[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly

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faids4you wrote:
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NjghtDr34m wrote:
I test with gripped glover race( no veiled mod) with fire damage , attack speed, accuracy and life mod , it is more damage, more life than tombfist and cheaper !
And 3 node crit damage get more damage, i push it more 80k damage


the guide has 2 abyssal sockets on gloves which makes them good, 1 socket abyssal tombfist is not worth it better off with 2 unveiled mods until you can afford 2 socket tombfist

No, gripped gloves really better than tombfist with 2 abys socket . You can test in pob
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NjghtDr34m wrote:
I test with gripped glover race( no veiled mod) with fire damage , attack speed, accuracy and life mod , it is more damage, more life than tombfist and cheaper !
And 3 node crit damage get more damage, i push it more 80k damage


Hi what do you mean "3 node crit damage get more damage?"
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NjghtDr34m wrote:
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faids4you wrote:
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NjghtDr34m wrote:
I test with gripped glover race( no veiled mod) with fire damage , attack speed, accuracy and life mod , it is more damage, more life than tombfist and cheaper !
And 3 node crit damage get more damage, i push it more 80k damage


the guide has 2 abyssal sockets on gloves which makes them good, 1 socket abyssal tombfist is not worth it better off with 2 unveiled mods until you can afford 2 socket tombfist

No, gripped gloves really better than tombfist with 2 abys socket . You can test in pob


Hi there,

just link these gloves here and everyone can check the itemslot in their own PoB with their specific gear combination. If you don ´t own these gloves yet, send a post with all the item rolls here, so everyone can create this item in PoB and compare it.

To my knowledge, there isn´t a comparable pair of gloves existing in the entire game.
But I´m always curious to learn something new...

As I see, you only played very few chars in PoE and your highest char in standard is level 83, followed by your betrayal ele hit hiero on level 73.
I know that this doesn´t have to mean anything, but it could be that you are not that experienced yet in PoE / PoB. (w/o any judgement)

Cheers
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Lunasicc187 wrote:


To my knowledge, there isn´t a comparable pair of gloves existing in the entire game.
But I´m always curious to learn something new...


If you can't run double curse with flammability and proj. weakness Fenumus' Weave are in theory better than Tombfist



@NjghtDr34m
you probably didn't click "is intimidated" with Tombfists
Last edited by Sttorr#4323 on Jan 3, 2019, 5:29:39 AM
Can someone explain me why i lose 1m dps when i import my skill tree to op's build. As far as i can see the trees are identical and jewels do not cause 1m drop in dps..
Hello! Great build, insane clear speed + faceroll all bosses. Cheerz!
Now..
Im aiming to change my Gang's boots (frenzy-curse on hit) with some good totem damage and life boots. But that's mean, that i have to drop the curse on hit setup because of "supported by level x ranged attack totem".
So my question: is there any chance to run 1 aura(haste/grace) + 1curse (BLASPHEMY) + Aspect of the spider with the same tree as you. I was lucky to craft some sweet Spider Stygian Vise for my old character and its hard to leave it behind now :]
Thanks.

HAPPY NEW YEAR to Everyone!
Intimidate just grant more 10% damage, gripped gloves have 18% project damage and 16% attack speed
Ok tomorow i will show it !!
Can u use a good +3 bow instead of chin sol, or is it mandatory to have it?
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Pinjongman wrote:
Can u use a good +3 bow instead of chin sol, or is it mandatory to have it?

+3 Bow Gems wouldn't help, since the elehit is in the helmet. Lioneye's Glare I've heard can be an ok replacement but it is less boss damage and this build like most doesn't really struggle with mobs... so ultimately, Chin Sol likely best option (could maybe weapon swap for Lioneye's Glare for mapping then switch to Chin Sol, but doesn't seem necessary from my play thus far.
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NjghtDr34m wrote:
Intimidate just grant more 10% damage, gripped gloves have 18% project damage and 16% attack speed
Ok tomorow i will show it !!


You have two abyssal sockets in the Tombfist and on both jewels you want to have (like I mentioned in the guide):

1) 5% attack speed
2) 50 to maximum life
3) 30% increased accuracy rating if you haven´t killed recently
4) free roll for perhaps "taunt" or fire damage or anything you like

1x on a Searching eye jewel
1x on a Murderous eye jewel (to get the intimidate effect on top)

So if you compare the itemslot for gloves, gripped gloves have a hard job to beat two socketed tombfist with decent jewels in case of life and damage.

So the tombfist will grant a total of:

A) 20% attack speed (10% from gloves + 2x5% from jewels) -->> even 30% with corrupted tombfist
B) 100 to maximum life (2x50 life on jewels)
C) 6% increased maximum life
D) 60% increased accuracy rating if you haven´t killed recently (2x30%) -> we never crit, our totems do -> the buff is always on = for another huge damage boost
E) intimidated mechanic grant 10% flat damage increase

So I´m very curious what you gonna show tomorrow...

Cheers
Last edited by Lunasicc187#5022 on Jan 3, 2019, 1:52:31 PM

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