[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly
" Hi there, I´ve included some hints / suggestions for HC in the guide. But I never played / tested this build in HC by now, please keep that in mind (as you can see in my profile) Since there are some monsters in deep delve mines (600+) that like to oneshot you, you need to respec damage on items and tree to more defense mechanics to optain more safety. I would recommend this build 100% for HC if totems could apply leech onto you. But right now, this is not possible with a Hierophant and the current items in the game. But don´t get me wrong, it is a fairly safe build to play. Sometimes I die in uberelder fight or in deep delve mines (500+). Otherwise it feels pretty safe. But my gear is (I guess) quite min-maxed. If you want to farm uberelder in HC, I would say this is not the best choice. In softcore it is very funny and easy. Cheers |
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If i would want to start with this in 3.5, is it possible, or is this build rlly not meant to start. I might have missed the part where you talk about this( if you do). Im always horny for damage builds, and this sounds very fun.
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do you think the dps would still be sufficient as chieftain/slayer, without the additional totems from hiero ascendancy? (or did you mean chieftain OR slayer and not scion ascendancy?)
Last edited by Chumop#4210 on Nov 30, 2018, 2:36:52 AM
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" Check this out. https://www.pathofexile.com/forum/view-thread/2245695 https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
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" Hey buddy, I started with this build in delve, and as soon as I got a Quill Rain and the combat focus jewels + a Skirmish quiver in combination with Ancrestral Bond note and skilled avatar of fire, I´ve finished story mode on level 63 on a 4-link. It took me 13 hrs playtime to finish story mode until the second day of the league... I cursed the monsters with curse on hit + frenzy (learn more in the guide) with flammability and with a thiefs tourment ring it was pretty easy (100% ic attack speed + frenzy + life & mana on hit fron ring + curse on hit). I casted the totems, then curses then enemies and at the swame time gained a lot of mana and life due to the uniwue ring. It was very easy... For me it felt quite nice... Cheers & have a nice weekend (I will uodate the level chapter when the manifesto / final patch notes are published) |
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So, will the new multi totem support gem be useful for this build?
I enjoy creating thematic builds, that are still perfectly functional!
- [3.25] (CONCEPT) Master of Blades - Death by a Thousand Impales: https://www.pathofexile.com/forum/view-thread/3533232 - [3.25] The Undying Vampire - Colin Robinson Build: https://www.pathofexile.com/forum/view-thread/3438891 |
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Can this by any chance be played as any other class with the new multi totem? Looks awesome but i just can't handle playing as Mr. Longneck.
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" I haven't played the build yet but I doubt it. You probably would have to change a lot of stuff simply because the build is limited by 4 gem slots on Frostferno |
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i think the new arborix will also be a better choice to be honest
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I can't wait to try that build out next week. Looks prety good.
Also my first time playing templar :D |
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