafted +2 to support gems, 40% damage and 40% attack and cast speed.
So, in the mace golem lvl is by 3 lvl higher, and maim 20 lvl is kind of a big deal too.
I know, but I tried putting in POB and the advantages of 2H barely matches the Frenzy/Power charges by the shield.
I know, exactly like it is in my previous calculations. That's exactly the point though. 2h mace version is the same in perfomance as mirror worthy chest, while costing ten times cheaper.
If 2h mace pros is enough to cover losing golem and frenzy charges (which it is), it automatically count as better alternative due to the relatively cheaper price. Unless you want to use shield charge, of course.
But if my previous concept ever possible (addition of spectres), then 2h mace would be so much better that chest wouldn't even be counted as option.
No, I mean barely get same DPS/golem, but with armor you get another golem so 17% more damage.
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Posted bycutiechuchu#6132on Sep 14, 2019, 6:17:58 AM
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zZDeathAngelZz wrote:
No, I mean barely get same DPS/golem, but with armor you get another golem so 17% more damage.
That's can't be true. 3 frenzy charges only grants 12 more damage and 45% attack speed. There is no way it will be equal to even +3 to gems by itself, not even counting other bonuses. So i will just guess that you equipped correct weapon, but didn't linked your ice golem group into it, so it's still in the "chest" obviosly not benefiting from +gem setup
Edit: it's also can be if you are not using empower, then it will be only +1 gem difference, and kind of like numbers that you providing.
Check carefully. I don't know where exactly, but it's definitely wrong.
Last edited by Med1umentor#6844 on Sep 14, 2019, 8:21:41 AM
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Posted byMed1umentor#6844on Sep 14, 2019, 8:17:35 AM
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Med1umentor wrote:
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zZDeathAngelZz wrote:
No, I mean barely get same DPS/golem, but with armor you get another golem so 17% more damage.
That's can't be true. 3 frenzy charges only grants 12 more damage and 45% attack speed. There is no way it will be equal to even +3 to gems by itself, not even counting other bonuses. So i will just guess that you equipped correct weapon, but didn't linked your ice golem group into it, so it's still in the "chest" obviosly not benefiting from +gem setup
Edit: it's also can be if you are not using empower, then it will be only +1 gem difference, and kind of like numbers that you providing.
Check carefully. I don't know where exactly, but it's definitely wrong.
Yeah I already checked to make sure it's socketed to the weapon, still the same.
It's strange but in POB, when I click both Minion has frenzy and power chage, dps increased by 50%
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Posted bycutiechuchu#6132on Sep 14, 2019, 10:28:58 AM
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Med1umentor wrote:
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zZDeathAngelZz wrote:
No, I mean barely get same DPS/golem, but with armor you get another golem so 17% more damage.
That's can't be true. 3 frenzy charges only grants 12 more damage and 45% attack speed. There is no way it will be equal to even +3 to gems by itself, not even counting other bonuses. So i will just guess that you equipped correct weapon, but didn't linked your ice golem group into it, so it's still in the "chest" obviosly not benefiting from +gem setup
Edit: it's also can be if you are not using empower, then it will be only +1 gem difference, and kind of like numbers that you providing.
Check carefully. I don't know where exactly, but it's definitely wrong.
Yeah I already checked to make sure it's socketed to the weapon, still the same.
It's strange but in POB, when I click both Minion has frenzy and power chage, dps increased by 50%
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Posted bycutiechuchu#6132on Sep 14, 2019, 10:28:58 AM
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Hello, I wondering if shaper of desolation and Beacon of Ruin affect on golems?
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Posted byLa_D#3617on Sep 14, 2019, 11:56:43 AM
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zZDeathAngelZz wrote:
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Med1umentor wrote:
That's can't be true. 3 frenzy charges only grants 12 more damage and 45% attack speed. There is no way it will be equal to even +3 to gems by itself, not even counting other bonuses. So i will just guess that you equipped correct weapon, but didn't linked your ice golem group into it, so it's still in the "chest" obviosly not benefiting from +gem setup
Edit: it's also can be if you are not using empower, then it will be only +1 gem difference, and kind of like numbers that you providing.
Check carefully. I don't know where exactly, but it's definitely wrong.
Yeah I already checked to make sure it's socketed to the weapon, still the same.
It's strange but in POB, when I click both Minion has frenzy and power chage, dps increased by 50%
That's not really that strange, because we don't really stack much attack speed on that build, so 45% attack speed from 3 frenzy charges by itself is already about 22% more damage. Add 12% more damage from frenzy charges as base, and another 9% more damage due to 600% increased critical strike on 3 power charges. Together they add for about 50% more damage.
I don't really like to count on power charges though. In contrast to frenzy charges, power charges can't really be maintained outside of map clears.
But nevertheless, that still strange. Can you give me pastebin of your PoB?
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Posted byMed1umentor#6844on Sep 14, 2019, 12:14:46 PM
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